Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Silver II
Dabuttler
Khepri
Silver II
Level 143
God Stats
7W - 8L
1,761 SR
Queue Stats
29W - 33L
1,461 MMR
Party 3
Nox
Nox
Silver I
HelixForHire
Nox
Silver I
Level 145
God Stats
3W - 5L
1,503 SR
Queue Stats
51W - 52L
1,412 MMR
Party 2
Chaac
Chaac
Silver I
MisterHurt
Chaac
Silver I
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 52L
1,412 MMR
Party 2
Bastet
Bastet
Gold III
TheCaImBefore
Bastet
Gold III
Level 157
God Stats
5W - 6L
1,751 SR
Queue Stats
184W - 184L
1,434 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,603 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,560 SR
1,415 MMR
Chiron
Chiron
Gold II
DontLickMeDude
Chiron
Gold II
Level 117
God Stats
2W - 0L
1,674 SR
Queue Stats
42W - 43L
1,396 MMR
Solo
Scylla
Scylla
Gold IV
Hasheem
Scylla
Gold IV
Level 121
God Stats
5W - 5L
1,405 SR
Queue Stats
28W - 40L
1,466 MMR
Party 1
Cerberus
Cerberus
Silver III
Tr1no
Cerberus
Silver III
Level 149
God Stats
4W - 1L
1,722 SR
Queue Stats
20W - 16L
1,403 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
llTanatoxll
Ratatoskr
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,403 MMR
Solo
Ares
Ares
Bronze III
luisbeto144
Ares
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 7 / 3
10,503
477
6,190
13,387
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Dabuttler
Khepri
13
1 / 5 / 4
9,489
431
3,688
17,210
15,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 8
11,059
503
12,579
12,654
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
4 / 3 / 2
11,530
524
11,892
22,210
20,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 5 / 6
13,165
598
19,957
24,384
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThanatosMorgan Le FayGebThoth

VS

Bans
ArtemisAchillesGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 8
12,751
580
20,274
16,079
5,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Hasheem
Scylla
20
7 / 4 / 5
12,959
589
16,761
9,437
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Tr1no
Cerberus
19
4 / 3 / 9
12,748
579
11,250
20,773
23,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
llTanatoxll
Ratatoskr
16
1 / 9 / 5
10,480
476
5,460
17,720
5,987
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 4 / 13
11,703
532
7,715
21,364
26,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
22
Kills
24
24
Deaths
23
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
3
0.5
L
Khepri
Dabuttler
Khepri
1
5
4
0.6
W
8
3
8
4
W
Scylla
Hasheem
Scylla
7
4
5
2.38
L
3
4
8
1.75
L
Chaac
4
3
2
1.67
L
12
5
6
3
W
Cerberus
Tr1no
Cerberus
4
3
9
2.83
W
Ratatoskr
llTanatoxll
Ratatoskr
1
9
5
0.39
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
61,460
89,845
Taken
85,373
52,571
Mitigated
64,619
28,264
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,190
2,068
0
3,528
13,387
4,248
0
3,891
9,496
0
68,129
L
Khepri
Dabuttler
Khepri
3,688
102
2,287
2,520
17,210
15,704
0
8,283
8,927
16,154
3,605
W
20,274
8,944
1,178
5,852
16,079
5,661
2,452
1,981
14,082
0
104,736
W
Scylla
Hasheem
Scylla
16,761
1,929
97
1,886
9,437
3,081
1,111
1,451
7,878
108,884
0
L
12,579
1,190
0
3,411
12,654
4,533
0
6,601
6,053
71,050
0
L
Chaac
11,892
2,893
0
7,865
22,210
20,714
282
12,249
9,961
0
77,980
L
19,957
6,991
0
8,653
24,384
7,372
0
10,400
13,984
0
102,566
W
Cerberus
Tr1no
Cerberus
11,250
1,315
0
8,679
20,773
23,037
1,005
2,464
18,261
80,883
0
W
Ratatoskr
llTanatoxll
Ratatoskr
5,460
1,341
0
3,838
17,720
5,987
1,027
4,039
13,525
0
60,145
W
7,715
581
579
2,850
21,364
26,853
338
5,802
15,400
31,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,746
Gold Earned
60,641
566
Minions Killed
647
0
Camps Cleared
0
2,064,472
Distance Traveled
2,110,371
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,503
477
127
6
0
355,462
2
L
Khepri
9,489
431
19
1
0
405,535
7
W
Chiron
12,751
580
163
7
0
391,744
1
W
Scylla
12,959
589
181
8
0
414,264
4
L
Nox
11,059
503
131
6
0
433,174
13
L
Chaac
11,530
524
154
7
0
402,108
7
L
Bastet
13,165
598
135
6
0
468,193
7
W
Cerberus
12,748
579
183
8
0
450,460
5
W
Ratatoskr
10,480
476
87
4
0
426,789
6
W
Ares
11,703
532
33
2
0
427,114
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role