Player Matchup

Thanatos
Thanatos
Gold V
Drakester92
Thanatos
Gold V
Level 87
God Stats
7W - 9L
1,467 SR
Queue Stats
33W - 40L
1,488 MMR
Party 3
Scylla
Scylla
Gold V
Pangaranga
Scylla
Gold V
Level 104
God Stats
6W - 7L
1,500 SR
Queue Stats
330W - 358L
1,412 MMR
Party 4
Amaterasu
Amaterasu
Gold V
YN3C
Amaterasu
Gold V
Level 148
God Stats
5W - 3L
1,846 SR
Queue Stats
60W - 50L
1,497 MMR
Party 3
Jormungandr
Jormungandr
Gold III
kratusdopes
Jormungandr
Gold III
Level 129
God Stats
10W - 7L
1,556 SR
Queue Stats
56W - 49L
1,490 MMR
Solo
Jing Wei
Jing Wei
Gold IV
nightuzi
Jing Wei
Gold IV
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 175L
1,571 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,574 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,528 SR
1,492 MMR
Zhong Kui
Zhong Kui
Gold V
ColonelBigRed035
Zhong Kui
Gold V
Level 80
God Stats
1W - 2L
1,440 SR
Queue Stats
55W - 50L
1,453 MMR
Party 1
Hercules
Hercules
Gold IV
RagingMeta
Hercules
Gold IV
Level 159
God Stats
2W - 3L
1,622 SR
Queue Stats
106W - 89L
1,520 MMR
Party 1
Mulan
Mulan
Gold IV
Silverwing2000
Mulan
Gold IV
Level 125
God Stats
8W - 9L
1,445 SR
Queue Stats
245W - 249L
1,499 MMR
Solo
Chronos
Chronos
Silver III
Subtle cryze
Chronos
Silver III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,308 MMR
Party 2
Charybdis
Charybdis
Gold III
Wacky Dreamz
Charybdis
Gold III
Level 101
God Stats
10W - 9L
1,631 SR
Queue Stats
118W - 129L
1,681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drakester92
Thanatos
20
10 / 11 / 8
15,202
543
14,875
27,771
14,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Pangaranga
Scylla
20
10 / 8 / 5
14,902
532
20,089
19,370
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
YN3C
Amaterasu
20
15 / 3 / 6
17,684
632
27,409
49,611
66,238
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
kratusdopes
Jormungandr
19
4 / 1 / 21
15,120
540
18,648
28,175
39,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
nightuzi
Jing Wei
20
3 / 4 / 10
14,410
515
21,956
30,657
11,662
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebBastetAtlas

VS

Bans
Hun BatzGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
2 / 7 / 10
13,423
479
26,409
24,113
12,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
RagingMeta
Hercules
18
10 / 5 / 6
13,447
480
18,357
31,242
19,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 11 / 3
13,455
481
19,760
26,669
20,105
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Subtle cryze
Chronos
18
2 / 10 / 9
12,436
444
15,029
24,318
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Wacky Dreamz
Charybdis
20
8 / 9 / 2
14,687
525
25,134
26,251
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
42
Kills
26
27
Deaths
42
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
2
7
10
1
W
Thanatos
Drakester92
Thanatos
10
11
8
1.27
W
Scylla
Pangaranga
Scylla
10
8
5
1.56
L
Hercules
RagingMeta
Hercules
10
5
6
2.6
L
4
11
3
0.5
L
Chronos
Subtle cryze
Chronos
2
10
9
0.65
L
Charybdis
Wacky Dreamz
Charybdis
8
9
2
1
W
Amaterasu
YN3C
Amaterasu
15
3
6
6
W
Jormungandr
kratusdopes
Jormungandr
4
1
21
14.5
W
Jing Wei
nightuzi
Jing Wei
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,977
Damage
104,689
155,584
Taken
132,593
138,947
Mitigated
68,714
76,365
Healing
33,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
26,409
2,307
447
7,018
24,113
12,674
66
7,181
16,830
81,166
0
W
Thanatos
Drakester92
Thanatos
14,875
7,028
424
15,583
27,771
14,212
1,544
8,424
19,051
0
103,133
W
Scylla
Pangaranga
Scylla
20,089
1,938
0
2,967
19,370
7,474
120
5,062
14,080
80,924
1,790
L
Hercules
RagingMeta
Hercules
18,357
3,447
962
7,997
31,242
19,582
0
10,128
20,960
3,422
52,544
L
19,760
4,402
0
7,007
26,669
20,105
0
8,209
18,260
108
103,606
L
Chronos
Subtle cryze
Chronos
15,029
5,519
0
4,702
24,318
7,846
0
6,244
17,902
71,235
0
L
Charybdis
Wacky Dreamz
Charybdis
25,134
12,446
0
4,867
26,251
8,507
273
5,721
20,450
0
99,920
W
Amaterasu
YN3C
Amaterasu
27,409
14,723
0
34,685
49,611
66,238
5,061
9,653
39,612
0
145,001
W
Jormungandr
kratusdopes
Jormungandr
18,648
3,375
3,904
4,164
28,175
39,361
276
9,625
18,141
68,010
0
W
Jing Wei
nightuzi
Jing Wei
21,956
17,901
0
14,638
30,657
11,662
4,524
8,560
21,931
0
134,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,318
Gold Earned
67,448
679
Minions Killed
577
0
Camps Cleared
0
2,679,332
Distance Traveled
2,354,622
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,423
479
134
5
0
477,898
4
W
Thanatos
15,202
543
132
5
0
541,536
3
W
Scylla
14,902
532
136
5
0
466,210
4
L
Hercules
13,447
480
68
2
0
511,097
2
L
Mulan
13,455
481
132
5
0
449,099
1
L
Chronos
12,436
444
97
3
0
472,294
1
L
Charybdis
14,687
525
146
5
0
444,234
4
W
Amaterasu
17,684
632
182
7
0
589,552
3
W
Jormungandr
15,120
540
82
3
0
574,739
4
W
Jing Wei
14,410
515
147
5
0
507,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role