Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BigSlongCthulu
Geb
Level 103
God Stats
7W - 3L
1,708 SR
Queue Stats
87W - 95L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
Nakyum
Aphrodite
Level 75
God Stats
19W - 23L
1,531 SR
Queue Stats
24W - 29L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
NicholasReid
Sun Wukong
Level 120
God Stats
25W - 23L
1,591 SR
Queue Stats
69W - 89L
1,500 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,518 Elo+

VS

Team Averages
Level 125
1,388 SR
1,539 Elo+
Anhur
Anhur
Aalom
Anhur
Level 122
God Stats
8W - 10L
1,448 SR
Queue Stats
479W - 414L
1,575 Elo+
Solo
Tyr
Tyr
AzraelFallen
Tyr
Level 117
God Stats
1W - 3L
1,206 SR
Queue Stats
38W - 34L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Charlesmander
Morgan Le Fay
Level 129
God Stats
8W - 13L
1,562 SR
Queue Stats
67W - 64L
1,593 Elo+
Solo
Odin
Odin
Mimaneneko
Odin
Level 124
God Stats
1W - 2L
1,225 SR
Queue Stats
141W - 132L
1,456 Elo+
Solo
Horus
Horus
WackyWeasel69
Horus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 3 / 0
5,693
518
5,268
8,363
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
 
Heimdallr
9
1 / 2 / 1
5,314
483
7,528
5,382
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 1
4,886
444
2,774
10,148
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Nakyum
Aphrodite
12
1 / 0 / 1
6,634
603
2,762
6,562
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
NicholasReid
Sun Wukong
10
0 / 2 / 0
5,834
530
4,932
7,852
5,322
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aalom
Anhur
9
3 / 1 / 2
5,736
521
4,841
8,519
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
7,558
687
5,238
7,268
4,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Charlesmander
Morgan Le Fay
11
1 / 1 / 0
6,347
577
4,501
4,593
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 2
6,127
557
4,867
6,239
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 4
5,754
523
4,849
9,506
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
0
0.67
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Anhur
Aalom
Anhur
3
1
2
4
W
2
0
0
2
L
0
4
1
0.13
W
Morgan Le Fay
Charlesmander
Morgan Le Fay
1
1
0
1
W
4
1
2
5
L
Aphrodite
Nakyum
Aphrodite
1
0
1
1.5
L
Sun Wukong
NicholasReid
Sun Wukong
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
24,296
38,307
Taken
36,125
14,613
Mitigated
15,075
11,735
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,268
2,658
0
1,481
8,363
3,210
0
1,295
7,068
0
30,096
L
Heimdallr
 
Heimdallr
7,528
3,033
0
467
5,382
1,810
185
0
5,382
0
29,157
W
Anhur
Aalom
Anhur
4,841
2,751
0
3,568
8,519
2,071
0
1,211
7,308
0
29,924
W
5,238
820
0
4,687
7,268
4,702
0
0
7,268
0
44,493
L
2,774
716
920
1,899
10,148
2,286
0
0
10,148
12,883
0
W
Morgan Le Fay
Charlesmander
Morgan Le Fay
4,501
395
0
944
4,593
1,076
0
2,157
2,436
34,249
0
W
4,867
1,566
0
2,314
6,239
1,658
0
605
5,634
0
26,406
L
Aphrodite
Nakyum
Aphrodite
2,762
590
1,227
4,994
6,562
1,985
0
3,206
3,356
46,838
0
L
Sun Wukong
NicholasReid
Sun Wukong
4,932
577
0
747
7,852
5,322
0
0
7,852
0
35,350
W
4,849
1,458
842
4,777
9,506
5,568
0
1,563
7,943
0
17,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
31,522
300
Minions Killed
316
0
Camps Cleared
0
1,046,800
Distance Traveled
1,208,905
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,693
518
57
5
0
211,876
0
L
Heimdallr
5,314
483
45
4
0
201,397
1
W
Anhur
5,736
521
55
5
0
212,938
4
W
Tyr
7,558
687
108
10
0
244,843
0
L
Geb
4,886
444
25
2
0
210,237
4
W
Morgan Le Fay
6,347
577
78
7
0
214,053
3
W
Odin
6,127
557
50
5
0
263,994
3
L
Aphrodite
6,634
603
97
9
0
207,205
4
L
Sun Wukong
5,834
530
76
7
0
216,085
2
W
Horus
5,754
523
25
2
0
273,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role