Player Matchup

Horus
Horus
Bethani25
Horus
Level 55
God Stats
20W - 22L
1,426 SR
Queue Stats
565W - 582L
1,380 Elo+
Solo
Vulcan
Vulcan
CosmicSpores
Vulcan
Level 86
God Stats
6W - 9L
1,422 SR
Queue Stats
308W - 305L
1,398 Elo+
Solo
Da Ji
Da Ji
KemikalKloud
Da Ji
Level 63
God Stats
18W - 20L
1,738 SR
Queue Stats
216W - 218L
1,407 Elo+
Solo
Zeus
Zeus
jeffmontgomery40
Zeus
Level 54
God Stats
3W - 3L
1,846 SR
Queue Stats
10W - 25L
1,276 Elo+
Solo
Cernunnos
Cernunnos
zounzoun29
Cernunnos
Level 67
God Stats
4W - 6L
1,075 SR
Queue Stats
273W - 281L
1,258 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,344 Elo+

VS

Team Averages
Level 71
1,477 SR
1,389 Elo+
Chiron
Chiron
Eldonquecristal
Chiron
Level 102
God Stats
11W - 10L
1,580 SR
Queue Stats
36W - 48L
1,350 Elo+
Solo
Set
Set
IcyWolfo
Set
Level 42
God Stats
0W - 1L
1,688 SR
Queue Stats
53W - 61L
1,340 Elo+
Solo
Kumbhakarna
Kumbhakarna
IotaLion
Kumbhakarna
Level 62
God Stats
0W - 1L
1,151 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Achilles
Achilles
Twizzywoo
Achilles
Level 39
God Stats
7W - 14L
1,500 SR
Queue Stats
108W - 116L
1,347 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 110
God Stats
414W - 383L
1,466 SR
Queue Stats
479W - 509L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bethani25
Horus
11
4 / 2 / 2
7,267
559
5,659
7,714
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
2 / 0 / 5
6,907
531
7,743
5,212
1,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 1 / 2
7,839
603
2,012
7,258
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 2
7,419
571
8,399
8,068
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
zounzoun29
Cernunnos
14
5 / 0 / 1
7,873
606
5,358
6,645
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,179
475
1,733
9,893
1,992
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 1
7,492
576
6,436
11,384
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kumbhakarna
IotaLion
Kumbhakarna
8
1 / 1 / 0
5,807
447
2,709
9,773
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Twizzywoo
Achilles
10
1 / 5 / 1
6,236
480
3,077
11,210
7,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,988
461
2,978
5,217
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
9
9
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Bethani25
Horus
4
2
2
2.5
W
Vulcan
2
0
5
4.5
L
0
4
1
0.13
L
5
4
1
1.38
L
Kumbhakarna
IotaLion
Kumbhakarna
1
1
0
1
W
3
1
2
4
L
Achilles
Twizzywoo
Achilles
1
5
1
0.3
W
4
6
2
0.83
L
2
4
0
0.5
W
Cernunnos
zounzoun29
Cernunnos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
16,933
34,897
Taken
47,477
17,686
Mitigated
19,938
12,572
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bethani25
Horus
5,659
2,486
74
1,723
7,714
8,721
640
335
7,379
0
21,209
W
Vulcan
7,743
1,310
372
1,701
5,212
1,717
432
1,296
3,916
34,432
0
L
1,733
657
353
3,345
9,893
1,992
0
3,915
5,978
0
32,628
L
6,436
3,174
129
3,735
11,384
4,349
940
4,046
7,338
0
44,037
L
Kumbhakarna
IotaLion
Kumbhakarna
2,709
483
235
3,010
9,773
4,502
0
3,895
5,878
10,068
0
W
2,012
394
0
3,881
7,258
2,360
0
474
6,784
0
49,778
L
Achilles
Twizzywoo
Achilles
3,077
538
0
2,056
11,210
7,628
0
1,689
9,521
0
28,634
W
8,399
2,585
127
1,345
8,068
2,620
1,068
2,314
5,754
37,176
0
L
2,978
1,114
0
1,555
5,217
1,467
0
2,597
2,620
18,701
3,754
W
Cernunnos
zounzoun29
Cernunnos
5,358
1,945
0
3,349
6,645
2,268
240
780
5,865
0
45,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
31,702
339
Minions Killed
269
0
Camps Cleared
0
1,311,169
Distance Traveled
1,122,378
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,267
559
44
3
0
265,531
0
W
Vulcan
6,907
531
49
4
0
279,556
1
L
Chiron
6,179
475
67
5
0
219,156
0
L
Set
7,492
576
85
7
0
254,972
0
L
Kumbhakarna
5,807
447
13
1
0
263,720
0
W
Da Ji
7,839
603
97
7
0
303,861
0
L
Achilles
6,236
480
59
5
0
259,534
3
W
Zeus
7,419
571
61
5
0
220,015
1
L
Freya
5,988
461
45
3
0
124,996
1
W
Cernunnos
7,873
606
88
7
0
242,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role