Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ArkAnimax
Hou Yi
Level 131
God Stats
1W - 0L
1,806 SR
Queue Stats
30W - 27L
1,596 Elo+
Party 1
Athena
Athena
FrakGaiusBlatar
Athena
Level 69
God Stats
3W - 3L
1,660 SR
Queue Stats
32W - 26L
1,605 Elo+
Party 1
Sobek
Sobek
J3LLyBox03
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
SilphK
Cliodhna
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 66L
1,603 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,561 Elo+

VS

Team Averages
Level 133
1,542 SR
1,546 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Happy Meals fx
Janus
Level 147
God Stats
2W - 1L
1,699 SR
Queue Stats
19W - 14L
1,573 Elo+
Solo
Xing Tian
Xing Tian
Horror0fTheSea
Xing Tian
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 42L
1,617 Elo+
Solo
Da Ji
Da Ji
bruno74445
Da Ji
Level 107
God Stats
0W - 1L
1,509 SR
Queue Stats
260W - 247L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 7 / 13
10,273
685
13,854
12,296
4,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
ArkAnimax
Hou Yi
17
7 / 5 / 12
11,382
759
17,655
17,479
6,809
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 5 / 18
10,466
698
6,083
21,907
27,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
18
4 / 3 / 18
11,807
787
12,084
21,196
30,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
SilphK
Cliodhna
20
14 / 4 / 9
14,487
966
28,773
22,531
16,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 6 / 15
10,421
695
10,439
22,746
37,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
 
Ullr
17
3 / 5 / 12
10,368
691
10,723
14,227
7,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 4 / 14
12,045
803
31,268
11,067
5,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Horror0fTheSea
Xing Tian
16
3 / 5 / 19
10,455
697
17,747
25,042
42,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
16
7 / 8 / 15
10,474
698
13,478
16,097
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
99
28
Kills
24
24
Deaths
28
70
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
7
13
1.21
L
Osiris
 
Osiris
3
6
15
1.75
L
Ullr
 
Ullr
3
5
12
1.8
W
Hou Yi
ArkAnimax
Hou Yi
7
5
12
2.6
W
1
5
18
2
L
8
4
14
3.75
L
Xing Tian
Horror0fTheSea
Xing Tian
3
5
19
2.5
W
Sobek
4
3
18
4.33
W
Cliodhna
SilphK
Cliodhna
14
4
9
4.63
L
Da Ji
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,449
Damage
83,655
95,409
Taken
89,179
85,685
Mitigated
101,897
27,650
Healing
20,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,854
3,179
497
1,501
12,296
4,410
122
7,952
4,344
0
33,901
L
Osiris
 
Osiris
10,439
2,444
1,072
3,394
22,746
37,336
0
4,935
17,811
0
22,745
L
Ullr
 
Ullr
10,723
4,408
503
1,803
14,227
7,608
1,353
3,094
11,133
0
27,416
W
Hou Yi
ArkAnimax
Hou Yi
17,655
11,474
3,059
5,300
17,479
6,809
1,928
8,283
9,196
0
25,460
W
6,083
1,452
210
400
21,907
27,786
152
12,850
9,057
12,651
0
L
31,268
1,746
1,837
1,588
11,067
5,332
123
1,987
9,080
49,872
0
L
Xing Tian
Horror0fTheSea
Xing Tian
17,747
1,004
2,072
4,488
25,042
42,072
40
5,247
19,795
29,342
0
W
Sobek
12,084
1,142
0
6,279
21,196
30,622
635
8,684
12,512
20,123
0
W
Cliodhna
SilphK
Cliodhna
28,773
2,239
1,571
8,833
22,531
16,058
2,169
11,246
11,285
0
63,003
L
Da Ji
13,478
1,958
1,891
2,096
16,097
9,549
0
2,904
13,193
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
53,763
157
Minions Killed
164
0
Camps Cleared
0
1,413,377
Distance Traveled
1,273,588
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,273
685
46
3
0
265,493
0
L
Osiris
10,421
695
26
2
0
265,243
1
L
Ullr
10,368
691
43
3
0
228,995
2
W
Hou Yi
11,382
759
26
2
0
254,640
1
W
Athena
10,466
698
7
0
0
277,981
0
L
Janus
12,045
803
71
5
0
259,519
0
L
Xing Tian
10,455
697
22
1
0
290,413
3
W
Sobek
11,807
787
11
1
0
281,829
3
W
Cliodhna
14,487
966
67
4
0
333,434
2
L
Da Ji
10,474
698
2
0
0
229,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role