Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold IV
HellCowBeggy
Sol
Gold IV
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
33W - 25L
1,657 MMR
Party 2
Odin
Odin
Gold IV
Husaj95
Odin
Gold IV
Level 149
God Stats
6W - 0L
1,500 SR
Queue Stats
49W - 39L
1,657 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,500 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,630 SR
1,601 MMR
Kuzenbo
Kuzenbo
Silver I
LifelessPsycho
Kuzenbo
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,601 MMR
Party 1
Zeus
Zeus
Silver I
Nemesisadam
Zeus
Silver I
Level 63
God Stats
4W - 1L
1,962 SR
Queue Stats
12W - 17L
1,601 MMR
Party 1
Ne Zha
Ne Zha
Silver I
PhantomUK
Ne Zha
Silver I
Level 134
God Stats
2W - 4L
1,428 SR
Queue Stats
12W - 17L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 1 / 6
9,794
753
7,878
9,508
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 3 / 9
9,834
756
13,019
12,691
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Husaj95
Odin
14
2 / 2 / 12
9,229
710
7,421
13,160
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah Muzen CabPersephoneThothAtlasBastet

VS

Bans
GilgameshAnhurGebHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,842
680
4,168
12,342
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 3
8,746
673
6,791
8,060
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
PhantomUK
Ne Zha
14
3 / 5 / 3
9,391
722
8,510
12,085
3,723
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
5
6
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
6
10
W
5
3
9
3.17
W
Odin
Husaj95
Odin
2
2
12
4
L
1
4
3
0.63
L
1
5
3
0.5
L
Ne Zha
PhantomUK
Ne Zha
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
19,469
35,359
Taken
32,487
19,381
Mitigated
21,208
11,188
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,878
1,360
0
2,707
9,508
5,445
709
3,390
5,848
0
28,840
W
13,019
6,144
0
5,268
12,691
4,005
2,295
3,543
9,026
52,934
0
W
Odin
Husaj95
Odin
7,421
1,650
0
3,213
13,160
9,931
345
3,713
9,191
4,458
17,042
L
4,168
1,212
185
2,503
12,342
15,381
0
6,303
5,556
10,038
0
L
6,791
410
0
710
8,060
2,104
0
2,827
4,941
29,717
0
L
Ne Zha
PhantomUK
Ne Zha
8,510
2,071
0
1,860
12,085
3,723
0
4,906
6,794
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
26,979
157
Minions Killed
129
7
Camps Cleared
5
737,053
Distance Traveled
698,197
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,794
753
43
3
4
245,351
3
W
Sol
9,834
756
85
7
3
233,856
5
W
Odin
9,229
710
29
2
0
257,846
3
L
Kuzenbo
8,842
680
5
0
0
254,916
3
L
Zeus
8,746
673
69
5
3
198,136
0
L
Ne Zha
9,391
722
55
4
2
245,145
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role