Player Matchup

Sun Wukong
Sun Wukong
BeardedMonke
Sun Wukong
Level 7
God Stats
0W - 8L
1,291 SR
Queue Stats
64W - 94L
1,250 Elo+
Party 1
Cerberus
Cerberus
GhostOneUp
Cerberus
Level 27
God Stats
7W - 7L
1,243 SR
Queue Stats
127W - 145L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
MarriedMonke
Cthulhu
Level 97
God Stats
0W - 2L
1,579 SR
Queue Stats
201W - 219L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
MotherlessMonke
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 103L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
polarbearjt21
Tsukuyomi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,521 Elo+
Solo
Team Averages
Level 60
1,423 SR
1,380 Elo+

VS

Team Averages
Level 88
1,458 SR
1,453 Elo+
Chaac
Chaac
Mlg_Yolo_Bro
Chaac
Level 75
God Stats
2W - 2L
1,292 SR
Queue Stats
53W - 60L
1,443 Elo+
Solo
Scylla
Scylla
XxShadowLaw11xX
Scylla
Level 85
God Stats
2W - 4L
1,217 SR
Queue Stats
157W - 146L
1,403 Elo+
Solo
Neith
Neith
andre_calejan
Neith
Level 98
God Stats
20W - 11L
1,479 SR
Queue Stats
237W - 236L
1,367 Elo+
Solo
Chang'e
Chang'e
iiGOATku
Chang'e
Level 92
God Stats
8W - 3L
1,878 SR
Queue Stats
24W - 14L
1,588 Elo+
Solo
Serqet
Serqet
micmar0
Serqet
Level 89
God Stats
9W - 7L
1,426 SR
Queue Stats
329W - 258L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeardedMonke
Sun Wukong
7
0 / 4 / 0
4,380
438
2,123
5,969
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GhostOneUp
Cerberus
8
0 / 2 / 0
4,660
466
1,364
5,390
3,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MarriedMonke
Cthulhu
6
1 / 4 / 0
4,691
469
2,900
9,156
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MotherlessMonke
Heimdallr
7
0 / 5 / 1
4,480
448
3,841
6,460
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
polarbearjt21
Tsukuyomi
8
0 / 2 / 0
4,877
488
3,302
5,654
1,398
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
6,183
618
3,247
7,049
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
5,728
573
2,914
4,678
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 1 / 2
6,668
667
7,807
4,624
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iiGOATku
Chang'e
10
1 / 0 / 2
5,807
581
2,720
3,533
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
micmar0
Serqet
11
3 / 0 / 3
6,143
614
2,952
5,132
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeardedMonke
Sun Wukong
0
4
0
0
L
Cerberus
GhostOneUp
Cerberus
0
2
0
0
L
Cthulhu
MarriedMonke
Cthulhu
1
4
0
0.25
W
3
0
7
6.5
L
Heimdallr
MotherlessMonke
Heimdallr
0
5
1
0.1
W
1
0
1
1.5
W
8
1
2
9
W
Chang'e
iiGOATku
Chang'e
1
0
2
2
W
Serqet
micmar0
Serqet
3
0
3
4.5
L
Tsukuyomi
polarbearjt21
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
19,640
32,629
Taken
25,016
11,795
Mitigated
10,544
5,026
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeardedMonke
Sun Wukong
2,123
545
0
684
5,969
2,189
615
2,473
3,226
0
15,240
L
Cerberus
GhostOneUp
Cerberus
1,364
0
0
482
5,390
3,252
0
2,668
2,722
16,787
0
L
Cthulhu
MarriedMonke
Cthulhu
2,900
574
193
1,811
9,156
3,510
0
320
8,518
17,561
0
W
3,247
999
0
5,060
7,049
3,609
2
862
6,187
1,258
21,910
L
Heimdallr
MotherlessMonke
Heimdallr
3,841
2,384
0
634
6,460
1,446
0
26
6,434
0
16,388
W
2,914
1,048
0
1,538
4,678
1,181
296
1,183
3,495
24,913
0
W
7,807
3,635
73
2,024
4,624
1,550
1,326
1,401
3,223
0
29,132
W
Chang'e
iiGOATku
Chang'e
2,720
237
59
1,461
3,533
2,559
0
0
3,533
24,030
0
W
Serqet
micmar0
Serqet
2,952
692
0
0
5,132
1,645
0
818
4,314
0
26,321
L
Tsukuyomi
polarbearjt21
Tsukuyomi
3,302
358
0
1,222
5,654
1,398
0
40
5,480
0
24,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,088
Gold Earned
30,529
182
Minions Killed
260
0
Camps Cleared
0
837,180
Distance Traveled
985,957
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,380
438
28
3
0
190,552
0
L
Cerberus
4,660
466
43
4
0
180,216
0
L
Cthulhu
4,691
469
32
3
0
137,269
1
W
Chaac
6,183
618
43
4
0
218,223
0
L
Heimdallr
4,480
448
28
3
0
159,941
0
W
Scylla
5,728
573
49
5
0
166,683
1
W
Neith
6,668
667
57
6
0
180,025
1
W
Chang'e
5,807
581
52
5
0
185,978
4
W
Serqet
6,143
614
59
6
0
235,048
2
L
Tsukuyomi
4,877
488
51
5
0
169,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role