Player Matchup

Ah Puch
Ah Puch
JacobSuul
Ah Puch
Level 58
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 8L
1,594 Elo+
Party 1
Odin
Odin
KingPeepeepoopoo
Odin
Level 147
God Stats
4W - 4L
1,556 SR
Queue Stats
13W - 10L
1,614 Elo+
Party 1
Bacchus
Bacchus
LordPeepoo
Bacchus
Level 61
God Stats
7W - 4L
1,592 SR
Queue Stats
10W - 8L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NQV3D
Kumbhakarna
Level 7
God Stats
2W - 2L
1,638 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 1
Medusa
Medusa
StoreyedSnake4
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,614 Elo+
Party 1
Team Averages
Level 58
1,605 SR
1,581 Elo+

VS

Team Averages
Level 35
1,577 SR
1,447 Elo+
Amaterasu
Amaterasu
ArcaneError
Amaterasu
Level 80
God Stats
5W - 0L
1,704 SR
Queue Stats
8W - 2L
1,530 Elo+
Party 2
Ymir
Ymir
Avry02
Ymir
Level 6
God Stats
8W - 7L
1,566 SR
Queue Stats
9W - 11L
1,436 Elo+
Party 2
Chiron
Chiron
TheFartZone
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 2
Chronos
Chronos
YaBoyNamedBrady
Chronos
Level 54
God Stats
4W - 4L
1,600 SR
Queue Stats
28W - 38L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
jordanstorm1
Nu Wa
Level 29
God Stats
183W - 173L
1,517 SR
Queue Stats
414W - 429L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JacobSuul
Ah Puch
18
4 / 8 / 3
10,720
766
16,502
21,156
7,244
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 5
8,866
633
6,006
15,784
16,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
LordPeepoo
Bacchus
15
0 / 5 / 3
9,267
662
7,558
16,683
20,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
NQV3D
Kumbhakarna
17
6 / 7 / 2
10,863
776
7,623
26,138
25,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 8 / 3
10,441
746
20,420
19,788
7,503
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArcaneError
Amaterasu
20
15 / 4 / 9
12,953
925
22,270
22,010
19,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Avry02
Ymir
16
1 / 4 / 15
10,761
769
6,052
20,526
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
18
5 / 2 / 11
11,584
827
24,680
15,398
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 3 / 13
10,634
760
8,717
15,562
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 2 / 10
12,362
883
21,426
9,303
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
15
Kills
33
33
Deaths
15
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArcaneError
Amaterasu
15
4
9
4.88
W
Ymir
Avry02
Ymir
1
4
15
2.13
L
Ah Puch
JacobSuul
Ah Puch
4
8
3
0.69
L
0
5
5
0.5
L
Bacchus
LordPeepoo
Bacchus
0
5
3
0.3
L
Kumbhakarna
NQV3D
Kumbhakarna
6
7
2
1
L
5
8
3
0.81
W
Chiron
5
2
11
5.25
W
0
3
13
2.17
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
83,145
99,549
Taken
82,799
77,606
Mitigated
62,921
14,800
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArcaneError
Amaterasu
22,270
12,143
87
4,969
22,010
19,877
2,453
8,905
13,105
0
40,791
W
Ymir
Avry02
Ymir
6,052
1,875
0
2,717
20,526
22,012
81
7,856
12,670
13,713
0
L
Ah Puch
JacobSuul
Ah Puch
16,502
1,623
0
6,573
21,156
7,244
874
8,176
12,526
50,338
0
L
6,006
1,273
0
500
15,784
16,254
90
5,627
8,773
0
19,351
L
Bacchus
LordPeepoo
Bacchus
7,558
865
567
1,581
16,683
20,915
235
5,919
10,334
16,086
0
L
Kumbhakarna
NQV3D
Kumbhakarna
7,623
1,220
0
3,005
26,138
25,690
0
8,363
16,646
23,125
0
L
20,420
9,425
0
2,574
19,788
7,503
1,073
5,572
13,005
0
50,979
W
Chiron
24,680
12,082
1,546
6,747
15,398
7,327
2,637
6,509
8,888
0
59,632
W
8,717
1,890
0
2,304
15,562
9,825
2,488
5,027
10,535
44,251
0
W
21,426
5,536
0
1,855
9,303
3,880
943
3,385
5,918
47,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
58,294
199
Minions Killed
248
0
Camps Cleared
0
1,271,248
Distance Traveled
1,431,570
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,953
925
45
3
0
307,541
0
W
Ymir
10,761
769
11
1
0
283,948
0
L
Ah Puch
10,720
766
76
5
0
235,885
0
L
Odin
8,866
633
34
2
0
256,350
3
L
Bacchus
9,267
662
10
1
0
274,993
0
L
Kumbhakarna
10,863
776
27
2
0
263,911
0
L
Medusa
10,441
746
52
4
0
240,109
0
W
Chiron
11,584
827
81
6
0
284,696
0
W
Chronos
10,634
760
59
4
0
275,205
0
W
Nu Wa
12,362
883
52
4
0
280,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role