Player Matchup

Chaac
Chaac
Dude Lag
Chaac
Level 106
God Stats
6W - 4L
1,458 SR
Queue Stats
221W - 210L
1,562 Elo+
Party 2
Ymir
Ymir
IhadtheMoney
Ymir
Level 7
God Stats
4W - 5L
1,598 SR
Queue Stats
11W - 22L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
SorryCanBeUsed
Ne Zha
Level 28
God Stats
25W - 29L
1,578 SR
Queue Stats
440W - 345L
1,590 Elo+
Party 1
Discordia
Discordia
Syrvy
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bshaq911
Ah Muzen Cab
Level 128
God Stats
12W - 11L
1,877 SR
Queue Stats
271W - 260L
1,562 Elo+
Party 2
Team Averages
Level 74
1,602 SR
1,560 Elo+

VS

Team Averages
Level 62
1,592 SR
1,524 Elo+
Poseidon
Poseidon
D00LIN
Poseidon
Level 126
God Stats
4W - 4L
1,470 SR
Queue Stats
66W - 72L
1,524 Elo+
Solo
Discordia
Discordia
Trixie_Lattel
Discordia
Level 23
God Stats
3W - 6L
1,502 SR
Queue Stats
282W - 303L
1,565 Elo+
Solo
Bakasura
Bakasura
Yuripeime1
Bakasura
Level 109
God Stats
27W - 17L
1,852 SR
Queue Stats
49W - 40L
1,641 Elo+
Solo
Chiron
Chiron
antonymISUCK
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,576 Elo+
Solo
Ares
Ares
lllLucifer666
Ares
Level 45
God Stats
3W - 3L
1,635 SR
Queue Stats
25W - 45L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dude Lag
Chaac
17
1 / 9 / 10
10,377
692
12,572
24,336
24,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 7 / 6
9,449
630
1,553
17,652
16,408
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
5 / 7 / 6
12,182
812
14,486
19,624
6,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Syrvy
Discordia
18
4 / 7 / 6
11,281
752
11,717
13,632
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
bshaq911
Ah Muzen Cab
19
5 / 4 / 5
11,622
775
15,617
14,702
4,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D00LIN
Poseidon
20
9 / 3 / 17
13,144
876
16,304
13,425
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Trixie_Lattel
Discordia
20
10 / 3 / 14
12,844
856
17,593
10,743
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Yuripeime1
Bakasura
20
9 / 5 / 11
12,881
859
20,226
20,300
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
19
3 / 3 / 19
11,954
797
17,301
14,212
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 2 / 23
12,008
801
8,595
19,075
25,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
15
Kills
34
34
Deaths
16
33
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Poseidon
D00LIN
Poseidon
9
3
17
5.83
L
Chaac
Dude Lag
Chaac
1
9
10
0.67
L
0
7
6
0.43
L
5
7
6
1.14
L
Discordia
Syrvy
Discordia
4
7
6
1
W
Discordia
Trixie_Lattel
Discordia
10
3
14
5.67
W
Bakasura
Yuripeime1
Bakasura
9
5
11
2.9
W
Chiron
3
3
19
4.17
L
Ah Muzen Cab
bshaq911
Ah Muzen Cab
5
4
5
1.88
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
80,019
89,946
Taken
77,755
57,118
Mitigated
51,217
8,983
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
D00LIN
Poseidon
16,304
2,429
565
4,873
13,425
4,371
781
1,799
10,426
54,917
0
L
Chaac
Dude Lag
Chaac
12,572
2,165
0
3,423
24,336
24,513
0
9,199
12,461
0
33,478
L
1,553
255
0
87
17,652
16,408
0
7,477
8,971
11,631
0
L
14,486
3,002
0
2,211
19,624
6,602
0
10,234
8,873
0
42,300
L
Discordia
Syrvy
Discordia
11,717
500
0
927
13,632
4,663
0
8,319
5,024
48,612
0
W
Discordia
Trixie_Lattel
Discordia
17,593
170
0
3,044
10,743
3,955
1,221
1,255
9,488
42,433
0
W
Bakasura
Yuripeime1
Bakasura
20,226
11,404
0
7,169
20,300
11,945
2,819
2,857
17,443
0
51,992
W
Chiron
17,301
4,087
2,176
8,071
14,212
5,361
2,124
2,723
11,416
0
56,950
L
Ah Muzen Cab
bshaq911
Ah Muzen Cab
15,617
4,798
0
2,335
14,702
4,932
322
6,580
6,957
0
45,513
W
8,595
102
0
1,525
19,075
25,585
841
4,625
13,250
14,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
62,831
261
Minions Killed
359
0
Camps Cleared
0
1,373,144
Distance Traveled
1,636,165
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,144
876
93
6
0
307,389
2
L
Chaac
10,377
692
46
3
0
255,106
0
L
Ymir
9,449
630
28
2
0
224,654
3
L
Ne Zha
12,182
812
60
4
0
315,715
1
L
Discordia
11,281
752
70
5
0
287,207
4
W
Discordia
12,844
856
45
3
0
313,686
4
W
Bakasura
12,881
859
108
7
0
367,660
1
W
Chiron
11,954
797
99
7
0
325,360
3
L
Ah Muzen Cab
11,622
775
57
4
0
290,462
1
W
Ares
12,008
801
14
1
0
322,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role