Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gøthic
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,564 Elo+
Solo
Arachne
Arachne
Sparkyiee
Arachne
Level 112
God Stats
0W - 3L
1,267 SR
Queue Stats
14W - 18L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
UchihaDeadly
Sylvanus
Level 82
God Stats
4W - 5L
1,620 SR
Queue Stats
19W - 24L
1,565 Elo+
Party 2
Team Averages
Level 113
1,477 SR
1,544 Elo+

VS

Team Averages
Level 146
1,515 SR
1,590 Elo+
Charybdis
Charybdis
MoarC4
Charybdis
Level 157
God Stats
3W - 8L
1,161 SR
Queue Stats
93W - 79L
1,659 Elo+
Party 1
Horus
Horus
RoyalT2400
Horus
Level 144
God Stats
1W - 0L
1,695 SR
Queue Stats
54W - 51L
1,655 Elo+
Party 1
King Arthur
King Arthur
Stivahoops
King Arthur
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 121L
1,568 Elo+
Party 1
Olorun
Olorun
Wahooligan
Olorun
Level 149
God Stats
3W - 1L
1,721 SR
Queue Stats
55W - 60L
1,520 Elo+
Solo
Geb
Geb
iampigman
Geb
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 37L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 6 / 2
9,324
583
9,459
15,497
10,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
13
0 / 7 / 1
8,102
506
6,378
14,753
3,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Gøthic
Ah Muzen Cab
14
3 / 6 / 3
9,301
581
11,770
12,507
3,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Sparkyiee
Arachne
15
6 / 4 / 2
9,681
605
8,210
14,894
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
UchihaDeadly
Sylvanus
12
0 / 6 / 5
7,538
471
3,971
15,367
8,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MoarC4
Charybdis
18
11 / 2 / 5
11,559
722
14,320
11,979
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
16
5 / 2 / 11
10,270
642
14,061
12,882
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Stivahoops
King Arthur
15
3 / 3 / 1
9,532
596
7,065
10,144
6,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
Wahooligan
Olorun
15
4 / 2 / 6
9,908
619
10,389
12,039
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 14
9,694
606
7,549
13,637
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
28
29
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
2
0.5
L
Sol
 
Sol
0
7
1
0.07
L
Ah Muzen Cab
Gøthic
Ah Muzen Cab
3
6
3
0.75
W
Charybdis
MoarC4
Charybdis
11
2
5
6.75
W
Horus
5
2
11
5.25
L
Arachne
Sparkyiee
Arachne
6
4
2
1.75
W
King Arthur
Stivahoops
King Arthur
3
3
1
1.17
L
Sylvanus
UchihaDeadly
Sylvanus
0
6
5
0.42
W
Olorun
Wahooligan
Olorun
4
2
6
3.5
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
53,384
73,018
Taken
60,681
31,347
Mitigated
37,753
23,155
Healing
21,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,459
785
0
5,751
15,497
10,723
0
1,973
13,456
61,664
0
L
Sol
 
Sol
6,378
1,817
0
4,241
14,753
3,873
281
2,109
12,608
61,464
0
L
Ah Muzen Cab
Gøthic
Ah Muzen Cab
11,770
2,764
385
2,157
12,507
3,202
170
2,908
9,477
0
63,745
W
Charybdis
MoarC4
Charybdis
14,320
5,167
0
5,386
11,979
5,048
2,118
2,746
9,233
0
89,423
W
Horus
14,061
5,455
805
5,517
12,882
5,666
0
4,329
8,365
0
67,713
L
Arachne
Sparkyiee
Arachne
8,210
5,975
0
3,246
14,894
4,778
661
4,360
10,410
0
51,904
W
King Arthur
Stivahoops
King Arthur
7,065
879
0
625
10,144
6,228
133
5,928
4,216
0
49,267
L
Sylvanus
UchihaDeadly
Sylvanus
3,971
1,139
2,929
4,446
15,367
8,771
657
6,078
9,129
16,439
0
W
Olorun
Wahooligan
Olorun
10,389
4,865
743
5,151
12,039
4,769
1,620
2,677
9,205
68,097
0
W
7,549
1,137
334
2,824
13,637
16,042
380
4,128
9,358
19,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
50,963
453
Minions Killed
573
0
Camps Cleared
0
1,435,231
Distance Traveled
1,608,987
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,324
583
123
8
0
226,269
4
L
Sol
8,102
506
102
6
0
279,482
0
L
Ah Muzen Cab
9,301
581
122
8
0
283,146
2
W
Charybdis
11,559
722
160
10
0
305,331
1
W
Horus
10,270
642
105
7
0
339,923
2
L
Arachne
9,681
605
78
5
0
353,733
0
W
King Arthur
9,532
596
108
7
0
303,991
2
L
Sylvanus
7,538
471
28
2
0
292,601
1
W
Olorun
9,908
619
162
10
0
319,340
6
W
Geb
9,694
606
38
2
0
340,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role