Player Matchup

Ares
Ares
Legion42OfBruH
Ares
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 233L
1,416 Elo+
Party 1
Neith
Neith
LivingDream69
Neith
Level 4
God Stats
4W - 9L
1,016 SR
Queue Stats
5W - 14L
989 Elo+
Party 1
Vamana
Vamana
kidee_kat
Vamana
Level 72
God Stats
32W - 34L
1,548 SR
Queue Stats
758W - 851L
1,287 Elo+
Solo
Ra
Ra
malvarez503
Ra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 105L
1,282 Elo+
Solo
Da Ji
Da Ji
oni_dreco
Da Ji
Level 68
God Stats
15W - 7L
1,550 SR
Queue Stats
39W - 40L
1,389 Elo+
Solo
Team Averages
Level 66
1,423 SR
1,273 Elo+

VS

Team Averages
Level 97
1,459 SR
1,370 Elo+
Hercules
Hercules
Derpinstien
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FatherIdiot
Cu Chulainn
Level 89
God Stats
4W - 10L
1,372 SR
Queue Stats
209W - 205L
1,320 Elo+
Solo
Ah Puch
Ah Puch
Grim_Reeper001
Ah Puch
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 48L
1,154 Elo+
Solo
Chronos
Chronos
Psychdlics
Chronos
Level 86
God Stats
23W - 19L
1,579 SR
Queue Stats
346W - 345L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
bubbleneck6530
Ao Kuang
Level 86
God Stats
10W - 5L
1,344 SR
Queue Stats
68W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,202
432
9,006
16,202
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 3
7,304
384
4,584
9,687
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
kidee_kat
Vamana
17
2 / 3 / 4
10,022
527
9,736
18,402
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 6
9,643
508
16,071
14,622
5,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
oni_dreco
Da Ji
16
11 / 5 / 1
10,604
558
11,269
13,494
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Derpinstien
Hercules
12
0 / 5 / 6
8,036
423
3,117
15,227
6,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
FatherIdiot
Cu Chulainn
15
2 / 4 / 2
10,219
538
10,640
14,740
5,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 1
10,603
558
7,036
16,314
5,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Psychdlics
Chronos
18
12 / 2 / 4
11,662
614
19,688
15,658
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
6 / 4 / 3
10,170
535
14,529
19,450
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
19
Kills
25
25
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Derpinstien
Hercules
0
5
6
0.6
W
Cu Chulainn
FatherIdiot
Cu Chulainn
2
4
2
0.75
W
5
4
1
1.38
L
1
5
3
0.5
L
1
6
3
0.42
W
Chronos
Psychdlics
Chronos
12
2
4
7
W
Ao Kuang
6
4
3
1.88
L
Vamana
kidee_kat
Vamana
2
3
4
1.33
L
4
6
6
1.17
L
Da Ji
oni_dreco
Da Ji
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,666
Damage
55,010
72,407
Taken
81,389
43,265
Mitigated
29,399
17,643
Healing
30,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Derpinstien
Hercules
3,117
1,024
133
1,422
15,227
6,410
1,110
5,074
10,153
0
14,489
W
Cu Chulainn
FatherIdiot
Cu Chulainn
10,640
4,213
0
772
14,740
5,385
322
3,760
10,470
0
63,472
W
7,036
1,039
81
9,032
16,314
5,692
1,395
9,160
7,067
60,436
0
L
9,006
447
163
2,458
16,202
11,497
29
8,997
7,205
32,021
0
L
4,584
2,863
0
287
9,687
3,334
78
7,286
2,401
0
22,674
W
Chronos
Psychdlics
Chronos
19,688
9,964
200
7,207
15,658
5,307
2,314
4,700
10,958
82,230
2,673
W
Ao Kuang
14,529
6,006
0
11,686
19,450
6,605
0
2,384
16,821
60,143
0
L
Vamana
kidee_kat
Vamana
9,736
4,959
0
7,100
18,402
17,063
0
8,625
9,777
0
59,438
L
16,071
2,547
165
5,127
14,622
5,401
796
8,556
6,066
64,357
0
L
Da Ji
oni_dreco
Da Ji
11,269
2,876
0
2,343
13,494
5,970
6
7,098
6,396
1
46,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
50,690
400
Minions Killed
483
0
Camps Cleared
0
1,661,353
Distance Traveled
1,736,339
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,036
423
26
1
0
347,877
0
W
Cu Chulainn
10,219
538
136
7
0
359,711
1
W
Ah Puch
10,603
558
114
6
0
315,203
1
L
Ares
8,202
432
41
2
0
357,849
0
L
Neith
7,304
384
50
3
0
312,831
1
W
Chronos
11,662
614
134
7
0
331,625
2
W
Ao Kuang
10,170
535
73
4
0
381,923
2
L
Vamana
10,022
527
122
6
0
345,921
4
L
Ra
9,643
508
102
5
0
298,515
3
L
Da Ji
10,604
558
85
4
0
346,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role