Player Matchup

Cthulhu
Cthulhu
Platinum III
PregnantChimp
Cthulhu
Platinum III
Level 157
God Stats
3W - 1L
1,343 SR
Queue Stats
57W - 46L
1,832 MMR
Solo
Odin
Odin
Platinum I
Rickytaker
Odin
Platinum I
Level 158
God Stats
4W - 1L
1,739 SR
Queue Stats
57W - 49L
1,977 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
W0rldddd
Zhong Kui
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,880 MMR
Party 1
Cliodhna
Cliodhna
Platinum III
WashinMashen
Cliodhna
Platinum III
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
516W - 488L
1,873 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Şatellite
Heimdallr
Diamond V
Level 135
God Stats
6W - 5L
1,800 SR
Queue Stats
335W - 307L
2,001 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,576 SR
1,913 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,563 SR
1,783 MMR
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
DaemonReverti
Anhur
Platinum II
Level 100
God Stats
2W - 2L
1,817 SR
Queue Stats
97W - 91L
1,933 MMR
Solo
Cabrakan
Cabrakan
Gold III
FishTheBigg
Cabrakan
Gold III
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 45L
1,864 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
Jormunganker
Kuzenbo
Gold IV
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 15L
1,769 MMR
Party 2
Thoth
Thoth
Platinum IV
ReTaqs
Thoth
Platinum IV
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
445W - 457L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 5 / 14
12,542
570
14,819
24,962
17,081
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 6 / 17
13,034
592
7,284
21,465
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
W0rldddd
Zhong Kui
19
4 / 4 / 17
12,284
558
14,519
18,528
13,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
WashinMashen
Cliodhna
20
14 / 5 / 8
13,922
633
26,707
23,197
7,820
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Şatellite
Heimdallr
20
6 / 4 / 12
14,304
650
21,226
21,149
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AtlasLokiBastetFenrir

VS

Bans
KaliGilgameshMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
9 / 7 / 6
12,729
579
16,762
21,392
8,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 5 / 6
12,102
550
11,332
20,963
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
FishTheBigg
Cabrakan
18
6 / 6 / 11
12,047
548
13,792
21,886
28,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Jormunganker
Kuzenbo
17
4 / 8 / 5
10,543
479
19,530
26,224
34,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
ReTaqs
Thoth
17
3 / 8 / 3
10,671
485
9,744
15,000
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
34
Kills
24
24
Deaths
34
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
9
7
6
1.71
L
2
5
6
1
L
Cabrakan
FishTheBigg
Cabrakan
6
6
11
1.92
L
Kuzenbo
Jormunganker
Kuzenbo
4
8
5
0.81
W
Cthulhu
5
5
14
2.4
L
Thoth
ReTaqs
Thoth
3
8
3
0.56
W
5
6
17
2.25
W
Zhong Kui
W0rldddd
Zhong Kui
4
4
17
3.13
W
Cliodhna
WashinMashen
Cliodhna
14
5
8
3.6
W
Heimdallr
Şatellite
Heimdallr
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,555
Damage
71,160
109,301
Taken
105,465
66,550
Mitigated
82,949
44,071
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,762
3,608
0
3,118
21,392
8,723
0
6,532
14,860
0
104,399
L
11,332
3,825
0
7,316
20,963
6,543
0
1,344
19,619
0
107,335
L
Cabrakan
FishTheBigg
Cabrakan
13,792
2,127
391
2,598
21,886
28,920
0
7,579
14,301
34,392
0
L
Kuzenbo
Jormunganker
Kuzenbo
19,530
3,775
0
3,049
26,224
34,397
333
10,890
15,334
60,204
0
W
Cthulhu
14,819
1,210
1,900
6,729
24,962
17,081
262
11,635
12,611
64,027
0
L
Thoth
ReTaqs
Thoth
9,744
185
0
1,314
15,000
4,366
0
3,849
11,151
70,509
0
W
7,284
1,458
767
6,680
21,465
21,473
0
6,997
14,323
3,150
42,052
W
Zhong Kui
W0rldddd
Zhong Kui
14,519
1,701
0
9,139
18,528
13,413
1,322
10,652
7,249
88,584
0
W
Cliodhna
WashinMashen
Cliodhna
26,707
4,717
0
10,942
23,197
7,820
1,360
7,883
15,198
0
103,026
W
Heimdallr
Şatellite
Heimdallr
21,226
9,872
0
7,914
21,149
6,763
3,132
5,863
15,204
0
129,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,086
Gold Earned
58,092
630
Minions Killed
597
0
Camps Cleared
0
2,106,786
Distance Traveled
1,989,373
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,729
579
145
7
0
410,928
4
L
Anhur
12,102
550
181
8
0
370,417
6
L
Cabrakan
12,047
548
45
2
0
447,826
2
L
Kuzenbo
10,543
479
88
4
0
383,767
1
W
Cthulhu
12,542
570
109
5
0
408,987
7
L
Thoth
10,671
485
138
6
0
376,435
2
W
Odin
13,034
592
55
3
0
445,805
9
W
Zhong Kui
12,284
558
146
7
0
382,444
7
W
Cliodhna
13,922
633
132
6
0
479,111
2
W
Heimdallr
14,304
650
188
9
0
390,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role