Player Matchup

Artio
Artio
G 21gs
Artio
Level 42
God Stats
1W - 3L
1,439 SR
Queue Stats
12W - 15L
1,437 Elo+
Solo
Chang'e
Chang'e
Mr_Magnifcent
Chang'e
Level 149
God Stats
13W - 13L
1,500 SR
Queue Stats
410W - 444L
1,529 Elo+
Solo
Bastet
Bastet
WARFARE ONE
Bastet
Level 30
God Stats
5W - 13L
1,276 SR
Queue Stats
5W - 14L
1,239 Elo+
Party 2
Mulan
Mulan
WesternRedHawk
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 2
Izanami
Izanami
colegotti
Izanami
Level 41
God Stats
5W - 13L
1,451 SR
Queue Stats
11W - 23L
1,603 Elo+
Solo
Team Averages
Level 58
1,433 SR
1,409 Elo+

VS

Team Averages
Level 54
1,756 SR
1,647 Elo+
Hades
Hades
Eh Its Fox
Hades
Level 65
God Stats
9W - 2L
2,025 SR
Queue Stats
10W - 3L
1,850 Elo+
Party 1
Nu Wa
Nu Wa
Frap Dee
Nu Wa
Level 83
God Stats
8W - 5L
1,820 SR
Queue Stats
8W - 5L
1,730 Elo+
Party 1
Da Ji
Da Ji
Mister Okami
Da Ji
Level 29
God Stats
5W - 1L
1,706 SR
Queue Stats
9W - 4L
1,700 Elo+
Party 1
Jing Wei
Jing Wei
PaperyCoyote
Jing Wei
Level 52
God Stats
3W - 0L
1,715 SR
Queue Stats
12W - 13L
1,693 Elo+
Party 1
Cerberus
Cerberus
TheDoctorMaybe
Cerberus
Level 42
God Stats
3W - 1L
1,516 SR
Queue Stats
40W - 50L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
G 21gs
Artio
18
2 / 9 / 10
12,994
1,181
9,273
26,715
40,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
18
6 / 3 / 6
13,464
1,224
9,106
16,033
12,317
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
3 / 11 / 6
12,295
1,118
16,517
23,057
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 8 / 7
11,653
1,059
12,412
25,932
18,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
colegotti
Izanami
18
2 / 10 / 5
11,910
1,083
13,844
18,732
6,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

13

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
14 / 0 / 15
15,387
1,399
33,370
18,601
18,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Frap Dee
Nu Wa
20
5 / 4 / 25
14,101
1,282
18,993
9,264
3,328
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 12
12,154
1,105
11,708
13,726
5,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
PaperyCoyote
Jing Wei
20
14 / 3 / 14
16,053
1,459
34,511
13,594
5,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
18
4 / 2 / 16
12,381
1,126
7,089
13,625
17,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
16
Kills
41
41
Deaths
16
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hades
14
0
15
21.5
W
Nu Wa
Frap Dee
Nu Wa
5
4
25
4.38
L
Artio
G 21gs
Artio
2
9
10
0.78
W
4
7
12
1.43
L
Chang'e
6
3
6
3
W
Jing Wei
PaperyCoyote
Jing Wei
14
3
14
7
W
Cerberus
4
2
16
6
L
Bastet
3
11
6
0.55
L
3
8
7
0.81
L
Izanami
colegotti
Izanami
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,152
Damage
105,671
110,469
Taken
68,810
85,133
Mitigated
52,081
17,389
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
33,370
2,139
1,344
10,833
18,601
18,982
0
5,114
13,487
72,871
0
W
Nu Wa
Frap Dee
Nu Wa
18,993
4,833
799
1,454
9,264
3,328
0
3,951
5,313
37,507
0
L
Artio
G 21gs
Artio
9,273
1,777
2,197
3,816
26,715
40,120
0
14,722
11,643
19,160
0
W
11,708
5,380
0
2,148
13,726
5,975
0
3,236
10,490
0
20,539
L
Chang'e
9,106
862
2,693
2,777
16,033
12,317
0
6,331
9,676
38,885
0
W
Jing Wei
PaperyCoyote
Jing Wei
34,511
32,383
0
0
13,594
5,970
0
2,910
10,684
0
53,392
W
Cerberus
7,089
751
0
3,179
13,625
17,826
0
3,168
10,457
22,641
0
L
Bastet
16,517
4,758
0
2,879
23,057
7,924
0
14,721
8,122
0
45,234
L
12,412
2,830
23
945
25,932
18,135
0
12,807
12,974
0
26,961
L
Izanami
colegotti
Izanami
13,844
11,215
25
2,034
18,732
6,637
0
10,101
8,602
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,316
Gold Earned
70,076
211
Minions Killed
261
5
Camps Cleared
13
1,006,220
Distance Traveled
991,552
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,387
1,399
103
9
3
208,309
0
W
Nu Wa
14,101
1,282
47
4
1
181,150
0
L
Artio
12,994
1,181
20
2
0
206,325
0
W
Da Ji
12,154
1,105
14
1
3
180,742
1
L
Chang'e
13,464
1,224
47
4
0
250,444
0
W
Jing Wei
16,053
1,459
38
3
6
221,522
0
W
Cerberus
12,381
1,126
59
5
0
199,829
2
L
Bastet
12,295
1,118
84
8
2
208,551
0
L
Mulan
11,653
1,059
30
3
1
180,738
0
L
Izanami
11,910
1,083
30
3
2
160,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role