Player Matchup

Yemoja
Yemoja
IDONTGOPOSITIVE
Yemoja
Level 126
God Stats
4W - 2L
1,876 SR
Queue Stats
153W - 149L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
Jimmy23330
Sun Wukong
Level 121
God Stats
13W - 8L
1,478 SR
Queue Stats
528W - 532L
1,534 Elo+
Solo
Mulan
Mulan
PantheonMight
Mulan
Level 122
God Stats
2W - 4L
1,085 SR
Queue Stats
224W - 226L
1,567 Elo+
Solo
Hachiman
Hachiman
dababyBestRapper
Hachiman
Level 122
God Stats
0W - 2L
1,302 SR
Queue Stats
60W - 57L
1,608 Elo+
Party 1
Poseidon
Poseidon
puppydog
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,499 Elo+
Party 1
Team Averages
Level 110
1,448 SR
1,543 Elo+

VS

Team Averages
Level 123
1,650 SR
1,533 Elo+
Medusa
Medusa
Aalom
Medusa
Level 122
God Stats
5W - 8L
1,721 SR
Queue Stats
479W - 414L
1,582 Elo+
Solo
Sylvanus
Sylvanus
Bròók
Sylvanus
Level 146
God Stats
18W - 13L
1,748 SR
Queue Stats
205W - 202L
1,557 Elo+
Solo
Merlin
Merlin
Davietron
Merlin
Level 148
God Stats
4W - 0L
1,780 SR
Queue Stats
307W - 304L
1,582 Elo+
Solo
Awilix
Awilix
Mimaneneko
Awilix
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,469 Elo+
Solo
Nox
Nox
Nakyum
Nox
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,780
432
2,721
12,390
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Jimmy23330
Sun Wukong
16
3 / 4 / 2
10,292
572
7,760
14,969
13,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 3
10,323
574
12,803
17,278
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 9 / 1
7,993
444
6,973
19,534
9,614
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
puppydog
Poseidon
14
1 / 8 / 2
8,952
497
5,524
11,685
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aalom
Medusa
18
7 / 2 / 2
10,933
607
6,844
11,122
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Bròók
Sylvanus
19
2 / 3 / 6
11,254
625
9,053
15,370
13,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Davietron
Merlin
17
3 / 0 / 12
10,332
574
8,236
7,112
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Mimaneneko
Awilix
18
13 / 4 / 5
11,507
639
12,927
11,652
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Nakyum
Nox
17
4 / 2 / 10
10,302
572
8,554
8,961
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
29
29
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aalom
Medusa
7
2
2
4
W
Sylvanus
Bròók
Sylvanus
2
3
6
1.67
W
Merlin
Davietron
Merlin
3
0
12
9
L
0
3
4
0.67
L
Sun Wukong
Jimmy23330
Sun Wukong
3
4
2
1
W
Awilix
Mimaneneko
Awilix
13
4
5
3.88
W
Nox
Nakyum
Nox
4
2
10
4.5
L
5
5
3
1.3
L
2
9
1
0.28
L
Poseidon
puppydog
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
45,614
75,856
Taken
54,217
42,498
Mitigated
28,372
14,594
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aalom
Medusa
6,844
4,029
0
5,323
11,122
4,207
3,095
934
10,188
0
76,777
W
Sylvanus
Bròók
Sylvanus
9,053
2,079
448
8,114
15,370
13,211
796
764
14,606
64,011
14,539
W
Merlin
Davietron
Merlin
8,236
202
0
2,207
7,112
2,040
0
1,762
4,490
58,191
60
L
2,721
471
732
3,185
12,390
8,037
150
4,767
7,277
20,116
0
L
Sun Wukong
Jimmy23330
Sun Wukong
7,760
1,461
29
2,847
14,969
13,598
753
7,144
7,765
0
58,097
W
Awilix
Mimaneneko
Awilix
12,927
5,675
0
603
11,652
3,902
0
2,070
9,582
0
69,397
W
Nox
Nakyum
Nox
8,554
952
0
1,212
8,961
5,012
0
2,715
6,246
42,277
0
L
12,803
1,943
0
4,656
17,278
7,882
0
5,440
11,626
0
78,053
L
6,973
3,569
0
2,048
19,534
9,614
127
2,967
16,505
0
49,946
L
Poseidon
puppydog
Poseidon
5,524
893
1
1,096
11,685
3,367
511
4,069
7,288
58,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
54,328
491
Minions Killed
606
0
Camps Cleared
0
1,536,354
Distance Traveled
1,789,579
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,933
607
137
8
0
354,867
6
W
Sylvanus
11,254
625
173
10
0
286,524
6
W
Merlin
10,332
574
127
7
0
363,634
7
L
Yemoja
7,780
432
36
2
0
306,463
4
L
Sun Wukong
10,292
572
133
7
0
287,398
4
W
Awilix
11,507
639
99
6
0
413,386
2
W
Nox
10,302
572
70
4
0
371,168
6
L
Mulan
10,323
574
115
6
0
347,608
1
L
Hachiman
7,993
444
89
5
0
288,219
1
L
Poseidon
8,952
497
118
7
0
306,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role