Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Mauriciosaurus
Camazotz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,623 Elo+
Party 2
Janus
Janus
VileHarpy854391
Janus
Level 146
God Stats
13W - 26L
1,402 SR
Queue Stats
145W - 201L
1,405 Elo+
Party 2
Osiris
Osiris
juanchitoPZ
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,496 Elo+

VS

Team Averages
Level 106
1,512 SR
1,518 Elo+
Heimdallr
Heimdallr
CHITOWN-GIANT
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,630 Elo+
Solo
Bacchus
Bacchus
FRANKDIGITAL808
Bacchus
Level 86
God Stats
19W - 10L
1,558 SR
Queue Stats
72W - 77L
1,477 Elo+
Party 3
Arachne
Arachne
SBN Lew
Arachne
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
344W - 392L
1,511 Elo+
Party 1
Achilles
Achilles
SbnDeminion
Achilles
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
93W - 121L
1,509 Elo+
Party 1
Sol
Sol
Shunc16HunniT
Sol
Level 42
God Stats
9W - 4L
1,500 SR
Queue Stats
81W - 75L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 3 / 1
5,736
819
2,878
8,464
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
 
Sol
10
1 / 4 / 0
5,244
749
5,069
5,958
1,601
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
11
1 / 1 / 1
5,329
761
1,529
4,666
1,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,054
722
1,581
2,944
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
0 / 4 / 2
4,987
712
1,816
6,197
5,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHITOWN-GIANT
Heimdallr
12
1 / 0 / 6
5,897
842
4,819
2,272
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 5
5,670
810
3,969
4,484
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SBN Lew
Arachne
11
2 / 3 / 5
5,612
802
4,699
6,495
2,079
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
SbnDeminion
Achilles
11
5 / 0 / 5
6,050
864
4,821
5,484
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 7
5,911
844
5,201
3,461
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
14
14
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
L
Sol
 
Sol
1
4
0
0.25
W
Heimdallr
CHITOWN-GIANT
Heimdallr
1
0
6
4
W
4
0
5
6.5
L
Camazotz
1
1
1
1.5
W
Arachne
SBN Lew
Arachne
2
3
5
1.5
W
Achilles
SbnDeminion
Achilles
5
0
5
7.5
W
2
1
7
5.5
L
0
2
1
0.25
L
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,873
Damage
23,509
28,229
Taken
22,196
13,946
Mitigated
12,691
3,003
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,878
126
0
1,016
8,464
4,544
0
3,124
5,168
12,199
0
L
Sol
 
Sol
5,069
1,433
52
683
5,958
1,601
282
2,173
3,616
13,723
0
W
Heimdallr
CHITOWN-GIANT
Heimdallr
4,819
1,859
0
713
2,272
834
295
885
1,387
0
19,691
W
3,969
627
0
1,048
4,484
4,439
132
1,994
2,362
7,047
0
L
Camazotz
1,529
649
0
1,116
4,666
1,489
0
638
3,933
0
11,112
W
Arachne
SBN Lew
Arachne
4,699
3,436
0
712
6,495
2,079
0
2,055
4,392
0
15,385
W
Achilles
SbnDeminion
Achilles
4,821
901
0
946
5,484
4,247
0
2,661
2,785
0
9,063
W
5,201
3,175
0
215
3,461
1,092
805
1,719
1,742
15,986
0
L
1,581
125
0
105
2,944
898
140
792
2,060
10,401
0
L
Osiris
1,816
491
0
31
6,197
5,414
0
2,118
3,890
0
4,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
29,140
104
Minions Killed
109
0
Camps Cleared
0
688,928
Distance Traveled
696,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,736
819
28
4
0
159,779
3
L
Sol
5,244
749
24
3
0
130,272
0
W
Heimdallr
5,897
842
46
7
0
124,922
2
W
Bacchus
5,670
810
4
1
0
145,542
0
L
Camazotz
5,329
761
28
4
0
134,635
0
W
Arachne
5,612
802
26
4
0
145,656
0
W
Achilles
6,050
864
7
1
0
148,874
1
W
Sol
5,911
844
26
4
0
131,746
0
L
Janus
5,054
722
18
3
0
100,726
0
L
Osiris
4,987
712
6
1
0
163,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role