Player Matchup

Ra
Ra
DominadorDelHD
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Gashino
Zeus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 8L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
bLiinki181
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 55L
1,850 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,642 Elo+

VS

Team Averages
Level 85
1,337 SR
1,228 Elo+
Tsukuyomi
Tsukuyomi
Fimoze
Tsukuyomi
Level 124
God Stats
0W - 2L
1,143 SR
Queue Stats
9W - 28L
1,262 Elo+
Party 1
Poseidon
Poseidon
NeverDownd
Poseidon
Level 26
God Stats
1W - 2L
1,493 SR
Queue Stats
4W - 19L
1,195 Elo+
Party 1
Ares
Ares
Perplecto
Ares
Level 106
God Stats
0W - 4L
1,377 SR
Queue Stats
7W - 23L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,441
726
5,480
6,778
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Gashino
Zeus
13
1 / 4 / 10
9,639
741
9,996
8,427
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bLiinki181
Gilgamesh
17
11 / 2 / 4
11,775
906
17,538
17,737
16,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fimoze
Tsukuyomi
14
3 / 5 / 6
9,006
693
8,372
10,096
4,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
NeverDownd
Poseidon
14
4 / 4 / 4
9,365
720
9,926
9,817
3,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
3 / 6 / 7
9,634
741
7,327
16,985
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
10
10
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Tsukuyomi
Fimoze
Tsukuyomi
3
5
6
1.2
W
Zeus
Gashino
Zeus
1
4
10
1.5
L
Poseidon
NeverDownd
Poseidon
4
4
4
1.5
L
Ares
3
6
7
1.08
W
Gilgamesh
bLiinki181
Gilgamesh
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
25,625
32,942
Taken
36,898
22,300
Mitigated
26,167
7,871
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,480
529
1,723
895
6,778
2,903
0
4,632
2,146
21,859
0
L
Tsukuyomi
Fimoze
Tsukuyomi
8,372
1,658
0
122
10,096
4,381
0
4,516
5,580
0
31,099
W
Zeus
Gashino
Zeus
9,996
1,163
0
974
8,427
3,063
507
4,541
3,886
27,644
0
L
Poseidon
NeverDownd
Poseidon
9,926
1,422
208
2,420
9,817
3,681
52
3,528
6,289
42,961
0
L
Ares
7,327
505
0
1,565
16,985
18,105
0
7,571
9,414
15,171
0
W
Gilgamesh
bLiinki181
Gilgamesh
17,538
7,455
0
4,279
17,737
16,334
1,829
8,353
9,384
0
47,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
28,005
145
Minions Killed
144
4
Camps Cleared
7
675,463
Distance Traveled
680,115
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,441
726
44
3
0
220,912
0
L
Tsukuyomi
9,006
693
57
4
1
237,072
3
W
Zeus
9,639
741
46
4
2
198,123
1
L
Poseidon
9,365
720
78
6
6
231,558
1
L
Ares
9,634
741
9
1
0
211,485
4
W
Gilgamesh
11,775
906
55
4
2
256,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role