Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Dragonliege
Aphrodite
Level 133
God Stats
15W - 10L
1,867 SR
Queue Stats
169W - 171L
1,652 Elo+
Solo
Chernobog
Chernobog
blacktento4
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 463L
1,622 Elo+
Party 1
Team Averages
Level 150
1,573 SR
1,555 Elo+

VS

Team Averages
Level 97
1,588 SR
1,674 Elo+
Ganesha
Ganesha
Holofaux
Ganesha
Level 112
God Stats
3W - 1L
1,753 SR
Queue Stats
73W - 69L
1,554 Elo+
Solo
Ah Puch
Ah Puch
SnIpErMjR
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,766 Elo+
Party 2
Fenrir
Fenrir
TJMFKx
Fenrir
Level 83
God Stats
3W - 0L
1,471 SR
Queue Stats
50W - 30L
1,708 Elo+
Party 2
Bellona
Bellona
TophatSlays
Bellona
Level 119
God Stats
2W - 1L
1,715 SR
Queue Stats
147W - 66L
1,733 Elo+
Party 2
Xbalanque
Xbalanque
battleknight265
Xbalanque
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 117L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 4 / 9
10,285
735
10,228
15,570
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
 
Nu Wa
17
3 / 4 / 6
10,275
734
14,761
11,193
3,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
 
Nemesis
16
1 / 7 / 5
9,371
669
7,674
18,278
6,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Dragonliege
Aphrodite
17
5 / 9 / 4
10,956
783
9,333
14,504
10,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
blacktento4
Chernobog
16
1 / 5 / 4
9,667
691
7,748
12,653
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Holofaux
Ganesha
16
0 / 3 / 17
10,470
748
5,972
19,303
19,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
SnIpErMjR
Ah Puch
18
4 / 3 / 15
10,595
757
16,509
10,364
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TJMFKx
Fenrir
18
9 / 2 / 10
11,375
813
11,486
12,796
7,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TophatSlays
Bellona
19
13 / 2 / 8
11,882
849
18,905
17,509
23,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
battleknight265
Xbalanque
17
3 / 1 / 13
10,184
727
10,405
9,411
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
11
Kills
29
29
Deaths
11
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
9
1.38
L
Nu Wa
 
Nu Wa
3
4
6
1.5
L
Nemesis
 
Nemesis
1
7
5
0.5
L
Aphrodite
Dragonliege
Aphrodite
5
9
4
0.78
W
Ganesha
Holofaux
Ganesha
0
3
17
2.83
W
Ah Puch
SnIpErMjR
Ah Puch
4
3
15
3.83
W
Fenrir
TJMFKx
Fenrir
9
2
10
7
W
Bellona
TophatSlays
Bellona
13
2
8
8.5
W
Xbalanque
battleknight265
Xbalanque
3
1
13
9.5
L
Chernobog
blacktento4
Chernobog
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,744
Damage
63,277
72,198
Taken
69,383
39,849
Mitigated
58,985
13,634
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,228
3,797
0
1,717
15,570
14,441
499
4,899
10,671
23,910
0
L
Nu Wa
 
Nu Wa
14,761
3,727
0
2,123
11,193
3,661
1,053
4,160
7,033
44,596
0
L
Nemesis
 
Nemesis
7,674
1,961
0
1,552
18,278
6,470
0
5,788
12,490
0
24,621
L
Aphrodite
Dragonliege
Aphrodite
9,333
569
3,865
3,369
14,504
10,424
26
3,230
11,274
24,783
0
W
Ganesha
Holofaux
Ganesha
5,972
527
4,089
4,369
19,303
19,904
313
7,932
11,371
18,096
0
W
Ah Puch
SnIpErMjR
Ah Puch
16,509
1,810
0
2,810
10,364
3,944
1,187
6,437
3,927
48,402
0
W
Fenrir
TJMFKx
Fenrir
11,486
2,322
0
1,656
12,796
7,738
982
6,183
6,613
0
27,977
W
Bellona
TophatSlays
Bellona
18,905
5,656
0
1,943
17,509
23,503
915
8,340
9,169
438
46,966
W
Xbalanque
battleknight265
Xbalanque
10,405
4,626
0
1,914
9,411
3,896
4,898
5,430
3,981
0
41,410
L
Chernobog
blacktento4
Chernobog
7,748
4,433
0
1,008
12,653
4,853
1,410
4,812
7,841
0
34,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
54,506
250
Minions Killed
269
0
Camps Cleared
0
1,247,623
Distance Traveled
1,402,243
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,285
735
24
2
0
287,997
1
L
Nu Wa
10,275
734
80
6
0
219,653
1
L
Nemesis
9,371
669
32
2
0
251,649
4
L
Aphrodite
10,956
783
31
2
0
245,044
7
W
Ganesha
10,470
748
4
0
0
278,855
3
W
Ah Puch
10,595
757
74
5
0
266,185
3
W
Fenrir
11,375
813
52
4
0
284,210
0
W
Bellona
11,882
849
66
5
0
287,044
0
W
Xbalanque
10,184
727
73
5
0
285,949
4
L
Chernobog
9,667
691
83
6
0
243,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role