Player Matchup

Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Archer-Of-Death-
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 163L
1,438 Elo+
Party 2
Nemesis
Nemesis
DoVaKiiN54
Nemesis
Level 106
God Stats
27W - 29L
1,525 SR
Queue Stats
114W - 110L
1,498 Elo+
Party 2
Izanami
Izanami
GothlyFairy
Izanami
Level 54
God Stats
1W - 4L
1,300 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 2
Chang'e
Chang'e
Motha-K
Chang'e
Level 129
God Stats
4W - 5L
1,467 SR
Queue Stats
26W - 50L
1,274 Elo+
Party 2
Team Averages
Level 100
1,459 SR
1,393 Elo+

VS

Team Averages
Level 85
1,619 SR
1,657 Elo+
Arachne
Arachne
DFC Viisionz
Arachne
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 223L
1,603 Elo+
Solo
Neith
Neith
Kastyles1121
Neith
Level 71
God Stats
8W - 7L
1,638 SR
Queue Stats
44W - 28L
1,779 Elo+
Party 1
Mulan
Mulan
NeffCityy
Mulan
Level 117
God Stats
19W - 8L
1,754 SR
Queue Stats
176W - 162L
1,757 Elo+
Party 1
Chaac
Chaac
Study Movess
Chaac
Level 57
God Stats
10W - 10L
1,702 SR
Queue Stats
12W - 12L
1,614 Elo+
Party 1
Hel
Hel
ViTaMiNsCrY
Hel
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
308W - 248L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 2
5,949
458
3,046
12,928
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 8 / 1
6,601
508
2,958
10,281
5,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
DoVaKiiN54
Nemesis
12
5 / 0 / 1
7,750
596
6,531
9,931
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GothlyFairy
Izanami
10
0 / 4 / 1
5,915
455
2,280
6,133
1,603
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Motha-K
Chang'e
10
1 / 1 / 2
6,355
489
4,990
7,230
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DFC Viisionz
Arachne
14
5 / 2 / 3
8,506
654
7,607
8,078
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 4
7,222
556
7,254
7,205
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
NeffCityy
Mulan
15
6 / 1 / 2
9,319
717
8,703
10,941
6,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 1 / 1
7,133
549
6,643
6,522
5,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 2
7,673
590
5,043
8,759
2,744
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
17
17
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
L
0
8
1
0.06
W
Arachne
DFC Viisionz
Arachne
5
2
3
3.25
L
Nemesis
DoVaKiiN54
Nemesis
5
0
1
5.5
L
Izanami
GothlyFairy
Izanami
0
4
1
0.13
W
1
1
4
3
L
Chang'e
Motha-K
Chang'e
1
1
2
2
W
Mulan
NeffCityy
Mulan
6
1
2
7
W
5
1
1
5.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
35,250
46,503
Taken
41,505
20,981
Mitigated
20,177
12,039
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,046
332
61
2,228
12,928
7,971
72
442
12,486
15,188
0
L
2,958
831
0
510
10,281
5,425
0
538
9,743
0
35,850
W
Arachne
DFC Viisionz
Arachne
7,607
4,987
0
2,774
8,078
3,797
0
1,790
6,202
0
62,432
L
Nemesis
DoVaKiiN54
Nemesis
6,531
2,480
0
3,631
9,931
4,072
0
267
9,664
0
38,156
L
Izanami
GothlyFairy
Izanami
2,280
1,773
253
559
6,133
1,603
668
0
6,133
0
36,961
W
7,254
3,520
0
3,669
7,205
2,155
2,013
1,470
5,735
0
47,029
L
Chang'e
Motha-K
Chang'e
4,990
511
279
4,518
7,230
1,910
588
3,796
3,434
30,227
0
W
Mulan
NeffCityy
Mulan
8,703
2,241
0
7,914
10,941
6,215
0
0
10,941
0
56,922
W
6,643
1,054
0
996
6,522
5,266
1,033
911
5,611
0
29,750
W
5,043
463
186
4,669
8,759
2,744
81
3,415
4,980
50,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
39,853
302
Minions Killed
437
0
Camps Cleared
0
1,148,168
Distance Traveled
1,326,882
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,949
458
30
2
0
221,092
2
L
Nike
6,601
508
71
5
0
223,218
4
W
Arachne
8,506
654
111
9
0
310,241
5
L
Nemesis
7,750
596
67
5
0
274,358
1
L
Izanami
5,915
455
74
6
0
211,773
0
W
Neith
7,222
556
81
6
0
226,116
0
L
Chang'e
6,355
489
60
5
0
217,727
0
W
Mulan
9,319
717
113
9
0
262,767
0
W
Chaac
7,133
549
46
4
0
258,308
3
W
Hel
7,673
590
86
7
0
269,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role