Player Matchup

Pele
Pele
Gold I
 
Pele
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
BtrResort
Baron Samedi
Gold III
Level 125
God Stats
2W - 0L
1,657 SR
Queue Stats
132W - 134L
1,409 MMR
Solo
Medusa
Medusa
Silver I
T33BAW
Medusa
Silver I
Level 78
God Stats
3W - 0L
1,846 SR
Queue Stats
7W - 2L
1,546 MMR
Party 1
Bacchus
Bacchus
Silver II
Zelacian
Bacchus
Silver II
Level 119
God Stats
3W - 1L
1,717 SR
Queue Stats
27W - 25L
1,318 MMR
Party 1
Kali
Kali
Gold V
Zwot
Kali
Gold V
Level 124
God Stats
5W - 3L
1,873 SR
Queue Stats
33W - 39L
1,422 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,719 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,710 SR
1,437 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
AlrightIGuess
Serqet
Bronze III
Level 97
God Stats
0W - 1L
1,795 SR
Queue Stats
23W - 29L
1,408 MMR
Solo
Artemis
Artemis
Gold V
MDMNAntics
Artemis
Gold V
Level 108
God Stats
14W - 10L
1,874 SR
Queue Stats
229W - 227L
1,438 MMR
Solo
Bellona
Bellona
Silver IV
lxMercyxl
Bellona
Silver IV
Level 121
God Stats
6W - 1L
1,768 SR
Queue Stats
23W - 23L
1,411 MMR
Solo
Poseidon
Poseidon
Silver I
tripab
Poseidon
Silver I
Level 153
God Stats
5W - 2L
1,615 SR
Queue Stats
95W - 101L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
3 / 1 / 5
12,119
673
12,476
18,788
7,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
BtrResort
Baron Samedi
16
3 / 3 / 3
10,264
570
13,403
11,251
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
T33BAW
Medusa
20
17 / 0 / 4
13,816
768
20,719
10,365
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Zelacian
Bacchus
15
3 / 2 / 8
10,108
562
5,691
12,154
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Zwot
Kali
17
5 / 2 / 7
10,783
599
9,062
13,310
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SolGilgameshAchillesMulan

VS

Bans
BastetCamazotzZeusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 6 / 2
8,187
455
4,727
15,726
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 10 / 2
6,875
382
3,288
16,666
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
MDMNAntics
Artemis
11
0 / 7 / 3
7,320
407
7,184
12,804
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lxMercyxl
Bellona
15
1 / 3 / 1
9,238
513
9,963
16,028
14,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
tripab
Poseidon
15
2 / 5 / 4
9,187
510
7,947
13,155
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
31
Kills
7
8
Deaths
31
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
5
5.5
L
Arachne
 
Arachne
3
6
2
0.67
L
1
10
2
0.2
W
Baron Samedi
BtrResort
Baron Samedi
3
3
3
1.5
L
Artemis
MDMNAntics
Artemis
0
7
3
0.21
W
Medusa
T33BAW
Medusa
17
0
4
19
W
Bacchus
Zelacian
Bacchus
3
2
8
3.5
W
Kali
Zwot
Kali
5
2
7
4.25
L
Bellona
lxMercyxl
Bellona
1
3
1
0.5
L
Poseidon
tripab
Poseidon
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,351
Damage
33,109
65,868
Taken
74,379
34,427
Mitigated
32,163
29,094
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,476
2,590
0
10,902
18,788
7,911
3,056
1,598
17,140
0
100,915
L
Arachne
 
Arachne
4,727
3,845
0
2,742
15,726
4,394
0
4,923
10,552
0
44,376
L
3,288
736
158
1,404
16,666
6,979
0
4,542
12,058
0
13,412
W
Baron Samedi
BtrResort
Baron Samedi
13,403
1,495
280
3,529
11,251
5,414
832
2,569
8,394
62,492
0
L
Artemis
MDMNAntics
Artemis
7,184
3,563
0
3,760
12,804
2,537
0
377
12,427
0
44,819
W
Medusa
T33BAW
Medusa
20,719
8,923
0
7,409
10,365
4,351
3,963
0
9,985
0
122,728
W
Bacchus
Zelacian
Bacchus
5,691
223
0
1,912
12,154
11,475
30
1,934
9,621
22,580
10,705
W
Kali
Zwot
Kali
9,062
4,348
0
5,062
13,310
5,276
0
1,321
11,906
0
80,599
L
Bellona
lxMercyxl
Bellona
9,963
4,155
0
4,249
16,028
14,780
419
1,104
14,866
0
61,555
L
Poseidon
tripab
Poseidon
7,947
317
0
2,267
13,155
3,473
0
6,691
6,051
62,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
40,807
671
Minions Killed
454
0
Camps Cleared
0
1,953,174
Distance Traveled
1,727,394
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,119
673
190
11
0
380,830
3
L
Arachne
8,187
455
74
4
0
359,155
2
L
Serqet
6,875
382
16
1
0
369,337
2
W
Baron Samedi
10,264
570
111
6
0
317,967
0
L
Artemis
7,320
407
92
5
0
313,624
5
W
Medusa
13,816
768
206
11
0
385,614
4
W
Bacchus
10,108
562
56
3
0
406,303
19
W
Kali
10,783
599
108
6
0
462,460
0
L
Bellona
9,238
513
129
7
0
345,530
3
L
Poseidon
9,187
510
143
8
0
339,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role