Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
Dr_jacx-z-ADC
Ah Muzen Cab
Platinum I
Level 160
God Stats
13W - 12L
1,435 SR
Queue Stats
402W - 409L
1,948 MMR
Party 1
Athena
Athena
Platinum II
SousWorld
Athena
Platinum II
Level 142
God Stats
8W - 10L
1,500 SR
Queue Stats
201W - 277L
1,899 MMR
Solo
Raijin
Raijin
Platinum II
the-king_2013
Raijin
Platinum II
Level 159
God Stats
27W - 16L
1,782 SR
Queue Stats
488W - 494L
1,953 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,572 SR
1,933 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,637 SR
1,938 MMR
Thoth
Thoth
Platinum II
FilthyS0AP
Thoth
Platinum II
Level 151
God Stats
7W - 17L
1,805 SR
Queue Stats
399W - 426L
1,974 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
Hi Im Rafiki
Hou Yi
Platinum II
Level 122
God Stats
76W - 106L
1,652 SR
Queue Stats
523W - 582L
1,974 MMR
Party 2
Sobek
Sobek
Platinum IV
WARMACHINE669
Sobek
Platinum IV
Level 149
God Stats
1W - 3L
1,453 SR
Queue Stats
42W - 46L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr_jacx-z-ADC
Ah Muzen Cab
18
12 / 3 / 4
13,119
875
15,772
14,541
5,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SousWorld
Athena
15
2 / 5 / 11
11,394
760
6,488
16,756
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 5 / 12
12,185
812
14,160
16,734
4,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BastetGebAh PuchAchillesArtio

VS

Bans
GilgameshAtlasAresKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
7 / 8 / 4
12,341
823
16,999
10,665
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
16
5 / 7 / 6
11,096
740
11,106
13,887
6,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 11
11,251
750
11,094
22,833
31,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
20
Kills
13
13
Deaths
20
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dr_jacx-z-ADC
Ah Muzen Cab
12
3
4
4.67
L
Thoth
7
8
4
1.13
L
Hou Yi
5
7
6
1.14
W
Athena
SousWorld
Athena
2
5
11
1.5
L
1
5
11
1.3
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
39,199
48,031
Taken
47,385
28,276
Mitigated
40,842
10,399
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dr_jacx-z-ADC
Ah Muzen Cab
15,772
5,073
0
3,701
14,541
5,198
1,739
7,885
6,656
0
72,012
L
Thoth
16,999
273
0
250
10,665
3,235
583
5,706
4,959
46,325
0
L
Hou Yi
11,106
4,916
0
2,879
13,887
6,540
1,098
6,318
7,569
0
43,829
W
Athena
SousWorld
Athena
6,488
1,729
268
2,599
16,756
19,020
321
9,255
7,501
9,065
0
L
11,094
1,074
516
6,050
22,833
31,067
125
8,829
14,004
28,393
0
W
14,160
1,763
77
3,754
16,734
4,058
574
11,390
5,344
42,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
34,688
170
Minions Killed
181
5
Camps Cleared
6
841,110
Distance Traveled
777,035
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,119
875
110
7
1
291,870
4
L
Thoth
12,341
823
73
5
2
257,567
2
L
Hou Yi
11,096
740
72
5
3
230,471
0
W
Athena
11,394
760
9
1
2
293,028
0
L
Sobek
11,251
750
36
2
1
288,997
6
W
Raijin
12,185
812
51
3
2
256,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role