Player Matchup

Gilgamesh
Gilgamesh
EMIAGOPIAN
Gilgamesh
Level 63
God Stats
23W - 34L
1,313 SR
Queue Stats
85W - 158L
1,261 Elo+
Solo
Izanami
Izanami
MarcZuccerberg
Izanami
Level 36
God Stats
1W - 3L
1,759 SR
Queue Stats
7W - 15L
1,284 Elo+
Party 2
Freya
Freya
Xxchicken_Wangsx
Freya
Level 25
God Stats
4W - 6L
1,594 SR
Queue Stats
6W - 14L
1,259 Elo+
Party 2
Team Averages
Level 41
1,555 SR
1,268 Elo+

VS

Team Averages
Level 38
1,599 SR
1,395 Elo+
Achilles
Achilles
CasualBubble160
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,431 Elo+
Party 1
Pele
Pele
PolarisBee
Pele
Level 39
God Stats
3W - 4L
1,671 SR
Queue Stats
56W - 44L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Soulcollector101
Nu Wa
Level 48
God Stats
7W - 6L
1,627 SR
Queue Stats
142W - 206L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EMIAGOPIAN
Gilgamesh
11
5 / 7 / 1
7,992
799
5,992
10,835
3,957
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 4
6,220
622
2,547
8,275
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 4
6,397
640
2,802
7,442
1,530
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 1 / 11
7,360
736
3,807
6,736
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
10 / 1 / 8
9,132
913
12,156
7,373
2,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 4 / 10
9,083
908
7,185
4,962
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
19
19
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
11
6.5
L
Gilgamesh
EMIAGOPIAN
Gilgamesh
5
7
1
0.79
L
0
6
4
0.33
W
10
1
8
14
W
8
4
10
3.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,341
Damage
23,148
26,552
Taken
19,071
7,687
Mitigated
7,615
1,647
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,807
855
457
1,689
6,736
4,275
184
2,080
4,656
0
13,377
L
Gilgamesh
EMIAGOPIAN
Gilgamesh
5,992
1,538
0
532
10,835
3,957
0
2,556
8,022
0
21,767
L
2,547
1,707
128
381
8,275
2,200
0
3,905
4,302
0
19,970
W
12,156
2,330
305
1,655
7,373
2,195
400
1,198
6,175
0
36,144
W
7,185
1,384
191
645
4,962
1,145
998
652
4,310
25,117
0
L
2,802
892
115
491
7,442
1,530
0
1,050
6,315
8,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,609
Gold Earned
25,575
86
Minions Killed
113
2
Camps Cleared
7
440,308
Distance Traveled
554,491
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,360
736
18
2
1
185,954
2
L
Gilgamesh
7,992
799
35
4
0
160,963
0
L
Izanami
6,220
622
40
4
1
129,591
1
W
Pele
9,132
913
52
5
4
203,244
2
W
Nu Wa
9,083
908
43
4
2
165,293
2
L
Freya
6,397
640
11
1
1
149,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role