Player Matchup

Atlas
Atlas
D_Un4Givn
Atlas
Level 101
God Stats
2W - 5L
1,451 SR
Queue Stats
58W - 59L
1,392 Elo+
Solo
Tiamat
Tiamat
Doomslapper
Tiamat
Level 63
God Stats
24W - 21L
1,535 SR
Queue Stats
49W - 59L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
Gosth_Ankalagon
Hou Yi
Level 16
God Stats
1W - 5L
1,304 SR
Queue Stats
2W - 11L
1,200 Elo+
Solo
Achilles
Achilles
MaiMisaki
Achilles
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 248L
1,512 Elo+
Solo
Ravana
Ravana
Nemestrò
Ravana
Level 71
God Stats
23W - 22L
1,726 SR
Queue Stats
148W - 169L
1,476 Elo+
Party 2
Team Averages
Level 77
1,503 SR
1,399 Elo+

VS

Team Averages
Level 69
1,663 SR
1,546 Elo+
Pele
Pele
HeiroFerret
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,580 Elo+
Solo
Xing Tian
Xing Tian
SirMrGoodSir
Xing Tian
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
38W - 37L
1,539 Elo+
Solo
Rama
Rama
Slingshot55
Rama
Level 65
God Stats
3W - 2L
1,928 SR
Queue Stats
104W - 107L
1,644 Elo+
Solo
Merlin
Merlin
Thermight67
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,435 Elo+
Party 1
King Arthur
King Arthur
YeOlSilverBullet
King Arthur
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
14W - 11L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D_Un4Givn
Atlas
20
2 / 8 / 16
13,422
746
13,854
26,260
29,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
20
13 / 3 / 23
15,536
863
35,655
17,747
16,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 6 / 11
11,843
658
4,190
14,772
5,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
MaiMisaki
Achilles
20
18 / 3 / 22
16,066
893
24,866
25,866
34,443
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Nemestrò
Ravana
20
17 / 2 / 22
15,498
861
30,706
16,807
13,002
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 12 / 2
12,630
702
15,311
28,348
9,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
SirMrGoodSir
Xing Tian
20
3 / 4 / 9
12,386
688
10,803
21,545
25,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 10 / 11
12,204
678
15,783
21,958
7,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
20
7 / 8 / 5
14,997
833
15,486
19,962
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
YeOlSilverBullet
King Arthur
17
2 / 16 / 6
11,105
617
15,242
30,195
10,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
54
50
Kills
21
22
Deaths
50
94
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
D_Un4Givn
Atlas
2
8
16
1.25
W
Tiamat
13
3
23
8.17
W
0
6
11
0.92
L
7
12
2
0.67
W
Achilles
MaiMisaki
Achilles
18
3
22
9.67
W
Ravana
Nemestrò
Ravana
17
2
22
14
L
Xing Tian
SirMrGoodSir
Xing Tian
3
4
9
1.88
L
2
10
11
0.75
L
Merlin
7
8
5
1.19
L
King Arthur
YeOlSilverBullet
King Arthur
2
16
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,271
Damage
72,625
101,452
Taken
122,008
98,975
Mitigated
59,726
27,758
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
D_Un4Givn
Atlas
13,854
5,440
0
2,819
26,260
29,622
539
6,014
19,046
40,596
0
W
Tiamat
35,655
2,090
1,863
6,464
17,747
16,167
1,102
4,315
13,432
81,212
0
W
4,190
2,343
0
2,857
14,772
5,741
4,044
5,410
9,362
0
27,567
L
15,311
2,609
0
3,723
28,348
9,102
269
10,573
17,011
471
35,292
W
Achilles
MaiMisaki
Achilles
24,866
4,842
935
12,031
25,866
34,443
600
6,756
19,110
6,829
44,191
W
Ravana
Nemestrò
Ravana
30,706
7,700
0
789
16,807
13,002
2,626
4,265
12,542
0
48,681
L
Xing Tian
SirMrGoodSir
Xing Tian
10,803
231
515
1,214
21,545
25,544
0
10,593
9,968
33,113
0
L
15,783
13,126
0
5,511
21,958
7,317
0
8,216
13,077
0
45,825
L
Merlin
15,486
1,436
105
3,098
19,962
7,119
82
5,810
13,598
65,980
0
L
King Arthur
YeOlSilverBullet
King Arthur
15,242
2,433
0
0
30,195
10,644
0
15,541
13,807
0
24,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,365
Gold Earned
63,322
286
Minions Killed
267
0
Camps Cleared
0
1,924,046
Distance Traveled
1,494,482
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,422
746
47
3
0
325,727
0
W
Tiamat
15,536
863
91
5
0
404,775
0
W
Hou Yi
11,843
658
57
3
0
300,070
0
L
Pele
12,630
702
38
2
0
327,778
2
W
Achilles
16,066
893
58
3
0
451,716
2
W
Ravana
15,498
861
33
2
0
441,758
0
L
Xing Tian
12,386
688
34
2
0
339,190
3
L
Rama
12,204
678
57
3
0
257,866
1
L
Merlin
14,997
833
118
7
0
286,561
2
L
King Arthur
11,105
617
20
1
0
283,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role