Player Matchup

Heimdallr
Heimdallr
DungeonMaster46
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Bacchus
Bacchus
marceloelpro16
Bacchus
Level 107
God Stats
6W - 3L
1,715 SR
Queue Stats
216W - 223L
1,506 Elo+
Solo
Vamana
Vamana
xDarkLung
Vamana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 85L
1,462 Elo+
Party 2
Zeus
Zeus
xSlipzz--
Zeus
Level 24
God Stats
1W - 0L
1,709 SR
Queue Stats
23W - 20L
1,430 Elo+
Party 2
Awilix
Awilix
zxRYANRBTS
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 39L
1,455 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,416 Elo+

VS

Team Averages
Level 80
1,438 SR
1,487 Elo+
Atlas
Atlas
EmperorTestacles
Atlas
Level 78
God Stats
58W - 44L
1,586 SR
Queue Stats
181W - 185L
1,561 Elo+
Party 1
Ra
Ra
JayyThaaDonn
Ra
Level 83
God Stats
1W - 1L
1,328 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Set
Set
SteveIrwinFan
Set
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
324W - 317L
1,570 Elo+
Party 1
Fenrir
Fenrir
iAmXndres
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,463 Elo+
Party 3
Chaac
Chaac
jcpaz12
Chaac
Level 85
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 18L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DungeonMaster46
Heimdallr
20
4 / 5 / 5
13,877
555
11,237
19,384
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 18
13,748
550
11,661
24,134
36,288
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
xDarkLung
Vamana
20
7 / 2 / 16
14,621
585
20,760
26,013
26,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
15 / 0 / 10
16,156
646
24,053
7,820
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
zxRYANRBTS
Awilix
20
12 / 4 / 10
14,710
588
19,436
17,704
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,845
434
10,752
23,164
21,854
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 9 / 4
10,677
427
7,704
16,199
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 7 / 3
11,157
446
15,766
21,469
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
iAmXndres
Fenrir
14
2 / 13 / 5
9,363
375
6,443
21,926
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jcpaz12
Chaac
17
1 / 8 / 3
10,965
439
13,885
27,291
30,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
44
Kills
13
14
Deaths
44
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DungeonMaster46
Heimdallr
4
5
5
1.3
L
1
7
4
0.43
L
0
9
4
0.22
L
9
7
3
1.5
L
Fenrir
iAmXndres
Fenrir
2
13
5
0.35
L
Chaac
jcpaz12
Chaac
1
8
3
0.31
W
6
3
18
5
W
Vamana
xDarkLung
Vamana
7
2
16
7.5
W
Zeus
15
0
10
20
W
Awilix
zxRYANRBTS
Awilix
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,147
Damage
54,550
95,055
Taken
110,049
82,685
Mitigated
73,654
28,032
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DungeonMaster46
Heimdallr
11,237
5,358
0
8,440
19,384
8,040
4,625
5,533
13,851
0
104,962
L
10,752
3,139
0
2,638
23,164
21,854
423
7,800
15,364
61,914
0
L
7,704
0
398
2,276
16,199
5,404
43
5,811
10,388
66,295
0
L
15,766
7,596
0
4,848
21,469
8,228
0
5,350
16,119
0
64,964
L
Fenrir
iAmXndres
Fenrir
6,443
3,419
85
3,594
21,926
7,203
290
6,867
15,059
0
35,418
L
Chaac
jcpaz12
Chaac
13,885
2,369
0
4,861
27,291
30,965
179
10,792
16,499
0
56,486
W
11,661
1,453
493
6,025
24,134
36,288
486
4,403
19,492
49,225
0
W
Vamana
xDarkLung
Vamana
20,760
7,669
0
7,318
26,013
26,079
1,607
5,399
20,614
742
97,715
W
Zeus
24,053
1,208
0
582
7,820
3,891
2,292
1,375
6,445
129,601
0
W
Awilix
zxRYANRBTS
Awilix
19,436
9,400
0
5,174
17,704
8,387
1,326
1,746
15,798
0
123,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,112
Gold Earned
53,007
723
Minions Killed
504
0
Camps Cleared
0
2,373,710
Distance Traveled
2,248,965
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,877
555
154
6
0
431,378
2
L
Atlas
10,845
434
92
4
0
504,049
3
L
Ra
10,677
427
153
6
0
429,022
0
L
Set
11,157
446
95
4
0
457,440
0
L
Fenrir
9,363
375
60
2
0
431,933
0
L
Chaac
10,965
439
104
4
0
426,521
1
W
Bacchus
13,748
550
52
2
0
468,200
1
W
Vamana
14,621
585
159
6
0
487,540
12
W
Zeus
16,156
646
185
7
0
428,476
9
W
Awilix
14,710
588
173
7
0
558,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role