Player Matchup

Tyr
Tyr
AscendedHazard
Tyr
Level 157
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 16L
1,279 Elo+
Party 1
Scylla
Scylla
Miralax
Scylla
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 109L
1,397 Elo+
Party 1
Merlin
Merlin
SuperSleeper337
Merlin
Level 122
God Stats
1W - 9L
1,285 SR
Queue Stats
258W - 256L
1,505 Elo+
Party 1
Horus
Horus
doomwoomper
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,545 Elo+
Party 1
Vamana
Vamana
ilovemyglocc
Vamana
Level 73
God Stats
0W - 1L
1,286 SR
Queue Stats
16W - 30L
1,441 Elo+
Party 1
Team Averages
Level 112
1,454 SR
1,434 Elo+

VS

Team Averages
Level 109
1,558 SR
1,510 Elo+
Da Ji
Da Ji
LIVE Jordan
Da Ji
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
111W - 135L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
MrAngryTater
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,518 Elo+
Solo
Ares
Ares
gonzo617
Ares
Level 104
God Stats
12W - 5L
1,577 SR
Queue Stats
428W - 418L
1,478 Elo+
Party 3
Terra
Terra
messageforshaq
Terra
Level 89
God Stats
18W - 15L
1,713 SR
Queue Stats
542W - 548L
1,508 Elo+
Party 3
Mercury
Mercury
pK Cody C
Mercury
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 11
10,861
724
13,481
18,320
21,960
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Miralax
Scylla
17
1 / 7 / 9
10,329
689
14,497
13,006
5,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 9 / 11
12,498
833
31,320
15,953
7,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 8 / 11
11,358
757
5,439
27,528
38,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
20
8 / 7 / 10
12,416
828
26,496
23,382
26,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 21
12,379
825
11,728
15,363
12,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
MrAngryTater
Hun Batz
19
10 / 7 / 21
12,415
828
21,814
20,269
9,885
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
8 / 3 / 22
12,775
852
18,940
22,262
28,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 26
11,769
785
15,295
23,530
18,292
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
pK Cody C
Mercury
20
7 / 4 / 26
12,197
813
18,045
31,319
14,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
154
24
Kills
38
38
Deaths
24
52
Assists
116
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
W
9
6
21
3.25
L
Scylla
Miralax
Scylla
1
7
9
0.79
W
Hun Batz
MrAngryTater
Hun Batz
10
7
21
2.93
L
10
9
11
1.72
L
2
8
11
0.94
W
Ares
8
3
22
6.33
L
Vamana
8
7
10
1.86
W
4
4
26
4.25
W
Mercury
pK Cody C
Mercury
7
4
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,233
Damage
85,822
98,189
Taken
112,743
100,302
Mitigated
83,568
25,469
Healing
37,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,481
1,126
532
3,822
18,320
21,960
1,050
7,340
10,980
0
20,369
W
11,728
2,750
662
236
15,363
12,250
986
6,421
8,830
0
25,038
L
Scylla
Miralax
Scylla
14,497
1,083
666
2,291
13,006
5,240
735
3,765
9,241
27,503
0
W
Hun Batz
MrAngryTater
Hun Batz
21,814
4,176
2,562
899
20,269
9,885
1,591
8,944
11,185
0
43,280
L
31,320
2,787
1,316
1,405
15,953
7,333
231
5,136
10,817
48,601
0
L
5,439
2,444
3,417
5,496
27,528
38,909
210
9,174
18,354
0
8,907
W
Ares
18,940
974
2,501
2,884
22,262
28,813
511
8,217
13,942
22,828
0
L
Vamana
26,496
13,432
1,213
5,311
23,382
26,860
1,970
8,820
14,562
3,221
46,013
W
15,295
1,609
7,668
5,756
23,530
18,292
501
10,137
13,221
28,338
0
W
Mercury
pK Cody C
Mercury
18,045
8,334
3,083
10,839
31,319
14,328
1,579
12,941
18,176
0
38,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
61,535
126
Minions Killed
138
0
Camps Cleared
0
1,187,381
Distance Traveled
1,354,783
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,861
724
19
1
0
286,570
0
W
Da Ji
12,379
825
27
2
0
224,473
1
L
Scylla
10,329
689
34
2
0
236,956
0
W
Hun Batz
12,415
828
31
2
0
260,975
0
L
Merlin
12,498
833
31
2
0
201,189
1
L
Horus
11,358
757
8
1
0
237,143
0
W
Ares
12,775
852
8
1
0
273,340
0
L
Vamana
12,416
828
34
2
0
225,523
0
W
Terra
11,769
785
37
2
0
297,877
1
W
Mercury
12,197
813
35
2
0
298,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role