Player Matchup

Loki
Loki
Aviorr
Loki
Level 51
God Stats
7W - 6L
1,581 SR
Queue Stats
142W - 135L
1,452 Elo+
Solo
Terra
Terra
GoddessAthena
Terra
Level 82
God Stats
3W - 1L
1,781 SR
Queue Stats
57W - 54L
1,508 Elo+
Solo
Chiron
Chiron
Punkkyy
Chiron
Level 67
God Stats
3W - 2L
1,662 SR
Queue Stats
16W - 18L
1,429 Elo+
Solo
Guan Yu
Guan Yu
bassartist23
Guan Yu
Level 66
God Stats
45W - 35L
1,612 SR
Queue Stats
100W - 116L
1,393 Elo+
Party 1
Scylla
Scylla
hotsaucekid21
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,720 Elo+
Party 1
Team Averages
Level 57
1,627 SR
1,500 Elo+

VS

Team Averages
Level 94
1,536 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
KentuckyFriedGuy
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,523 Elo+
Solo
Izanami
Izanami
Toytoycat55
Izanami
Level 43
God Stats
7W - 7L
1,557 SR
Queue Stats
130W - 120L
1,580 Elo+
Party 2
Loki
Loki
jorgeaxel
Loki
Level 140
God Stats
0W - 1L
1,689 SR
Queue Stats
27W - 15L
1,500 Elo+
Party 3
Fenrir
Fenrir
x182killabk1879
Fenrir
Level 124
God Stats
12W - 19L
1,436 SR
Queue Stats
140W - 161L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aviorr
Loki
11
4 / 2 / 3
6,419
642
2,946
6,714
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 8
5,902
590
2,437
8,914
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Punkkyy
Chiron
11
5 / 0 / 3
6,191
619
6,382
4,556
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
bassartist23
Guan Yu
10
2 / 3 / 0
5,869
587
2,199
7,120
6,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 4
6,250
625
6,078
3,768
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 5 / 2
5,172
517
933
5,665
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,884
488
2,489
8,163
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Toytoycat55
Izanami
7
0 / 3 / 0
4,464
446
4,346
5,192
961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
9
1 / 2 / 2
5,323
532
3,329
4,346
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 0
6,931
693
4,012
7,000
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
7
7
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
2
0.2
W
Loki
Aviorr
Loki
4
2
3
2.75
W
0
0
8
4
L
0
4
0
0
W
Chiron
Punkkyy
Chiron
5
0
3
6.5
L
Izanami
Toytoycat55
Izanami
0
3
0
0
W
Guan Yu
bassartist23
Guan Yu
2
3
0
0.67
W
4
2
4
3
L
Loki
1
2
2
1
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
15,109
31,072
Taken
30,366
17,075
Mitigated
11,585
13,987
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
933
89
0
657
5,665
1,440
0
2,775
2,890
22,818
0
W
Loki
Aviorr
Loki
2,946
633
0
2,906
6,714
2,004
47
294
6,420
0
33,705
W
2,437
872
512
3,707
8,914
6,118
175
1,402
7,512
12,173
0
L
2,489
639
519
2,519
8,163
5,355
0
1,701
6,462
14,848
0
W
Chiron
Punkkyy
Chiron
6,382
3,464
884
3,043
4,556
1,152
845
1,005
3,551
0
41,845
L
Izanami
Toytoycat55
Izanami
4,346
3,594
0
754
5,192
961
0
1,467
3,725
0
24,927
W
Guan Yu
bassartist23
Guan Yu
2,199
581
0
2,560
7,120
6,770
433
0
7,120
0
23,017
W
6,078
633
0
375
3,768
1,031
548
721
3,047
29,707
0
L
Loki
3,329
1,333
0
282
4,346
1,457
289
0
4,346
0
19,233
L
4,012
738
0
1,052
7,000
2,372
0
2,572
4,428
0
39,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
26,774
280
Minions Killed
223
0
Camps Cleared
0
1,023,385
Distance Traveled
989,671
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,172
517
41
4
0
187,723
4
W
Loki
6,419
642
67
7
0
243,691
3
W
Terra
5,902
590
25
3
0
191,584
1
L
Terra
4,884
488
31
3
0
194,572
1
W
Chiron
6,191
619
94
9
0
186,861
4
L
Izanami
4,464
446
39
4
0
182,654
0
W
Guan Yu
5,869
587
42
4
0
211,140
1
W
Scylla
6,250
625
52
5
0
190,109
4
L
Loki
5,323
532
30
3
0
176,921
1
L
Fenrir
6,931
693
82
8
0
247,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role