Player Matchup

Izanami
Izanami
AlphaThe420th
Izanami
Level 28
God Stats
1W - 2L
1,329 SR
Queue Stats
57W - 36L
1,658 Elo+
Party 1
Discordia
Discordia
BoofThe420th
Discordia
Level 29
God Stats
33W - 19L
1,503 SR
Queue Stats
181W - 128L
1,760 Elo+
Party 1
Anubis
Anubis
JimmyThe420th
Anubis
Level 33
God Stats
13W - 5L
1,774 SR
Queue Stats
73W - 49L
1,698 Elo+
Party 1
Serqet
Serqet
SwagarthThe420th
Serqet
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 57L
1,711 Elo+
Party 1
Kuzenbo
Kuzenbo
fourya
Kuzenbo
Level 47
God Stats
3W - 1L
1,678 SR
Queue Stats
18W - 10L
1,677 Elo+
Party 1
Team Averages
Level 37
1,557 SR
1,701 Elo+

VS

Team Averages
Level 28
1,511 SR
1,351 Elo+
Zeus
Zeus
Bruglas0073
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,298 Elo+
Party 2
Tiamat
Tiamat
EngryDragon
Tiamat
Level 29
God Stats
14W - 21L
1,361 SR
Queue Stats
23W - 30L
1,278 Elo+
Party 3
Chernobog
Chernobog
Jaggerd-Jack
Chernobog
Level 53
God Stats
1W - 4L
1,851 SR
Queue Stats
4W - 21L
1,463 Elo+
Party 2
Nemesis
Nemesis
King_Ike99
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,298 Elo+
Party 2
Ymir
Ymir
pokemaster35674
Ymir
Level 28
God Stats
6W - 6L
1,345 SR
Queue Stats
48W - 61L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
5 / 5 / 16
10,567
813
9,060
10,117
3,689
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
BoofThe420th
Discordia
19
7 / 1 / 13
11,696
900
11,192
6,979
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 14
12,833
987
23,656
12,318
5,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 5 / 19
11,488
884
14,906
13,043
5,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
fourya
Kuzenbo
19
7 / 0 / 18
11,580
891
7,478
12,502
20,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 14 / 3
9,428
725
6,816
15,427
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
16
2 / 9 / 3
9,550
735
10,996
12,719
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jaggerd-Jack
Chernobog
16
2 / 7 / 2
9,648
742
4,079
15,032
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
King_Ike99
Nemesis
14
1 / 10 / 2
8,287
637
2,408
14,461
5,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 5
9,658
743
5,439
16,162
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
47
Kills
11
12
Deaths
47
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
5
16
2.6
W
Discordia
BoofThe420th
Discordia
7
1
13
13.5
L
3
14
3
0.32
L
Tiamat
2
9
3
0.39
L
Chernobog
Jaggerd-Jack
Chernobog
2
7
2
0.43
W
18
1
14
25
L
Nemesis
King_Ike99
Nemesis
1
10
2
0.2
W
10
5
19
3.9
W
Kuzenbo
fourya
Kuzenbo
7
0
18
16
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,292
Damage
29,738
54,959
Taken
73,801
37,139
Mitigated
28,771
13,503
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,060
6,178
44
322
10,117
3,689
2,387
2,967
7,047
0
35,687
W
Discordia
BoofThe420th
Discordia
11,192
744
182
1,970
6,979
2,450
1,933
3,006
3,973
56,030
0
L
6,816
512
0
0
15,427
3,084
512
8,765
6,405
23,088
0
L
Tiamat
10,996
397
0
1,386
12,719
4,183
337
8,266
4,103
33,101
0
L
Chernobog
Jaggerd-Jack
Chernobog
4,079
2,880
0
738
15,032
4,492
102
7,254
7,223
0
24,721
W
23,656
672
288
5,984
12,318
5,643
3,178
7,184
4,957
53,549
0
L
Nemesis
King_Ike99
Nemesis
2,408
514
0
339
14,461
5,054
0
6,001
7,771
0
13,553
W
14,906
3,153
0
965
13,043
5,344
2,427
5,499
7,365
0
23,183
W
Kuzenbo
fourya
Kuzenbo
7,478
2,742
438
3,310
12,502
20,013
705
4,099
8,366
21,575
0
L
5,439
1,017
0
1,471
16,162
11,958
160
10,833
4,572
11,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
46,571
262
Minions Killed
149
0
Camps Cleared
0
1,389,204
Distance Traveled
1,023,747
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,567
813
42
3
0
262,865
0
W
Discordia
11,696
900
100
8
0
235,219
2
L
Zeus
9,428
725
24
2
0
166,979
0
L
Tiamat
9,550
735
49
4
0
211,098
1
L
Chernobog
9,648
742
53
4
0
196,137
0
W
Anubis
12,833
987
61
5
0
276,548
0
L
Nemesis
8,287
637
11
1
0
219,765
0
W
Serqet
11,488
884
27
2
0
302,570
0
W
Kuzenbo
11,580
891
32
2
0
312,002
0
L
Ymir
9,658
743
12
1
0
229,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role