Player Matchup

Zeus
Zeus
ASACKOFMIDGETS
Zeus
Level 69
God Stats
84W - 70L
1,549 SR
Queue Stats
88W - 78L
1,494 Elo+
Solo
Achilles
Achilles
Nerdicle
Achilles
Level 128
God Stats
26W - 29L
1,415 SR
Queue Stats
162W - 188L
1,384 Elo+
Solo
Eset
Eset
PrototypeJ
Eset
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
336W - 348L
1,463 Elo+
Party 3
Medusa
Medusa
chiroc08
Medusa
Level 108
God Stats
5W - 2L
1,724 SR
Queue Stats
123W - 115L
1,499 Elo+
Solo
Ymir
Ymir
fuzzythecat
Ymir
Level 28
God Stats
18W - 21L
1,505 SR
Queue Stats
123W - 170L
1,431 Elo+
Party 3
Team Averages
Level 84
1,539 SR
1,454 Elo+

VS

Team Averages
Level 64
1,374 SR
1,383 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DABABA4KT
Charybdis
Level 35
God Stats
5W - 7L
1,500 SR
Queue Stats
224W - 295L
1,164 Elo+
Solo
Sol
Sol
FinchOfDeath
Sol
Level 107
God Stats
4W - 4L
1,663 SR
Queue Stats
272W - 320L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
MercyMooMoo
Sylvanus
Level 83
God Stats
6W - 6L
1,091 SR
Queue Stats
141W - 183L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeiferLoire
Tsukuyomi
Level 27
God Stats
3W - 9L
1,118 SR
Queue Stats
150W - 190L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
11,743
587
18,319
7,921
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Nerdicle
Achilles
17
6 / 2 / 10
11,552
578
8,357
16,000
19,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
15 / 2 / 13
12,650
633
18,759
15,524
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
chiroc08
Medusa
19
12 / 4 / 12
12,654
633
14,520
17,454
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 3 / 11
9,804
490
5,464
18,998
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 6 / 0
10,040
502
15,102
17,423
16,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
DABABA4KT
Charybdis
13
0 / 9 / 3
8,434
422
2,012
15,261
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 9 / 4
9,651
483
12,070
21,873
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MercyMooMoo
Sylvanus
11
2 / 8 / 4
8,185
409
5,794
18,689
13,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SeiferLoire
Tsukuyomi
16
5 / 10 / 1
10,448
522
11,887
18,750
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
42
Kills
14
15
Deaths
42
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
6
0
0.67
W
7
4
12
3.25
L
Charybdis
DABABA4KT
Charybdis
0
9
3
0.17
L
3
9
4
0.56
L
Sylvanus
MercyMooMoo
Sylvanus
2
8
4
0.5
W
Achilles
Nerdicle
Achilles
6
2
10
5.5
W
15
2
13
10.75
L
Tsukuyomi
SeiferLoire
Tsukuyomi
5
10
1
0.55
W
Medusa
chiroc08
Medusa
12
4
12
4.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,419
Damage
46,865
75,897
Taken
91,996
55,685
Mitigated
45,529
14,515
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
15,102
2,534
50
3,601
17,423
16,566
589
4,152
13,271
5,340
50,067
W
18,319
2,503
0
729
7,921
2,669
1,534
4,375
3,546
69,850
0
L
Charybdis
DABABA4KT
Charybdis
2,012
1,073
0
1,736
15,261
4,015
812
9,446
5,815
0
47,210
L
12,070
5,974
0
6,845
21,873
5,253
478
12,932
8,941
71,952
0
L
Sylvanus
MercyMooMoo
Sylvanus
5,794
1,312
2,643
3,311
18,689
13,682
0
8,352
9,125
20,867
0
W
Achilles
Nerdicle
Achilles
8,357
1,976
0
3,011
16,000
19,913
722
2,596
13,404
0
49,441
W
18,759
1,957
1,126
4,235
15,524
6,309
929
2,354
12,800
70,473
0
L
Tsukuyomi
SeiferLoire
Tsukuyomi
11,887
2,384
0
4,612
18,750
6,013
0
6,994
11,756
0
57,800
W
Medusa
chiroc08
Medusa
14,520
7,332
0
3,515
17,454
6,801
2,026
2,571
14,883
0
103,517
W
5,464
1,175
0
1,899
18,998
19,993
224
8,203
8,961
21,272
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,403
Gold Earned
46,758
479
Minions Killed
440
0
Camps Cleared
0
1,835,339
Distance Traveled
1,579,720
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,040
502
100
5
0
363,866
0
W
Zeus
11,743
587
124
6
0
375,957
4
L
Charybdis
8,434
422
84
4
0
314,464
5
L
Sol
9,651
483
134
7
0
295,138
1
L
Sylvanus
8,185
409
26
1
0
241,897
6
W
Achilles
11,552
578
100
5
0
370,969
8
W
Eset
12,650
633
95
5
0
372,484
2
L
Tsukuyomi
10,448
522
96
5
0
364,355
3
W
Medusa
12,654
633
127
6
0
354,605
11
W
Ymir
9,804
490
33
2
0
361,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role