Player Matchup

Neith
Neith
Beewitch
Neith
Level 4
God Stats
41W - 26L
1,628 SR
Queue Stats
338W - 287L
1,479 Elo+
Party 1
Ares
Ares
Bows
Ares
Level 148
God Stats
5W - 1L
1,845 SR
Queue Stats
395W - 289L
1,578 Elo+
Party 1
Chaac
Chaac
Goramz
Chaac
Level 67
God Stats
151W - 81L
1,654 SR
Queue Stats
299W - 205L
1,599 Elo+
Party 1
Awilix
Awilix
Webepwnin
Awilix
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
264W - 169L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
Yurilin
Kukulkan
Level 7
God Stats
2W - 1L
1,517 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Team Averages
Level 71
1,629 SR
1,534 Elo+

VS

Team Averages
Level 39
1,399 SR
1,413 Elo+
Hou Yi
Hou Yi
ChefCatDaddy
Hou Yi
Level 34
God Stats
0W - 1L
1,298 SR
Queue Stats
101W - 114L
1,459 Elo+
Party 2
Atlas
Atlas
Claybia
Atlas
Level 28
God Stats
1W - 3L
1,244 SR
Queue Stats
14W - 21L
1,394 Elo+
Party 2
Vamana
Vamana
MarshieMello
Vamana
Level 34
God Stats
3W - 3L
1,609 SR
Queue Stats
108W - 152L
1,323 Elo+
Solo
Zeus
Zeus
NicklearFallout
Zeus
Level 55
God Stats
6W - 7L
1,344 SR
Queue Stats
162W - 187L
1,448 Elo+
Party 2
Awilix
Awilix
SoulsBabe_
Awilix
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 137L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beewitch
Neith
13
2 / 3 / 11
7,901
790
7,113
8,859
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Bows
Ares
15
7 / 2 / 17
8,704
870
11,615
12,758
9,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Goramz
Chaac
18
10 / 0 / 14
9,792
979
14,383
11,762
9,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
Webepwnin
Awilix
16
12 / 2 / 6
9,076
908
11,556
8,395
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Yurilin
Kukulkan
12
0 / 2 / 6
6,816
682
2,407
3,340
1,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 8 / 2
7,036
704
5,708
11,946
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Claybia
Atlas
15
3 / 2 / 3
8,185
819
7,906
12,187
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
12
2 / 8 / 3
7,194
719
4,059
13,251
12,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 7 / 2
6,862
686
8,157
9,200
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
SoulsBabe_
Awilix
14
3 / 6 / 1
8,001
800
3,699
11,457
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
31
Kills
9
9
Deaths
31
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Beewitch
Neith
2
3
11
2.5
W
Ares
Bows
Ares
7
2
17
7.75
L
Hou Yi
1
8
2
0.25
L
Atlas
Claybia
Atlas
3
2
3
2.25
W
Chaac
Goramz
Chaac
10
0
14
17
L
Vamana
2
8
3
0.44
L
0
7
2
0.14
L
Awilix
SoulsBabe_
Awilix
3
6
1
0.58
W
Awilix
Webepwnin
Awilix
12
2
6
7.5
W
Kukulkan
Yurilin
Kukulkan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
29,529
45,114
Taken
58,041
26,399
Mitigated
31,425
10,928
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Beewitch
Neith
7,113
2,983
0
1,290
8,859
3,157
156
3,806
4,953
0
22,002
W
Ares
Bows
Ares
11,615
839
359
1,364
12,758
9,497
74
3,369
7,929
17,716
0
L
Hou Yi
5,708
2,225
0
705
11,946
3,439
552
2,382
9,564
0
16,810
L
Atlas
Claybia
Atlas
7,906
3,397
128
3,141
12,187
7,852
0
4,245
7,942
23,350
0
W
Chaac
Goramz
Chaac
14,383
3,731
0
6,990
11,762
9,163
1,661
4,353
7,145
0
43,192
L
Vamana
4,059
1,981
0
2,094
13,251
12,149
413
3,577
9,674
0
7,075
L
8,157
1,734
0
320
9,200
2,896
638
2,161
7,039
22,992
0
L
Awilix
SoulsBabe_
Awilix
3,699
1,082
0
1,606
11,457
5,089
840
1,657
9,800
0
21,928
W
Awilix
Webepwnin
Awilix
11,556
4,016
0
835
8,395
3,434
934
2,933
5,372
0
27,457
W
Kukulkan
Yurilin
Kukulkan
2,407
38
0
90
3,340
1,148
392
880
2,452
6,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
37,278
174
Minions Killed
145
0
Camps Cleared
0
996,555
Distance Traveled
884,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,901
790
35
4
0
197,177
0
W
Ares
8,704
870
11
1
0
210,269
1
L
Hou Yi
7,036
704
35
4
0
166,122
0
L
Atlas
8,185
819
23
2
0
197,100
0
W
Chaac
9,792
979
82
8
0
227,144
2
L
Vamana
7,194
719
10
1
0
176,244
0
L
Zeus
6,862
686
39
4
0
160,323
0
L
Awilix
8,001
800
38
4
0
185,000
0
W
Awilix
9,076
908
26
3
0
228,829
0
W
Kukulkan
6,816
682
20
2
0
133,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role