Player Matchup

Merlin
Merlin
Aniebrocolis
Merlin
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 123L
1,492 Elo+
Party 3
The Morrigan
The Morrigan
Korpse810
The Morrigan
Level 148
God Stats
5W - 0L
1,715 SR
Queue Stats
134W - 132L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lolmdrptrdxd
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,348 Elo+
Party 3
Jormungandr
Jormungandr
Roky la Rokstar
Jormungandr
Level 85
God Stats
3W - 2L
1,216 SR
Queue Stats
90W - 118L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
Taenngoo
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Team Averages
Level 81
1,486 SR
1,424 Elo+

VS

Team Averages
Level 131
1,503 SR
1,520 Elo+
Vamana
Vamana
BROKEINFERNO
Vamana
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 274L
1,426 Elo+
Party 2
Ullr
Ullr
LegacyMirage
Ullr
Level 157
God Stats
6W - 6L
1,721 SR
Queue Stats
372W - 317L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
coolblood2
Heimdallr
Level 160
God Stats
17W - 30L
1,500 SR
Queue Stats
708W - 712L
1,542 Elo+
Solo
Poseidon
Poseidon
oWMoSpectre
Poseidon
Level 128
God Stats
4W - 3L
1,292 SR
Queue Stats
271W - 244L
1,578 Elo+
Party 1
Sobek
Sobek
sloppifloppi
Sobek
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 69L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 3 / 8
11,022
648
8,555
9,655
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Korpse810
The Morrigan
18
6 / 6 / 5
12,198
718
12,742
9,051
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Lolmdrptrdxd
Ah Muzen Cab
20
2 / 3 / 9
11,853
697
19,486
14,580
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Roky la Rokstar
Jormungandr
20
6 / 3 / 9
13,631
802
16,231
27,069
34,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Taenngoo
Amaterasu
17
0 / 5 / 13
11,433
673
10,843
25,982
27,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
6 / 5 / 10
11,695
688
18,651
22,773
25,873
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 9
10,770
634
5,008
10,158
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
coolblood2
Heimdallr
19
3 / 4 / 13
11,327
666
20,529
13,858
7,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
oWMoSpectre
Poseidon
18
4 / 3 / 10
11,286
664
12,569
6,635
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 2 / 15
11,216
660
5,521
21,700
24,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
15
Kills
20
20
Deaths
16
44
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
8
1.67
L
Vamana
6
5
10
2.2
W
The Morrigan
Korpse810
The Morrigan
6
6
5
1.42
L
5
2
9
4.75
W
Ah Muzen Cab
Lolmdrptrdxd
Ah Muzen Cab
2
3
9
2.17
W
Jormungandr
Roky la Rokstar
Jormungandr
6
3
9
3.5
W
Amaterasu
Taenngoo
Amaterasu
0
5
13
1.3
L
Heimdallr
coolblood2
Heimdallr
3
4
13
2.38
L
Poseidon
oWMoSpectre
Poseidon
4
3
10
3
L
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,857
Damage
62,278
86,337
Taken
75,124
80,206
Mitigated
65,706
33,983
Healing
27,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,555
341
2,811
2,366
9,655
5,078
956
2,500
7,155
22,872
0
L
Vamana
18,651
7,515
1,900
7,768
22,773
25,873
348
9,604
13,169
0
36,776
W
The Morrigan
Korpse810
The Morrigan
12,742
1,979
2,143
1,513
9,051
4,632
1,198
2,025
6,825
27,122
862
L
5,008
1,362
1,469
1,353
10,158
5,022
597
6,561
3,597
0
20,876
W
Ah Muzen Cab
Lolmdrptrdxd
Ah Muzen Cab
19,486
7,656
653
3,555
14,580
8,627
2,612
2,288
11,220
0
51,231
W
Jormungandr
Roky la Rokstar
Jormungandr
16,231
3,764
643
7,194
27,069
34,430
250
6,697
19,456
40,430
0
W
Amaterasu
Taenngoo
Amaterasu
10,843
3,093
3,620
9,485
25,982
27,439
1,294
4,580
21,402
0
16,806
L
Heimdallr
coolblood2
Heimdallr
20,529
5,286
1,920
1,442
13,858
7,854
296
7,270
6,588
0
54,310
L
Poseidon
oWMoSpectre
Poseidon
12,569
520
2,438
760
6,635
2,664
18
3,257
3,378
33,490
0
L
5,521
239
507
8,054
21,700
24,293
208
10,607
11,093
7,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,137
Gold Earned
56,294
193
Minions Killed
219
0
Camps Cleared
0
1,668,208
Distance Traveled
1,427,534
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,022
648
35
2
0
348,998
1
L
Vamana
11,695
688
44
3
0
317,232
2
W
The Morrigan
12,198
718
28
2
0
272,226
3
L
Ullr
10,770
634
39
2
0
237,790
8
W
Ah Muzen Cab
11,853
697
78
5
0
352,686
4
W
Jormungandr
13,631
802
44
3
0
338,304
0
W
Amaterasu
11,433
673
8
0
0
355,994
4
L
Heimdallr
11,327
666
87
5
0
299,518
2
L
Poseidon
11,286
664
45
3
0
301,375
5
L
Sobek
11,216
660
4
0
0
271,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role