Player Matchup

Ganesha
Ganesha
Ehjay9
Ganesha
Level 129
God Stats
7W - 5L
1,625 SR
Queue Stats
550W - 539L
1,487 Elo+
Party 1
Tyr
Tyr
HolyBeefGaming
Tyr
Level 128
God Stats
5W - 5L
1,276 SR
Queue Stats
353W - 365L
1,509 Elo+
Party 1
Hachiman
Hachiman
Mojomorty
Hachiman
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,449 Elo+
Solo
Awilix
Awilix
Stealthpanda
Awilix
Level 129
God Stats
6W - 4L
1,770 SR
Queue Stats
89W - 94L
1,488 Elo+
Solo
Ra
Ra
xeoonxanny
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 119L
1,545 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,495 Elo+

VS

Team Averages
Level 93
1,512 SR
1,603 Elo+
Agni
Agni
ElNoobino
Agni
Level 158
God Stats
19W - 15L
1,344 SR
Queue Stats
362W - 379L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Evman48
Danzaburou
Level 88
God Stats
2W - 0L
1,717 SR
Queue Stats
8W - 7L
1,634 Elo+
Party 2
Hachiman
Hachiman
KBoelt
Hachiman
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Geb
Geb
Stone6250
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
thop6
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ehjay9
Ganesha
11
0 / 5 / 4
7,534
443
3,315
16,261
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 5 / 1
7,344
432
3,082
12,692
9,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Mojomorty
Hachiman
15
1 / 3 / 2
8,654
509
8,194
11,493
3,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
14
4 / 3 / 3
8,673
510
7,096
12,538
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
3 / 6 / 2
8,828
519
6,752
10,806
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 1 / 8
10,097
594
8,297
8,287
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Evman48
Danzaburou
17
8 / 3 / 7
10,928
643
13,768
13,349
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
KBoelt
Hachiman
14
4 / 3 / 3
8,742
514
8,190
8,677
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 4
8,319
489
2,899
6,762
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
thop6
Bellona
17
7 / 0 / 2
10,460
615
10,736
10,872
10,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
22
22
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ehjay9
Ganesha
0
5
4
0.4
W
Agni
2
1
8
6
W
Danzaburou
Evman48
Danzaburou
8
3
7
3.83
L
0
5
1
0.1
W
Hachiman
KBoelt
Hachiman
4
3
3
1.83
L
Hachiman
Mojomorty
Hachiman
1
3
2
0.67
L
Awilix
4
3
3
1.83
W
1
1
4
3
W
Bellona
thop6
Bellona
7
0
2
8
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,439
Damage
43,890
63,790
Taken
47,947
30,738
Mitigated
24,008
13,053
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ehjay9
Ganesha
3,315
203
0
2,152
16,261
11,365
0
2,129
13,596
24,050
2,264
W
Agni
8,297
930
0
1,838
8,287
2,641
0
1,832
6,399
72,766
0
W
Danzaburou
Evman48
Danzaburou
13,768
6,727
0
5,789
13,349
4,496
4,824
4,099
8,830
0
70,581
L
3,082
416
0
2,403
12,692
9,136
0
425
12,211
5,966
33,059
W
Hachiman
KBoelt
Hachiman
8,190
4,493
341
3,598
8,677
2,179
490
1,902
6,303
0
43,700
L
Hachiman
Mojomorty
Hachiman
8,194
4,356
0
5,348
11,493
3,098
310
2,543
8,814
0
66,146
L
Awilix
7,096
2,417
0
464
12,538
3,677
0
2,383
10,099
0
50,752
W
2,899
352
273
1,948
6,762
4,450
552
1,121
5,263
21,817
0
W
Bellona
thop6
Bellona
10,736
4,161
56
5,658
10,872
10,242
273
1,268
9,604
0
71,031
L
6,752
947
503
2,183
10,806
3,462
0
3,119
7,427
65,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
48,546
443
Minions Killed
525
0
Camps Cleared
0
1,684,771
Distance Traveled
1,691,184
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,534
443
15
1
0
330,148
1
W
Agni
10,097
594
141
8
0
341,990
5
W
Danzaburou
10,928
643
114
7
0
323,908
3
L
Tyr
7,344
432
78
5
0
353,947
6
W
Hachiman
8,742
514
94
6
0
309,270
3
L
Hachiman
8,654
509
145
9
0
313,133
6
L
Awilix
8,673
510
83
5
0
375,402
3
W
Geb
8,319
489
27
2
0
345,299
4
W
Bellona
10,460
615
149
9
0
370,717
5
L
Ra
8,828
519
122
7
0
312,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role