Player Matchup

Geb
Geb
Gold IV
CRUELHAND
Geb
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,682 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Jipwill
Gilgamesh
Gold III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,728 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
MasterRDF
Amaterasu
Gold IV
Level 129
God Stats
2W - 1L
2,084 SR
Queue Stats
64W - 56L
1,540 MMR
Party 3
The Morrigan
The Morrigan
Platinum III
Xanderpitz
The Morrigan
Platinum III
Level 159
God Stats
422W - 348L
1,759 SR
Queue Stats
585W - 559L
1,833 MMR
Party 3
Izanami
Izanami
Gold II
togger
Izanami
Gold II
Level 121
God Stats
3W - 2L
1,325 SR
Queue Stats
55W - 46L
1,626 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,634 SR
1,682 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,626 SR
1,649 MMR
Guan Yu
Guan Yu
Platinum IV
 
Guan Yu
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
Ausence
Yemoja
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 189L
1,687 MMR
Solo
Skadi
Skadi
Gold II
ColdCheeseburger
Skadi
Gold II
Level 160
God Stats
1W - 1L
1,773 SR
Queue Stats
135W - 130L
1,682 MMR
Solo
Nemesis
Nemesis
Silver I
Keydun
Nemesis
Silver I
Level 158
God Stats
2W - 2L
1,860 SR
Queue Stats
36W - 32L
1,689 MMR
Party 2
Sol
Sol
Silver I
xBlaa
Sol
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
10,898
574
8,193
15,821
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Jipwill
Gilgamesh
19
9 / 3 / 5
12,913
680
14,538
18,661
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
MasterRDF
Amaterasu
18
3 / 1 / 13
12,148
639
9,553
21,543
14,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Xanderpitz
The Morrigan
18
9 / 1 / 6
12,430
654
11,985
5,073
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
togger
Izanami
20
5 / 1 / 0
13,339
702
9,516
11,048
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothCliodhnaKaliOdin

VS

Bans
MedusaTsukuyomiAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 6 / 3
10,171
535
6,699
17,285
14,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Ausence
Yemoja
12
0 / 4 / 4
7,949
418
2,058
13,945
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 0
10,705
563
8,013
9,157
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Keydun
Nemesis
15
3 / 8 / 4
9,697
510
9,827
17,437
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
xBlaa
Sol
13
0 / 6 / 0
8,223
433
6,417
12,610
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
26
Kills
6
8
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
3
0.42
L
Yemoja
Ausence
Yemoja
0
4
4
0.5
W
0
2
14
3.5
L
2
2
0
1
W
Gilgamesh
Jipwill
Gilgamesh
9
3
5
3.83
L
Nemesis
Keydun
Nemesis
3
8
4
0.63
W
Amaterasu
MasterRDF
Amaterasu
3
1
13
9.5
W
The Morrigan
Xanderpitz
The Morrigan
9
1
6
12
W
Izanami
togger
Izanami
5
1
0
5
L
Sol
xBlaa
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,785
Damage
33,014
72,146
Taken
70,434
44,625
Mitigated
39,439
28,785
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,699
889
115
3,158
17,285
14,052
70
2,155
15,130
0
67,722
L
Yemoja
Ausence
Yemoja
2,058
478
1,210
2,363
13,945
13,397
0
5,488
8,457
20,685
0
W
8,193
714
491
4,011
15,821
15,078
120
3,166
10,121
24,069
666
L
8,013
2,433
0
860
9,157
3,079
322
1,383
7,774
0
82,145
W
Gilgamesh
Jipwill
Gilgamesh
14,538
6,667
0
3,027
18,661
9,024
3,641
1,595
16,027
0
107,094
L
Nemesis
Keydun
Nemesis
9,827
4,416
0
1,350
17,437
5,363
0
3,686
13,751
0
63,906
W
Amaterasu
MasterRDF
Amaterasu
9,553
4,146
0
11,703
21,543
14,489
1,437
2,470
17,262
0
74,415
W
The Morrigan
Xanderpitz
The Morrigan
11,985
2,881
0
1,472
5,073
2,389
4,546
1,034
4,039
83,076
3,589
W
Izanami
togger
Izanami
9,516
5,932
0
8,081
11,048
3,645
2,596
422
10,626
0
124,074
L
Sol
xBlaa
Sol
6,417
1,379
2
2,916
12,610
3,548
0
5,090
7,520
56,029
5,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
46,745
665
Minions Killed
548
0
Camps Cleared
0
2,032,446
Distance Traveled
1,728,111
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,171
535
135
7
0
331,197
3
L
Yemoja
7,949
418
26
1
0
347,015
2
W
Geb
10,898
574
17
1
0
442,429
8
L
Skadi
10,705
563
170
9
0
363,119
4
W
Gilgamesh
12,913
680
137
7
0
429,827
5
L
Nemesis
9,697
510
98
5
0
361,042
5
W
Amaterasu
12,148
639
143
8
0
423,610
5
W
The Morrigan
12,430
654
158
8
0
382,694
6
W
Izanami
13,339
702
210
11
0
353,886
3
L
Sol
8,223
433
119
6
0
325,738
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role