Player Matchup

Danzaburou
Danzaburou
BeanDip421
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 15L
1,781 Elo+
Party 2
Hel
Hel
OnJahsehOnfroy
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 24L
1,795 Elo+
Party 2
Ymir
Ymir
Targha2490
Ymir
Level 116
God Stats
8W - 1L
1,959 SR
Queue Stats
98W - 34L
1,620 Elo+
Party 2
Team Averages
Level 82
1,653 SR
1,732 Elo+

VS

Team Averages
Level 107
1,395 SR
1,462 Elo+
Chang'e
Chang'e
ConstableG
Chang'e
Level 106
God Stats
0W - 3L
1,186 SR
Queue Stats
187W - 239L
1,459 Elo+
Party 1
Mulan
Mulan
GravemindBKD
Mulan
Level 149
God Stats
9W - 10L
1,469 SR
Queue Stats
189W - 235L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Nidarios
Ao Kuang
Level 65
God Stats
22W - 32L
1,529 SR
Queue Stats
334W - 415L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanDip421
Danzaburou
13
5 / 1 / 5
8,430
843
13,086
5,933
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 7
7,919
792
9,846
7,378
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 6
7,492
749
5,446
9,058
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ConstableG
Chang'e
11
0 / 3 / 4
6,387
639
6,138
10,839
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 2
5,858
586
4,322
12,618
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Nidarios
Ao Kuang
11
4 / 3 / 0
6,848
685
4,267
10,539
7,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeanDip421
Danzaburou
5
1
5
7.5
L
Chang'e
ConstableG
Chang'e
0
3
4
0.67
L
0
5
2
0.2
L
Ao Kuang
Nidarios
Ao Kuang
4
3
0
1.33
W
3
0
7
6.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
14,727
22,369
Taken
33,996
11,883
Mitigated
22,257
10,259
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeanDip421
Danzaburou
13,086
6,071
0
993
5,933
2,583
1,298
2,729
3,093
0
47,408
L
Chang'e
ConstableG
Chang'e
6,138
92
1,427
3,551
10,839
3,501
0
5,183
5,504
22,889
0
L
4,322
437
0
1,465
12,618
10,766
0
5,299
7,129
0
14,035
L
Ao Kuang
Nidarios
Ao Kuang
4,267
828
0
2,269
10,539
7,990
0
4,648
5,649
12,130
0
W
9,846
748
4,102
4,528
7,378
2,827
540
3,491
3,766
22,014
0
W
5,446
604
0
636
9,058
6,473
312
4,436
4,500
10,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
19,093
111
Minions Killed
68
5
Camps Cleared
4
562,361
Distance Traveled
512,303
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,430
843
75
8
5
185,710
2
L
Chang'e
6,387
639
42
4
1
185,928
3
L
Mulan
5,858
586
11
1
0
157,833
1
L
Ao Kuang
6,848
685
15
2
3
168,542
1
W
Hel
7,919
792
25
3
0
218,648
3
W
Ymir
7,492
749
11
1
0
158,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role