Player Matchup

Cabrakan
Cabrakan
MPgaming5301
Cabrakan
Level 66
God Stats
5W - 2L
1,575 SR
Queue Stats
45W - 51L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
Rubiconp13
Amaterasu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Shebly
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,436 Elo+
Party 1
Ra
Ra
TrebleApollo
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
astralfaerie
Da Ji
Level 148
God Stats
1W - 0L
1,220 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 64
1,459 SR
1,465 Elo+

VS

Team Averages
Level 48
1,323 SR
1,371 Elo+
Nemesis
Nemesis
Arjoncito50
Nemesis
Level 44
God Stats
0W - 2L
1,268 SR
Queue Stats
27W - 41L
1,244 Elo+
Solo
Neith
Neith
JHGYUGYUGUGYUGY
Neith
Level 3
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
JackalQueen
Jormungandr
Level 120
God Stats
3W - 8L
1,500 SR
Queue Stats
198W - 211L
1,504 Elo+
Solo
Agni
Agni
chefdooda
Agni
Level 5
God Stats
1W - 4L
1,242 SR
Queue Stats
1W - 7L
1,280 Elo+
Party 2
Xbalanque
Xbalanque
dyniimite
Xbalanque
Level 69
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MPgaming5301
Cabrakan
20
15 / 5 / 18
16,709
1,392
21,854
20,823
18,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Rubiconp13
Amaterasu
20
10 / 3 / 27
16,526
1,377
21,021
27,052
34,355
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Shebly
Danzaburou
20
2 / 7 / 23
14,919
1,243
21,247
18,366
7,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 6 / 17
13,727
1,144
12,795
10,377
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 9 / 23
17,190
1,433
30,461
25,517
21,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arjoncito50
Nemesis
20
4 / 9 / 18
13,809
1,151
12,427
23,674
8,271
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 14 / 16
15,077
1,256
19,360
23,017
7,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JackalQueen
Jormungandr
20
7 / 6 / 17
16,504
1,375
21,121
26,978
27,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
7 / 8 / 11
14,289
1,191
19,897
16,595
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
dyniimite
Xbalanque
20
6 / 9 / 16
15,654
1,305
22,141
22,168
8,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
108
45
Kills
30
30
Deaths
46
108
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arjoncito50
Nemesis
4
9
18
1.44
L
6
14
16
1
L
Jormungandr
JackalQueen
Jormungandr
7
6
17
2.58
W
Cabrakan
MPgaming5301
Cabrakan
15
5
18
4.8
W
Amaterasu
Rubiconp13
Amaterasu
10
3
27
7.83
W
Danzaburou
Shebly
Danzaburou
2
7
23
1.93
W
3
6
17
1.92
W
15
9
23
2.94
L
Agni
7
8
11
1.56
L
Xbalanque
dyniimite
Xbalanque
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,378
Damage
94,946
102,135
Taken
112,432
85,765
Mitigated
56,366
14,247
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arjoncito50
Nemesis
12,427
3,833
0
2,221
23,674
8,271
0
7,286
15,828
0
19,939
L
19,360
11,212
0
1,178
23,017
7,079
0
9,680
13,050
0
38,813
L
Jormungandr
JackalQueen
Jormungandr
21,121
7,113
662
4,655
26,978
27,980
0
9,703
15,931
64,518
0
W
Cabrakan
MPgaming5301
Cabrakan
21,854
3,309
0
390
20,823
18,860
0
8,922
11,901
32,890
0
W
Amaterasu
Rubiconp13
Amaterasu
21,021
8,136
0
4,288
27,052
34,355
0
12,381
14,671
4,303
25,498
W
Danzaburou
Shebly
Danzaburou
21,247
7,081
0
4,691
18,366
7,177
0
8,309
10,057
0
68,957
W
12,795
1,205
1,594
1,220
10,377
4,216
0
3,468
6,909
41,947
0
W
30,461
7,955
0
2,064
25,517
21,157
0
7,938
17,579
0
35,244
L
Agni
19,897
2,005
549
1,233
16,595
4,929
0
4,145
12,285
30,889
0
L
Xbalanque
dyniimite
Xbalanque
22,141
10,781
0
3,581
22,168
8,107
0
5,342
16,562
0
56,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,071
Gold Earned
75,333
233
Minions Killed
234
6
Camps Cleared
3
1,190,394
Distance Traveled
1,147,823
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,809
1,151
5
0
0
289,587
0
L
Neith
15,077
1,256
48
4
0
214,124
1
L
Jormungandr
16,504
1,375
85
7
1
220,233
1
W
Cabrakan
16,709
1,392
16
1
2
239,946
1
W
Amaterasu
16,526
1,377
17
1
2
271,749
0
W
Danzaburou
14,919
1,243
102
9
1
234,164
1
W
Ra
13,727
1,144
89
7
0
216,017
0
W
Da Ji
17,190
1,433
9
1
1
228,518
0
L
Agni
14,289
1,191
26
2
2
211,882
0
L
Xbalanque
15,654
1,305
70
6
0
211,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role