Player Matchup

Neith
Neith
PoisonRose666
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
UnluckyAura5443
Chiron
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 153L
1,277 Elo+
Solo
Cerberus
Cerberus
WingDragonX
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,314 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,364 Elo+

VS

Team Averages
Level 56
1,463 SR
1,439 Elo+
Sol
Sol
ItsMonkeyKing
Sol
Level 114
God Stats
8W - 10L
1,539 SR
Queue Stats
87W - 113L
1,363 Elo+
Party 1
Bastet
Bastet
JigglyBuns
Bastet
Level 15
God Stats
11W - 13L
1,349 SR
Queue Stats
46W - 64L
1,397 Elo+
Party 1
Medusa
Medusa
Not Santt
Medusa
Level 38
God Stats
13W - 13L
1,500 SR
Queue Stats
46W - 35L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,484
589
607
8,149
2,736
13
3 / 4 / 0
8,232
748
7,443
11,872
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
WingDragonX
Cerberus
10
0 / 6 / 2
7,333
667
4,737
17,221
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 4
10,063
915
16,280
7,956
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
JigglyBuns
Bastet
15
7 / 0 / 10
9,474
861
12,311
5,349
1,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Not Santt
Medusa
12
0 / 2 / 11
8,189
744
3,595
5,888
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
18
18
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
Bastet
JigglyBuns
Bastet
7
0
10
12
W
Medusa
Not Santt
Medusa
0
2
11
2.75
L
0
8
0
0
L
3
4
0
0.75
L
Cerberus
WingDragonX
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
32,186
37,242
Taken
19,193
19,456
Mitigated
7,565
6,966
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,280
7,450
0
3,530
7,956
3,246
2,002
1,337
6,619
36,293
4,084
W
Bastet
JigglyBuns
Bastet
12,311
3,240
0
1,817
5,349
1,975
564
1,597
3,752
0
26,876
W
Medusa
Not Santt
Medusa
3,595
1,384
0
0
5,888
2,344
415
2,371
3,517
0
20,890
L
607
375
0
0
8,149
2,736
0
3,931
4,218
0
5,259
L
7,443
2,569
205
3,266
11,872
4,362
0
5,173
6,672
0
40,159
L
Cerberus
WingDragonX
Cerberus
4,737
195
0
3,495
17,221
12,358
0
5,593
11,628
15,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
27,726
130
Minions Killed
129
4
Camps Cleared
7
502,279
Distance Traveled
639,295
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,063
915
57
5
3
205,308
3
W
Bastet
9,474
861
35
3
3
245,887
2
W
Medusa
8,189
744
37
3
1
188,100
0
L
Neith
6,484
589
13
1
1
129,074
0
L
Chiron
8,232
748
64
6
3
201,828
1
L
Cerberus
7,333
667
53
5
0
171,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role