Player Matchup

Rama
Rama
CPT Shloppy
Rama
Level 101
God Stats
3W - 3L
1,740 SR
Queue Stats
148W - 174L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Carter_VanJohn
Baron Samedi
Level 119
God Stats
6W - 8L
1,333 SR
Queue Stats
235W - 249L
1,538 Elo+
Party 2
Hun Batz
Hun Batz
Exit Safely
Hun Batz
Level 75
God Stats
21W - 22L
1,445 SR
Queue Stats
294W - 313L
1,471 Elo+
Party 2
Ganesha
Ganesha
hockeytay98
Ganesha
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 202L
1,432 Elo+
Party 2
Mulan
Mulan
waffle0822
Mulan
Level 28
God Stats
55W - 45L
1,374 SR
Queue Stats
273W - 276L
1,455 Elo+
Party 2
Team Averages
Level 82
1,478 SR
1,492 Elo+

VS

Team Averages
Level 61
1,629 SR
1,537 Elo+
Skadi
Skadi
Ankylo4884
Skadi
Level 15
God Stats
5W - 5L
1,593 SR
Queue Stats
21W - 18L
1,566 Elo+
Party 3
Ganesha
Ganesha
G_2_Short
Ganesha
Level 129
God Stats
22W - 33L
1,762 SR
Queue Stats
500W - 503L
1,531 Elo+
Party 3
Bakasura
Bakasura
I3ig A
Bakasura
Level 34
God Stats
4W - 7L
1,375 SR
Queue Stats
64W - 59L
1,506 Elo+
Party 1
Hel
Hel
Pullinaces
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,599 Elo+
Solo
Terra
Terra
xJUSTxGODLIKEx
Terra
Level 92
God Stats
1W - 1L
1,913 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,201
443
4,527
10,989
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Carter_VanJohn
Baron Samedi
14
9 / 2 / 3
8,554
611
9,754
9,409
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Exit Safely
Hun Batz
13
4 / 3 / 5
8,045
575
7,100
11,195
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
hockeytay98
Ganesha
12
1 / 3 / 7
7,465
533
4,183
11,341
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
13
1 / 0 / 2
7,414
530
3,357
7,967
4,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 3 / 0
6,899
493
8,712
7,738
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
G_2_Short
Ganesha
11
1 / 4 / 5
6,317
451
6,779
9,048
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
I3ig A
Bakasura
13
5 / 2 / 1
7,918
566
8,576
10,382
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
6,338
453
4,382
5,918
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 0
6,844
489
3,932
10,387
6,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
11
11
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
3
0
1.33
W
1
3
2
0.67
W
Baron Samedi
Carter_VanJohn
Baron Samedi
9
2
3
5.25
W
Hun Batz
Exit Safely
Hun Batz
4
3
5
2.17
L
Ganesha
G_2_Short
Ganesha
1
4
5
0.88
L
Bakasura
I3ig A
Bakasura
5
2
1
2.75
L
0
3
2
0.33
W
Ganesha
hockeytay98
Ganesha
1
3
7
1.5
W
Mulan
1
0
2
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
32,381
50,901
Taken
43,473
21,231
Mitigated
18,080
20,087
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,712
4,911
0
1,704
7,738
2,530
1,022
1,816
5,922
0
40,905
W
4,527
3,342
0
4,952
10,989
2,220
0
3,465
7,472
0
33,001
W
Baron Samedi
Carter_VanJohn
Baron Samedi
9,754
1,101
1,399
4,344
9,409
4,457
258
1,928
6,773
44,768
0
W
Hun Batz
Exit Safely
Hun Batz
7,100
1,852
0
2,244
11,195
3,357
0
3,256
7,545
0
48,498
L
Ganesha
G_2_Short
Ganesha
6,779
1,240
397
3,022
9,048
3,119
298
3,120
5,928
24,761
0
L
Bakasura
I3ig A
Bakasura
8,576
6,282
0
2,867
10,382
4,053
0
3,560
6,822
0
39,397
L
4,382
469
101
1,586
5,918
1,707
0
3,617
2,301
25,388
0
W
Ganesha
hockeytay98
Ganesha
4,183
478
0
3,063
11,341
6,653
0
3,981
6,686
20,458
0
W
Mulan
3,357
367
0
4,085
7,967
4,544
127
2,093
5,824
6,419
29,991
L
3,932
282
10
2,972
10,387
6,671
0
2,474
7,913
38,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
34,316
330
Minions Killed
347
0
Camps Cleared
0
1,323,993
Distance Traveled
1,247,728
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,899
493
104
7
0
231,170
2
W
Rama
6,201
443
72
5
0
240,421
0
W
Baron Samedi
8,554
611
78
6
0
258,727
4
W
Hun Batz
8,045
575
81
6
0
289,583
2
L
Ganesha
6,317
451
10
1
0
243,181
2
L
Bakasura
7,918
566
90
6
0
263,431
0
L
Hel
6,338
453
59
4
0
258,776
1
W
Ganesha
7,465
533
8
1
0
271,944
5
W
Mulan
7,414
530
91
7
0
263,318
4
L
Terra
6,844
489
84
6
0
251,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role