Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GooseIsLoose540
Tiamat
Level 97
God Stats
1W - 2L
1,771 SR
Queue Stats
48W - 52L
1,466 Elo+
Party 1
Bellona
Bellona
Yagudabekiddin
Bellona
Level 129
God Stats
9W - 6L
1,159 SR
Queue Stats
47W - 53L
1,473 Elo+
Party 1
Team Averages
Level 123
1,477 SR
1,480 Elo+

VS

Team Averages
Level 95
1,486 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
Allllycaat19
Ah Muzen Cab
Level 124
God Stats
7W - 8L
1,459 SR
Queue Stats
181W - 192L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
DaveyMaguire
Ah Puch
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 99L
1,504 Elo+
Party 2
Chaac
Chaac
GankDaddyGrimm
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 10
8,041
731
7,026
8,737
4,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 5
8,836
803
9,615
7,657
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 9
8,221
747
6,564
12,124
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Allllycaat19
Ah Muzen Cab
11
1 / 3 / 1
7,186
653
6,519
8,183
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
DaveyMaguire
Ah Puch
11
1 / 5 / 1
7,077
643
8,666
7,966
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 2
7,039
640
5,433
10,107
10,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
10
7
L
Ah Muzen Cab
Allllycaat19
Ah Muzen Cab
1
3
1
0.5
L
Ah Puch
DaveyMaguire
Ah Puch
1
5
1
0.3
L
1
4
2
0.5
W
7
1
5
9.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
20,618
28,518
Taken
26,256
16,659
Mitigated
15,137
8,515
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,026
1,176
0
1,360
8,737
4,244
495
2,163
6,574
0
19,134
L
Ah Muzen Cab
Allllycaat19
Ah Muzen Cab
6,519
2,214
0
2,069
8,183
2,694
200
2,581
5,225
0
26,586
L
Ah Puch
DaveyMaguire
Ah Puch
8,666
71
0
1,272
7,966
2,285
0
2,308
5,267
23,152
0
L
5,433
928
267
3,437
10,107
10,158
0
4,358
5,227
0
17,256
W
9,615
534
0
2,635
7,657
4,712
91
2,540
5,117
38,083
0
W
6,564
244
0
4,520
12,124
7,703
540
4,301
7,823
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
21,302
150
Minions Killed
124
8
Camps Cleared
2
688,463
Distance Traveled
579,417
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,041
731
40
4
3
233,606
1
L
Ah Muzen Cab
7,186
653
57
5
1
202,176
5
L
Ah Puch
7,077
643
40
4
1
194,712
3
L
Chaac
7,039
640
27
2
0
182,529
2
W
Tiamat
8,836
803
77
7
4
225,798
3
W
Bellona
8,221
747
33
3
1
229,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role