Player Matchup

Scylla
Scylla
Curlysmile101
Scylla
Level 129
God Stats
1W - 2L
1,730 SR
Queue Stats
55W - 61L
1,569 Elo+
Party 2
Chiron
Chiron
Dr LochATwo
Chiron
Level 109
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 8L
1,594 Elo+
Party 2
Zeus
Zeus
GothicWolf44
Zeus
Level 40
God Stats
0W - 2L
1,534 SR
Queue Stats
36W - 39L
1,582 Elo+
Party 2
Thanatos
Thanatos
SortaRac isTony
Thanatos
Level 137
God Stats
0W - 1L
1,472 SR
Queue Stats
33W - 33L
1,597 Elo+
Party 2
King Arthur
King Arthur
l Fire Fist Ace
King Arthur
Level 147
God Stats
2W - 1L
1,369 SR
Queue Stats
28W - 39L
1,639 Elo+
Party 2
Team Averages
Level 112
1,524 SR
1,596 Elo+

VS

Team Averages
Level 98
1,590 SR
1,519 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AMadDragon
Artemis
Level 67
God Stats
72W - 61L
1,553 SR
Queue Stats
299W - 305L
1,456 Elo+
Party 1
Ymir
Ymir
DaddyyMike
Ymir
Level 15
God Stats
20W - 9L
1,673 SR
Queue Stats
38W - 19L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
Harley Reed
Nu Wa
Level 146
God Stats
7W - 5L
1,646 SR
Queue Stats
43W - 30L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
Javinator123
Gilgamesh
Level 104
God Stats
26W - 19L
1,576 SR
Queue Stats
77W - 47L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
9,673
691
6,115
8,508
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
17
3 / 3 / 5
10,125
723
12,624
13,074
4,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 2
8,999
643
9,962
8,434
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
17
6 / 6 / 6
10,615
758
9,566
13,554
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
l Fire Fist Ace
King Arthur
17
2 / 5 / 8
10,490
749
9,755
16,398
13,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 1 / 6
10,683
763
12,375
12,361
4,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
AMadDragon
Artemis
17
2 / 5 / 11
9,919
709
10,222
13,929
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 2 / 9
9,338
667
4,094
14,179
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 1 / 5
11,337
810
12,041
5,054
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Javinator123
Gilgamesh
17
4 / 5 / 9
10,563
755
10,551
17,830
10,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
14
Kills
20
20
Deaths
14
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
6
9
W
Artemis
AMadDragon
Artemis
2
5
11
1.5
L
2
1
2
3
W
0
2
9
2.25
L
Chiron
3
3
5
1.83
L
1
5
2
0.4
W
8
1
5
10.5
W
Gilgamesh
Javinator123
Gilgamesh
4
5
9
1.7
L
Thanatos
6
6
6
1.5
L
King Arthur
l Fire Fist Ace
King Arthur
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,022
Damage
49,283
59,968
Taken
63,353
28,612
Mitigated
34,277
13,603
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,375
1,561
0
2,013
12,361
4,465
1
3,310
8,622
0
46,024
W
Artemis
AMadDragon
Artemis
10,222
4,588
0
1,945
13,929
4,737
609
3,512
10,078
0
36,253
L
6,115
430
0
340
8,508
2,446
0
3,118
5,230
37,378
0
W
4,094
443
322
2,390
14,179
12,879
274
4,645
9,040
8,536
0
L
Chiron
12,624
3,434
628
3,569
13,074
4,622
815
3,262
9,580
0
46,105
L
9,962
426
123
185
8,434
2,316
0
3,422
4,778
29,607
0
W
12,041
2,141
0
1,340
5,054
1,725
472
867
4,137
43,648
0
W
Gilgamesh
Javinator123
Gilgamesh
10,551
1,410
1,402
1,622
17,830
10,471
607
2,563
14,981
3,164
26,154
L
Thanatos
9,566
911
0
8,151
13,554
6,097
0
2,120
11,344
0
31,332
L
King Arthur
l Fire Fist Ace
King Arthur
9,755
1,461
0
607
16,398
13,131
196
4,041
12,100
0
34,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,902
Gold Earned
51,840
277
Minions Killed
250
0
Camps Cleared
0
1,296,258
Distance Traveled
1,411,031
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,683
763
60
4
0
314,388
2
W
Artemis
9,919
709
49
4
0
270,423
1
L
Scylla
9,673
691
73
5
0
281,414
2
W
Ymir
9,338
667
10
1
0
242,108
0
L
Chiron
10,125
723
65
5
0
265,630
1
L
Zeus
8,999
643
46
3
0
191,155
0
W
Nu Wa
11,337
810
99
7
0
301,174
2
W
Gilgamesh
10,563
755
32
2
0
282,938
1
L
Thanatos
10,615
758
35
3
0
290,246
3
L
King Arthur
10,490
749
58
4
0
267,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role