Player Matchup

Khepri
Khepri
PentaPelkey
Khepri
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 116L
1,507 Elo+
Party 1
Mulan
Mulan
Rudestamp
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,843 Elo+
Party 1
Raijin
Raijin
TheCryptix10
Raijin
Level 63
God Stats
6W - 4L
1,500 SR
Queue Stats
210W - 230L
1,268 Elo+
Party 3
Artemis
Artemis
WildblackBear37
Artemis
Level 100
God Stats
8W - 2L
1,726 SR
Queue Stats
259W - 245L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
blazedDragon463
Danzaburou
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 148L
1,268 Elo+
Party 3
Team Averages
Level 51
1,545 SR
1,481 Elo+

VS

Team Averages
Level 72
1,467 SR
1,469 Elo+
Hercules
Hercules
LeBing James
Hercules
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 116L
1,535 Elo+
Party 2
Bacchus
Bacchus
Pentence
Bacchus
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 5L
1,404 Elo+
Solo
Serqet
Serqet
WhiskyFrag
Serqet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,506 Elo+
Party 2
Neith
Neith
WildAtNight5881
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,441 Elo+
Party 2
Tiamat
Tiamat
x J O P I K
Tiamat
Level 83
God Stats
2W - 2L
1,587 SR
Queue Stats
173W - 231L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 2 / 26
10,925
840
7,180
18,051
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Rudestamp
Mulan
19
5 / 2 / 21
10,970
844
14,401
17,466
13,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
18
12 / 3 / 12
11,462
882
22,162
9,719
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 19
10,977
844
21,169
11,345
5,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
blazedDragon463
Danzaburou
16
6 / 4 / 14
10,441
803
12,450
13,382
6,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeBing James
Hercules
18
3 / 6 / 8
10,303
793
9,994
24,532
29,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Pentence
Bacchus
14
1 / 10 / 6
8,499
654
11,149
19,020
24,957
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
WhiskyFrag
Serqet
12
2 / 8 / 3
7,843
603
7,299
14,655
8,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 5 / 9
9,089
699
8,843
14,171
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
18
6 / 3 / 6
9,941
765
14,641
13,433
8,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
45
32
Kills
13
13
Deaths
32
92
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
LeBing James
Hercules
3
6
8
1.17
W
Khepri
2
2
26
7.5
L
Bacchus
Pentence
Bacchus
1
10
6
0.4
W
Mulan
Rudestamp
Mulan
5
2
21
7.75
W
Raijin
12
3
12
6
L
Serqet
WhiskyFrag
Serqet
2
8
3
0.44
L
1
5
9
1.1
W
7
2
19
8.25
W
Danzaburou
blazedDragon463
Danzaburou
6
4
14
3.25
L
Tiamat
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,362
Damage
51,926
69,963
Taken
85,811
51,938
Mitigated
77,144
22,526
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LeBing James
Hercules
9,994
2,337
1,059
6,370
24,532
29,420
279
7,828
16,371
0
19,487
W
Khepri
7,180
516
2,116
2,818
18,051
21,831
400
6,140
10,733
11,788
0
L
Bacchus
Pentence
Bacchus
11,149
503
611
857
19,020
24,957
94
5,430
13,345
19,839
0
W
Mulan
Rudestamp
Mulan
14,401
1,769
1,246
4,911
17,466
13,072
410
4,668
11,321
0
28,514
W
Raijin
22,162
4,115
1,880
1,337
9,719
4,495
1,610
5,058
4,529
47,802
0
L
Serqet
WhiskyFrag
Serqet
7,299
1,032
1,364
1,826
14,655
8,251
0
5,305
9,060
0
7,583
L
8,843
3,818
496
2,526
14,171
6,437
758
5,638
8,285
0
23,396
W
21,169
8,317
1,971
1,931
11,345
5,819
2,028
5,298
5,668
0
43,534
W
Danzaburou
blazedDragon463
Danzaburou
12,450
6,576
745
3,571
13,382
6,721
997
4,626
8,756
0
19,017
L
Tiamat
14,641
2,529
1,263
3,663
13,433
8,079
312
3,811
9,408
31,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
45,675
156
Minions Killed
104
0
Camps Cleared
0
1,265,677
Distance Traveled
1,055,336
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,303
793
24
2
0
212,627
0
W
Khepri
10,925
840
14
1
0
294,397
0
L
Bacchus
8,499
654
10
1
0
205,567
0
W
Mulan
10,970
844
24
2
0
275,085
0
W
Raijin
11,462
882
67
5
0
229,194
1
L
Serqet
7,843
603
6
0
0
218,877
0
L
Neith
9,089
699
39
3
0
174,972
0
W
Artemis
10,977
844
31
2
0
238,543
0
W
Danzaburou
10,441
803
20
2
0
228,458
0
L
Tiamat
9,941
765
25
2
0
243,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role