Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BakedLewis
Sylvanus
Level 137
God Stats
5W - 1L
1,741 SR
Queue Stats
135W - 139L
1,515 Elo+
Party 3
Chiron
Chiron
CheeZePuFFBoY
Chiron
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 84L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Feldrus
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Solo
Charybdis
Charybdis
QUISMANEE
Charybdis
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 57L
1,275 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,390 Elo+

VS

Team Averages
Level 127
1,500 SR
1,336 Elo+
Bakasura
Bakasura
Captin Spit
Bakasura
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 187L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
Daraxi
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,382 Elo+
Party 2
Awilix
Awilix
Kobe Nuf
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
chumpers
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,266 Elo+
Party 1
Horus
Horus
spiderwesley
Horus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 106L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 7 / 19
15,923
663
30,782
28,402
17,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
BakedLewis
Sylvanus
20
2 / 5 / 26
15,990
666
18,165
31,244
41,981
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
15 / 6 / 12
17,933
747
46,126
24,911
15,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Feldrus
Kuzenbo
20
10 / 4 / 20
18,060
753
30,657
34,946
64,138
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
QUISMANEE
Charybdis
12
2 / 0 / 6
11,164
465
7,287
3,256
1,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Captin Spit
Bakasura
20
8 / 8 / 9
15,490
645
24,456
27,628
12,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Daraxi
Jormungandr
20
2 / 7 / 17
14,772
616
27,678
41,220
43,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Kobe Nuf
Awilix
20
6 / 7 / 10
15,635
651
29,334
26,321
13,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
chumpers
Ao Kuang
20
6 / 12 / 7
13,549
565
15,027
33,823
13,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 3 / 15
12,715
530
11,828
29,646
40,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
37
Kills
22
22
Deaths
37
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
7
19
2.5
W
Sylvanus
BakedLewis
Sylvanus
2
5
26
3
L
Bakasura
Captin Spit
Bakasura
8
8
9
1.56
W
15
6
12
3.5
L
Jormungandr
Daraxi
Jormungandr
2
7
17
1.5
W
Kuzenbo
Feldrus
Kuzenbo
10
4
20
5
L
Awilix
Kobe Nuf
Awilix
6
7
10
1.57
W
Charybdis
QUISMANEE
Charybdis
2
0
6
5
L
Ao Kuang
chumpers
Ao Kuang
6
12
7
0.79
L
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,017
Damage
108,323
122,759
Taken
158,638
139,805
Mitigated
123,142
46,118
Healing
62,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,782
11,500
1,909
7,021
28,402
17,255
1,466
8,928
18,775
53,891
0
W
Sylvanus
BakedLewis
Sylvanus
18,165
4,672
11,807
8,485
31,244
41,981
1,114
12,008
16,976
30,602
0
L
Bakasura
Captin Spit
Bakasura
24,456
17,165
167
5,668
27,628
12,030
1,189
14,579
13,049
0
34,417
W
46,126
15,371
3,971
5,280
24,911
15,176
3,206
7,304
16,424
0
103,595
L
Jormungandr
Daraxi
Jormungandr
27,678
7,097
3,235
8,223
41,220
43,781
962
19,059
22,161
77,578
0
W
Kuzenbo
Feldrus
Kuzenbo
30,657
6,103
1,509
4,484
34,946
64,138
180
11,839
19,921
59,119
0
L
Awilix
Kobe Nuf
Awilix
29,334
10,028
937
1,862
26,321
13,366
1,634
12,251
14,070
0
50,101
W
Charybdis
QUISMANEE
Charybdis
7,287
2,486
1,035
617
3,256
1,255
280
927
2,272
0
13,415
L
Ao Kuang
chumpers
Ao Kuang
15,027
4,969
1,809
8,429
33,823
13,256
1,954
18,587
15,236
29,372
0
L
11,828
5,697
17,343
14,400
29,646
40,709
1,188
15,128
14,518
0
28,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,070
Gold Earned
72,161
239
Minions Killed
236
0
Camps Cleared
0
1,614,747
Distance Traveled
1,950,876
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,923
663
44
2
0
374,989
3
W
Sylvanus
15,990
666
23
1
0
312,963
3
L
Bakasura
15,490
645
47
2
0
370,264
0
W
Chiron
17,933
747
119
5
0
342,755
1
L
Jormungandr
14,772
616
89
4
0
358,901
7
W
Kuzenbo
18,060
753
35
1
0
435,692
0
L
Awilix
15,635
651
39
2
0
425,864
0
W
Charybdis
11,164
465
18
1
0
148,348
0
L
Ao Kuang
13,549
565
23
1
0
355,416
0
L
Horus
12,715
530
38
2
0
440,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role