Player Matchup

Merlin
Merlin
BoByOwNaGe29
Merlin
Level 36
God Stats
12W - 24L
1,307 SR
Queue Stats
20W - 44L
1,299 Elo+
Party 3
Izanami
Izanami
ProfessorQc
Izanami
Level 27
God Stats
24W - 24L
1,549 SR
Queue Stats
91W - 139L
1,462 Elo+
Party 3
Ymir
Ymir
stoneybush
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,283 Elo+
Party 2
Mulan
Mulan
tazmat349
Mulan
Level 6
God Stats
4W - 11L
1,500 SR
Queue Stats
8W - 31L
1,286 Elo+
Party 2
Bacchus
Bacchus
x_Magnanimous
Bacchus
Level 41
God Stats
7W - 3L
1,387 SR
Queue Stats
45W - 38L
1,369 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,340 Elo+

VS

Team Averages
Level 66
1,611 SR
1,617 Elo+
Bastet
Bastet
Circle-Of-Gaming
Bastet
Level 104
God Stats
22W - 10L
1,447 SR
Queue Stats
212W - 184L
1,616 Elo+
Party 1
Achilles
Achilles
GunPlay-Jay24
Achilles
Level 127
God Stats
16W - 16L
1,772 SR
Queue Stats
185W - 170L
1,625 Elo+
Party 1
Geb
Geb
GunPlayDeadly
Geb
Level 69
God Stats
7W - 2L
1,835 SR
Queue Stats
123W - 89L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
PH4NT0M2117
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RYCEOFDASHII
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 103L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 6 / 2
9,294
664
9,078
10,672
4,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ProfessorQc
Izanami
16
0 / 6 / 0
9,242
660
6,765
16,217
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 12 / 0
9,184
656
2,496
22,643
14,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
tazmat349
Mulan
14
0 / 9 / 0
8,240
589
3,707
15,895
15,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
15
1 / 9 / 0
9,359
669
10,446
15,468
10,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 21
11,568
826
17,599
12,492
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
GunPlay-Jay24
Achilles
19
7 / 0 / 16
11,247
803
12,545
13,629
15,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 1 / 21
11,809
844
9,097
16,318
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
PH4NT0M2117
Kukulkan
18
5 / 1 / 10
11,076
791
9,693
5,378
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RYCEOFDASHII
Artemis
20
15 / 0 / 10
12,161
869
22,814
11,287
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
120
2
Kills
42
42
Deaths
2
2
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
2
0.17
W
8
0
21
18.5
W
Achilles
GunPlay-Jay24
Achilles
7
0
16
15
W
7
1
21
17.5
W
Kukulkan
PH4NT0M2117
Kukulkan
5
1
10
10
L
Izanami
ProfessorQc
Izanami
0
6
0
0
W
Artemis
RYCEOFDASHII
Artemis
15
0
10
20
L
1
12
0
0.08
L
Mulan
tazmat349
Mulan
0
9
0
0
L
Bacchus
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
71,748
80,895
Taken
59,104
49,951
Mitigated
41,059
3,674
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,078
303
0
0
10,672
4,007
0
3,002
7,625
26,801
0
W
17,599
5,066
0
2,726
12,492
8,066
1,742
4,810
7,682
0
39,938
W
Achilles
GunPlay-Jay24
Achilles
12,545
4,674
630
2,980
13,629
15,295
1,133
4,215
9,414
0
35,716
W
9,097
1,578
0
6,979
16,318
11,057
84
5,109
10,009
27,297
0
W
Kukulkan
PH4NT0M2117
Kukulkan
9,693
873
0
250
5,378
1,976
1,482
2,397
2,981
38,996
0
L
Izanami
ProfessorQc
Izanami
6,765
3,681
0
727
16,217
5,836
1,263
5,118
11,067
0
39,309
W
Artemis
RYCEOFDASHII
Artemis
22,814
17,365
0
6,734
11,287
4,665
2,522
5,489
5,798
0
62,435
L
2,496
293
0
798
22,643
14,816
0
4,738
17,753
17,316
0
L
Mulan
tazmat349
Mulan
3,707
490
0
1,305
15,895
15,266
0
4,250
11,597
0
15,112
L
Bacchus
10,446
368
0
844
15,468
10,026
0
1,674
13,754
27,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
57,861
199
Minions Killed
259
0
Camps Cleared
0
1,066,087
Distance Traveled
1,459,194
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,294
664
41
3
0
237,798
0
W
Bastet
11,568
826
49
4
0
321,561
1
W
Achilles
11,247
803
52
4
0
324,146
0
W
Geb
11,809
844
21
2
0
299,649
7
W
Kukulkan
11,076
791
70
5
0
235,739
0
L
Izanami
9,242
660
82
6
0
214,214
3
W
Artemis
12,161
869
67
5
0
278,099
0
L
Ymir
9,184
656
25
2
0
188,442
0
L
Mulan
8,240
589
16
1
0
218,953
0
L
Bacchus
9,359
669
35
3
0
206,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role