Player Matchup

Zhong Kui
Zhong Kui
Gash Hound 504
Zhong Kui
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RobenLockzley
Morgan Le Fay
Level 144
God Stats
5W - 2L
1,617 SR
Queue Stats
206W - 251L
1,459 Elo+
Party 1
Artemis
Artemis
Tonguro
Artemis
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 127L
1,507 Elo+
Solo
Jormungandr
Jormungandr
airway3555
Jormungandr
Level 160
God Stats
11W - 17L
1,285 SR
Queue Stats
1,039W - 1,075L
1,546 Elo+
Party 1
Khepri
Khepri
fidelnumero1
Khepri
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 167L
1,364 Elo+
Solo
Team Averages
Level 119
1,480 SR
1,467 Elo+

VS

Team Averages
Level 95
1,487 SR
1,573 Elo+
Anhur
Anhur
Dce1804
Anhur
Level 108
God Stats
1W - 0L
1,218 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Janus
Janus
MhDino1109
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Tiamat
Tiamat
YG_StankWeezul
Tiamat
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 295L
1,446 Elo+
Solo
Medusa
Medusa
awesomeluke22
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 5L
1,703 Elo+
Party 2
Geb
Geb
tako_of_oblivion
Geb
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
66W - 85L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gash Hound 504
Zhong Kui
1
0 / 1 / 0
3,312
255
0
536
26
Morgan Le Fay
RobenLockzley
Morgan Le Fay
18
5 / 9 / 6
10,741
826
11,044
15,697
6,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Tonguro
Artemis
18
9 / 9 / 5
11,002
846
19,840
15,460
7,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
airway3555
Jormungandr
18
5 / 8 / 11
10,929
841
17,358
20,292
24,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
18
3 / 4 / 11
9,430
725
7,551
14,300
10,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dce1804
Anhur
19
6 / 2 / 19
11,461
882
12,251
9,742
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
18
9 / 4 / 8
11,714
901
11,792
10,524
3,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 10
11,076
852
8,250
10,629
8,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 6 / 10
11,875
913
18,042
21,420
8,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 17
10,470
805
7,405
17,724
21,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
22
Kills
31
31
Deaths
22
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dce1804
Anhur
6
2
19
7.75
L
Zhong Kui
Gash Hound 504
Zhong Kui
0
1
0
0
W
Janus
9
4
8
3.25
L
Morgan Le Fay
RobenLockzley
Morgan Le Fay
5
9
6
0.89
L
Artemis
Tonguro
Artemis
9
9
5
1.28
W
6
6
10
1.83
L
Jormungandr
airway3555
Jormungandr
5
8
11
1.31
W
8
6
10
2.17
L
Khepri
3
4
11
2.13
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,793
Damage
57,740
66,285
Taken
70,039
49,530
Mitigated
46,970
12,451
Healing
28,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dce1804
Anhur
12,251
7,226
1,390
2,729
9,742
4,789
1,827
4,571
5,171
0
25,351
L
Zhong Kui
Gash Hound 504
Zhong Kui
0
0
0
0
536
26
0
0
536
0
0
W
Janus
11,792
470
1,925
2,604
10,524
3,796
932
6,607
3,917
26,205
0
L
Morgan Le Fay
RobenLockzley
Morgan Le Fay
11,044
1,171
208
1,907
15,697
6,637
51
7,730
7,967
27,140
0
L
Artemis
Tonguro
Artemis
19,840
8,236
1,145
1,821
15,460
7,036
0
6,000
9,460
0
30,336
W
8,250
531
1,429
1,655
10,629
8,701
895
6,474
4,155
19,366
0
L
Jormungandr
airway3555
Jormungandr
17,358
2,320
700
2,414
20,292
24,952
0
8,585
11,707
35,076
0
W
18,042
10,353
2,748
10,297
21,420
8,613
1,121
10,791
10,629
0
38,724
L
Khepri
7,551
454
1,054
3,202
14,300
10,879
0
5,132
9,168
15,717
0
W
7,405
1,070
1,180
2,756
17,724
21,071
257
7,510
10,214
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
56,596
91
Minions Killed
139
0
Camps Cleared
0
782,354
Distance Traveled
1,207,859
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,461
882
32
2
0
243,717
0
L
Zhong Kui
3,312
255
0
0
0
0
0
W
Janus
11,714
901
38
3
0
238,990
1
L
Morgan Le Fay
10,741
826
33
3
0
203,447
1
L
Artemis
11,002
846
24
2
0
166,936
0
W
Tiamat
11,076
852
14
1
0
238,488
0
L
Jormungandr
10,929
841
23
2
0
189,287
0
W
Medusa
11,875
913
40
3
0
240,507
1
L
Khepri
9,430
725
11
1
0
222,684
0
W
Geb
10,470
805
15
1
0
246,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role