Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Abrahamsho
Gilgamesh
Diamond V
Level 160
God Stats
13W - 7L
1,772 SR
Queue Stats
64W - 42L
2,180 MMR
Party 3
Chronos
Chronos
Platinum III
Swillster
Chronos
Platinum III
Level 160
God Stats
1W - 1L
1,756 SR
Queue Stats
274W - 233L
1,892 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Vamphixx
Sun Wukong
Platinum III
Level 155
God Stats
11W - 8L
1,736 SR
Queue Stats
86W - 76L
1,924 MMR
Solo
Janus
Janus
Platinum I
ilGhost uwu
Janus
Platinum I
Level 160
God Stats
2W - 5L
1,558 SR
Queue Stats
55W - 50L
2,056 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,664 SR
1,910 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,557 SR
1,995 MMR
Ares
Ares
Platinum I
AnimalinHD
Ares
Platinum I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,957 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
ImaNiceDinosaur
Erlang Shen
Platinum II
Level 147
God Stats
2W - 1L
1,283 SR
Queue Stats
180W - 171L
1,887 MMR
Party 2
Athena
Athena
Diamond III
RioT Effect
Athena
Diamond III
Level 139
God Stats
10W - 14L
1,706 SR
Queue Stats
108W - 91L
2,315 MMR
Solo
Skadi
Skadi
Gold III
StealthReapz
Skadi
Gold III
Level 160
God Stats
11W - 4L
1,798 SR
Queue Stats
68W - 57L
1,776 MMR
Party 1
Scylla
Scylla
Diamond V
clerkerfawn
Scylla
Diamond V
Level 156
God Stats
26W - 27L
1,500 SR
Queue Stats
381W - 375L
2,042 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 3 / 8
12,284
439
4,634
26,051
31,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Abrahamsho
Gilgamesh
20
12 / 5 / 7
15,297
546
27,813
32,509
12,270
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Swillster
Chronos
20
2 / 8 / 5
13,534
483
19,493
36,195
14,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Vamphixx
Sun Wukong
20
6 / 1 / 10
16,218
579
23,825
36,301
40,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 4 / 8
14,695
525
20,877
17,489
6,622
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliAchillesSolArtio

VS

Bans
LokiCliodhnaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
14,446
516
14,507
29,243
42,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
ImaNiceDinosaur
Erlang Shen
20
9 / 4 / 8
16,352
584
22,114
25,948
21,513
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
20
1 / 5 / 9
15,418
551
12,902
33,651
48,187
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 7 / 12
13,845
494
22,769
22,175
9,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
20
5 / 4 / 11
16,094
575
30,781
17,962
7,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
26
Kills
21
21
Deaths
26
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
8
1.67
L
Gilgamesh
Abrahamsho
Gilgamesh
12
5
7
3.1
W
4
6
15
1.92
W
Erlang Shen
ImaNiceDinosaur
Erlang Shen
9
4
8
3.25
W
Athena
1
5
9
1.1
W
2
7
12
1.14
L
Chronos
Swillster
Chronos
2
8
5
0.56
L
Sun Wukong
Vamphixx
Sun Wukong
6
1
10
11
W
Scylla
5
4
11
2.63
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,642
Damage
103,073
148,545
Taken
128,979
106,291
Mitigated
128,704
56,743
Healing
36,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,634
2,102
9,133
11,875
26,051
31,960
12
10,015
15,830
0
22,881
L
Gilgamesh
Abrahamsho
Gilgamesh
27,813
8,702
0
4,749
32,509
12,270
251
14,210
18,299
0
127,050
W
14,507
512
1,325
5,312
29,243
42,533
174
8,831
20,412
37,489
0
W
Erlang Shen
ImaNiceDinosaur
Erlang Shen
22,114
12,958
0
5,622
25,948
21,513
3,070
9,088
16,860
0
149,503
W
Athena
12,902
4,373
494
14,056
33,651
48,187
1,307
4,808
28,843
105,498
0
W
22,769
12,791
0
5,412
22,175
9,157
7,422
9,774
12,401
0
104,219
L
Chronos
Swillster
Chronos
19,493
7,997
0
8,221
36,195
14,461
2,866
12,549
23,646
114,306
16,085
L
Sun Wukong
Vamphixx
Sun Wukong
23,825
6,709
0
19,399
36,301
40,978
533
15,318
20,793
0
132,760
W
Scylla
30,781
2,503
0
4,282
17,962
7,314
2,303
6,741
11,221
134,168
0
L
20,877
684
420
2,946
17,489
6,622
312
6,098
11,391
136,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,028
Gold Earned
76,155
805
Minions Killed
722
0
Camps Cleared
0
2,668,023
Distance Traveled
2,767,448
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,284
439
27
1
0
544,327
9
L
Gilgamesh
15,297
546
131
5
0
596,631
2
W
Ares
14,446
516
29
1
0
537,073
8
W
Erlang Shen
16,352
584
160
6
0
591,024
3
W
Athena
15,418
551
200
7
0
601,277
5
W
Skadi
13,845
494
154
6
0
502,277
4
L
Chronos
13,534
483
181
6
0
460,231
9
L
Sun Wukong
16,218
579
232
8
0
526,582
0
W
Scylla
16,094
575
179
6
0
535,797
3
L
Janus
14,695
525
234
8
0
540,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role