Player Matchup

Susano
Susano
M3ltdown3r
Susano
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 14L
1,792 Elo+
Solo
Tiamat
Tiamat
ShockMommy
Tiamat
Level 118
God Stats
16W - 20L
1,638 SR
Queue Stats
810W - 752L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
VKAngell
Gilgamesh
Level 156
God Stats
1W - 4L
1,540 SR
Queue Stats
37W - 42L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
YourWetSock
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
lilfar14
Heimdallr
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 25L
1,245 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,483 Elo+

VS

Team Averages
Level 99
1,479 SR
1,558 Elo+
Achilles
Achilles
AJischeeks
Achilles
Level 78
God Stats
14W - 8L
1,343 SR
Queue Stats
63W - 67L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
NOT_i-r
Danzaburou
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 57L
1,563 Elo+
Party 2
Sol
Sol
TSYpicklenipple
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,589 Elo+
Solo
Awilix
Awilix
killerj856
Awilix
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 54L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
zerothejester
Jormungandr
Level 157
God Stats
13W - 6L
1,550 SR
Queue Stats
285W - 258L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
M3ltdown3r
Susano
20
13 / 3 / 9
15,130
605
18,363
18,011
10,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
ShockMommy
Tiamat
20
6 / 2 / 10
14,093
564
19,254
11,573
11,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
VKAngell
Gilgamesh
20
4 / 6 / 6
13,552
542
12,398
28,821
28,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
YourWetSock
Kuzenbo
14
0 / 2 / 9
10,100
404
6,238
16,081
19,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
lilfar14
Heimdallr
20
3 / 3 / 10
13,571
543
16,646
16,790
7,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJischeeks
Achilles
19
6 / 5 / 3
13,207
528
15,350
22,246
27,905
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
NOT_i-r
Danzaburou
18
1 / 7 / 4
11,749
470
8,330
19,516
6,558
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 1
9,121
365
1,664
6,397
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
killerj856
Awilix
20
5 / 7 / 5
13,349
534
13,275
21,227
8,737
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
zerothejester
Jormungandr
17
4 / 4 / 4
11,454
458
20,223
26,961
21,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
26
Kills
16
16
Deaths
26
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
AJischeeks
Achilles
6
5
3
1.5
W
Susano
M3ltdown3r
Susano
13
3
9
5.83
L
Danzaburou
NOT_i-r
Danzaburou
1
7
4
0.43
W
Tiamat
ShockMommy
Tiamat
6
2
10
5.5
L
0
3
1
0.17
W
Gilgamesh
VKAngell
Gilgamesh
4
6
6
1.17
W
Kuzenbo
YourWetSock
Kuzenbo
0
2
9
2.25
L
Awilix
killerj856
Awilix
5
7
5
1.07
W
Heimdallr
lilfar14
Heimdallr
3
3
10
2.67
L
Jormungandr
zerothejester
Jormungandr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,899
Damage
58,842
91,276
Taken
96,347
77,065
Mitigated
66,011
22,501
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AJischeeks
Achilles
15,350
2,937
434
4,814
22,246
27,905
412
6,695
15,257
0
84,264
W
Susano
M3ltdown3r
Susano
18,363
4,045
0
6,417
18,011
10,852
1,478
3,177
14,552
0
109,313
L
Danzaburou
NOT_i-r
Danzaburou
8,330
2,615
0
4,245
19,516
6,558
1,390
4,003
15,383
0
83,615
W
Tiamat
ShockMommy
Tiamat
19,254
2,238
147
2,789
11,573
11,510
1,339
3,955
7,555
78,718
0
L
1,664
297
0
1,417
6,397
1,413
0
1,238
5,013
31,753
0
W
Gilgamesh
VKAngell
Gilgamesh
12,398
3,556
0
7,518
28,821
28,062
5,374
1,511
27,310
0
83,247
W
Kuzenbo
YourWetSock
Kuzenbo
6,238
2,252
0
986
16,081
19,187
0
4,176
11,905
21,234
0
L
Awilix
killerj856
Awilix
13,275
5,787
0
6,057
21,227
8,737
0
4,038
17,123
0
113,726
W
Heimdallr
lilfar14
Heimdallr
16,646
6,507
0
4,644
16,790
7,454
3,602
5,389
11,321
0
100,359
L
Jormungandr
zerothejester
Jormungandr
20,223
3,706
223
3,692
26,961
21,398
0
8,499
17,422
57,486
10,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,446
Gold Earned
58,880
637
Minions Killed
671
0
Camps Cleared
0
2,369,910
Distance Traveled
2,244,905
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,207
528
164
7
0
498,522
10
W
Susano
15,130
605
154
6
0
562,432
4
L
Danzaburou
11,749
470
135
5
0
480,984
4
W
Tiamat
14,093
564
142
6
0
478,035
6
L
Sol
9,121
365
92
4
0
243,084
0
W
Gilgamesh
13,552
542
135
5
0
444,563
2
W
Kuzenbo
10,100
404
33
1
0
404,419
0
L
Awilix
13,349
534
191
8
0
514,515
2
W
Heimdallr
13,571
543
173
7
0
480,461
5
L
Jormungandr
11,454
458
89
4
0
507,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role