Player Matchup

Ares
Ares
DarkLord510
Ares
Level 105
God Stats
3W - 3L
1,809 SR
Queue Stats
23W - 35L
1,446 Elo+
Party 4
Izanami
Izanami
Ghazillah
Izanami
Level 18
God Stats
10W - 6L
1,480 SR
Queue Stats
12W - 7L
1,633 Elo+
Party 3
Zhong Kui
Zhong Kui
HoldingW
Zhong Kui
Level 99
God Stats
1W - 0L
1,768 SR
Queue Stats
8W - 5L
1,687 Elo+
Party 3
Bellona
Bellona
MarzXclusive510
Bellona
Level 29
God Stats
3W - 4L
1,525 SR
Queue Stats
21W - 36L
1,469 Elo+
Party 4
Discordia
Discordia
toao_blakeT
Discordia
Level 104
God Stats
2W - 5L
1,723 SR
Queue Stats
16W - 27L
1,425 Elo+
Party 4
Team Averages
Level 71
1,661 SR
1,532 Elo+

VS

Team Averages
Level 91
1,453 SR
1,451 Elo+
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Beancalf30
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,443 Elo+
Party 1
Atlas
Atlas
Blazehammer
Atlas
Level 128
God Stats
1W - 3L
1,265 SR
Queue Stats
28W - 29L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
QuickCalf30675
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,410 Elo+
Party 1
Hercules
Hercules
Strattman8881
Hercules
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 15
12,022
751
10,396
23,805
20,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Ghazillah
Izanami
19
4 / 5 / 11
12,442
778
17,508
15,641
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
HoldingW
Zhong Kui
20
14 / 4 / 9
14,281
893
24,691
16,596
12,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 3 / 9
12,806
800
13,079
18,026
11,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
toao_blakeT
Discordia
18
2 / 6 / 9
11,708
732
10,620
12,919
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
5 / 9 / 7
12,137
759
17,583
26,634
8,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Beancalf30
Arachne
13
0 / 2 / 2
8,806
550
1,441
2,585
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 10
12,331
771
12,130
25,251
26,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
QuickCalf30675
Baron Samedi
20
10 / 3 / 8
13,812
863
20,347
14,540
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Strattman8881
Hercules
16
3 / 11 / 4
10,170
636
10,491
19,636
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
29
Kills
21
21
Deaths
29
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
9
7
0.94
L
Arachne
Beancalf30
Arachne
0
2
2
0.5
L
3
4
10
2
W
3
3
15
3.5
W
Izanami
Ghazillah
Izanami
4
5
11
1.9
W
Zhong Kui
HoldingW
Zhong Kui
14
4
9
4.63
W
6
3
9
3.5
L
Baron Samedi
QuickCalf30675
Baron Samedi
10
3
8
4.67
L
Hercules
Strattman8881
Hercules
3
11
4
0.45
W
Discordia
toao_blakeT
Discordia
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,294
Damage
61,992
86,987
Taken
88,646
56,523
Mitigated
56,989
25,432
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
17,583
5,704
367
9,132
26,634
8,976
140
12,298
14,028
53,537
0
L
Arachne
Beancalf30
Arachne
1,441
1,144
0
689
2,585
718
0
885
1,648
0
2,637
L
12,130
4,491
0
2,051
25,251
26,886
0
11,210
13,387
43,136
0
W
10,396
621
284
6,152
23,805
20,862
118
12,352
11,200
29,019
0
W
Izanami
Ghazillah
Izanami
17,508
13,694
0
2,917
15,641
7,160
1,435
11,768
3,812
0
54,407
W
Zhong Kui
HoldingW
Zhong Kui
24,691
2,621
0
5,828
16,596
12,092
2,938
10,745
5,760
68,659
0
W
13,079
2,472
0
6,541
18,026
11,122
491
8,172
9,747
0
43,327
L
Baron Samedi
QuickCalf30675
Baron Samedi
20,347
1,750
2,940
3,747
14,540
9,301
0
9,346
4,984
49,260
0
L
Hercules
Strattman8881
Hercules
10,491
4,457
72
2,472
19,636
11,108
0
10,638
8,664
0
14,556
W
Discordia
toao_blakeT
Discordia
10,620
251
0
3,710
12,919
5,287
1,720
7,023
5,825
43,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,259
Gold Earned
57,256
310
Minions Killed
198
0
Camps Cleared
0
1,605,930
Distance Traveled
1,100,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,137
759
56
4
0
252,350
1
L
Arachne
8,806
550
6
0
0
51,944
0
L
Atlas
12,331
771
57
4
0
318,678
0
W
Ares
12,022
751
23
1
0
325,622
1
W
Izanami
12,442
778
78
5
0
277,906
0
W
Zhong Kui
14,281
893
93
6
0
334,331
1
W
Bellona
12,806
800
47
3
0
362,357
2
L
Baron Samedi
13,812
863
66
4
0
294,181
1
L
Hercules
10,170
636
13
1
0
183,014
0
W
Discordia
11,708
732
69
4
0
305,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role