Player Matchup

Guan Yu
Guan Yu
Didacted
Guan Yu
Level 24
God Stats
17W - 2L
1,991 SR
Queue Stats
247W - 57L
2,053 Elo+
Party 2
Arachne
Arachne
Kayaya25
Arachne
Level 128
God Stats
6W - 3L
1,725 SR
Queue Stats
432W - 332L
1,714 Elo+
Party 2
Bellona
Bellona
Maeivsträsa
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 14L
1,945 Elo+
Party 2
Janus
Janus
Miscellaneous
Janus
Level 18
God Stats
10W - 3L
1,854 SR
Queue Stats
126W - 45L
1,837 Elo+
Party 1
Olorun
Olorun
WheresMyMother
Olorun
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 29L
1,827 Elo+
Party 1
Team Averages
Level 69
1,714 SR
1,875 Elo+

VS

Team Averages
Level 63
1,667 SR
1,558 Elo+
Poseidon
Poseidon
Beta Harpy
Poseidon
Level 26
God Stats
0W - 1L
1,839 SR
Queue Stats
11W - 5L
1,691 Elo+
Party 3
Scylla
Scylla
InvictusLrT
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,597 Elo+
Party 3
Vulcan
Vulcan
Mateizito
Vulcan
Level 15
God Stats
5W - 6L
1,583 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Sol
Sol
PopRugyn
Sol
Level 9
God Stats
3W - 4L
1,533 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Janus
Janus
yessiritscash
Janus
Level 136
God Stats
2W - 1L
1,879 SR
Queue Stats
14W - 19L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Didacted
Guan Yu
15
6 / 2 / 5
8,635
864
6,163
8,251
8,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Kayaya25
Arachne
15
3 / 1 / 9
8,191
819
2,234
7,881
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Maeivsträsa
Bellona
16
9 / 3 / 6
9,223
922
9,834
11,613
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 9
8,279
828
5,500
5,762
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 11
8,294
829
6,110
8,891
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beta Harpy
Poseidon
11
0 / 3 / 1
6,454
645
949
2,716
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
2 / 3 / 4
8,226
823
6,597
6,986
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Mateizito
Vulcan
15
6 / 0 / 3
8,477
848
8,021
1,148
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 2
7,124
712
3,903
11,221
2,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 7 / 4
7,740
774
4,725
10,192
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
22
Kills
10
10
Deaths
22
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Beta Harpy
Poseidon
0
3
1
0.17
W
Guan Yu
Didacted
Guan Yu
6
2
5
4.25
L
Scylla
2
3
4
1.33
W
Arachne
Kayaya25
Arachne
3
1
9
7.5
W
Bellona
Maeivsträsa
Bellona
9
3
6
4
L
Vulcan
Mateizito
Vulcan
6
0
3
7.5
W
3
1
9
7.5
L
2
9
2
0.33
W
1
3
11
2.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
24,195
42,398
Taken
32,263
25,530
Mitigated
9,034
11,037
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Beta Harpy
Poseidon
949
159
0
350
2,716
666
0
478
2,238
7,915
0
W
Guan Yu
Didacted
Guan Yu
6,163
789
1,329
3,134
8,251
8,039
875
3,075
5,176
0
23,096
L
Scylla
6,597
1,130
0
340
6,986
2,201
0
3,213
3,773
32,010
0
W
Arachne
Kayaya25
Arachne
2,234
1,854
0
1,323
7,881
2,936
1,934
5,260
2,621
0
16,218
W
Bellona
Maeivsträsa
Bellona
9,834
1,577
0
843
11,613
9,893
0
5,997
5,616
0
25,241
L
Vulcan
Mateizito
Vulcan
8,021
5,278
0
94
1,148
477
0
164
984
24,920
0
W
5,500
406
0
625
5,762
1,550
322
4,132
1,630
31,204
0
L
3,903
991
0
372
11,221
2,856
0
4,383
6,838
8,968
0
W
6,110
2,411
223
3,560
8,891
3,112
2,148
5,731
3,160
35,485
0
L
4,725
278
0
500
10,192
2,834
0
3,372
6,820
32,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
38,021
243
Minions Killed
224
0
Camps Cleared
0
1,143,677
Distance Traveled
955,420
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,454
645
21
2
0
75,431
0
W
Guan Yu
8,635
864
38
4
0
228,302
1
L
Scylla
8,226
823
74
7
0
221,792
3
W
Arachne
8,191
819
38
4
0
243,875
0
W
Bellona
9,223
922
27
3
0
245,719
1
L
Vulcan
8,477
848
49
5
0
247,587
2
W
Janus
8,279
828
74
7
0
231,505
3
L
Sol
7,124
712
11
1
0
193,198
3
W
Olorun
8,294
829
66
7
0
194,276
3
L
Janus
7,740
774
69
7
0
217,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role