Player Matchup

Loki
Loki
JacobSuul
Loki
Level 58
God Stats
1W - 2L
1,535 SR
Queue Stats
10W - 8L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
KingPeepeepoopoo
Sun Wukong
Level 147
God Stats
1W - 1L
1,477 SR
Queue Stats
13W - 10L
1,673 Elo+
Party 1
Bacchus
Bacchus
LordPeepoo
Bacchus
Level 61
God Stats
7W - 4L
1,601 SR
Queue Stats
10W - 8L
1,638 Elo+
Party 1
Aphrodite
Aphrodite
NQV3D
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,579 Elo+
Party 1
Chiron
Chiron
StoreyedSnake4
Chiron
Level 18
God Stats
2W - 2L
1,601 SR
Queue Stats
12W - 8L
1,673 Elo+
Party 1
Team Averages
Level 58
1,543 SR
1,643 Elo+

VS

Team Averages
Level 51
1,544 SR
1,566 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KusuisBored
Neith
Level 21
God Stats
3W - 3L
1,484 SR
Queue Stats
9W - 15L
1,490 Elo+
Solo
Hera
Hera
Sip of Sunshine
Hera
Level 11
God Stats
3W - 3L
1,415 SR
Queue Stats
18W - 10L
1,444 Elo+
Solo
Nike
Nike
argos_hch
Nike
Level 123
God Stats
7W - 0L
1,823 SR
Queue Stats
103W - 98L
1,700 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hartner
Cu Chulainn
Level 33
God Stats
2W - 0L
1,496 SR
Queue Stats
24W - 9L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 9 / 4
11,203
700
15,592
21,309
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KingPeepeepoopoo
Sun Wukong
16
0 / 4 / 7
10,210
638
10,809
22,201
24,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Bacchus
LordPeepoo
Bacchus
17
3 / 4 / 3
11,121
695
7,416
21,085
38,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
NQV3D
Aphrodite
16
1 / 9 / 3
10,188
637
8,703
15,939
13,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 2
11,773
736
22,007
20,996
9,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
4 / 3 / 16
12,073
755
18,097
17,848
14,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 4 / 10
12,032
752
13,287
16,239
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 2 / 10
14,311
894
17,047
8,017
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
19
6 / 0 / 15
12,288
768
12,022
16,635
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
hartner
Cu Chulainn
20
12 / 2 / 12
13,309
832
25,131
38,794
30,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
11
Kills
31
31
Deaths
11
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
3
16
4
L
Loki
3
9
4
0.56
L
Sun Wukong
KingPeepeepoopoo
Sun Wukong
0
4
7
0.88
W
5
4
10
2.5
L
Bacchus
LordPeepoo
Bacchus
3
4
3
1.13
L
Aphrodite
NQV3D
Aphrodite
1
9
3
0.28
W
4
2
10
4.5
L
4
5
2
1
W
Nike
6
0
15
13.5
W
Cu Chulainn
hartner
Cu Chulainn
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,527
Damage
85,584
101,530
Taken
97,533
98,005
Mitigated
70,417
20,323
Healing
50,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
18,097
2,227
11,963
11,344
17,848
14,436
1,084
2,848
14,348
42,163
0
L
Loki
15,592
3,557
0
1,435
21,309
11,965
0
6,743
14,298
0
56,324
L
Sun Wukong
KingPeepeepoopoo
Sun Wukong
10,809
1,445
0
4,314
22,201
24,375
0
8,810
12,741
0
31,281
W
13,287
5,981
98
5,161
16,239
6,405
1,752
3,229
12,749
0
37,202
L
Bacchus
LordPeepoo
Bacchus
7,416
580
245
1,985
21,085
38,334
134
7,545
12,775
18,819
0
L
Aphrodite
NQV3D
Aphrodite
8,703
1,893
1,933
3,112
15,939
13,887
96
7,787
7,900
23,964
0
W
17,047
4,165
0
2,557
8,017
2,913
5,512
323
7,421
92,719
0
L
22,007
9,593
1,236
6,063
20,996
9,444
2,300
10,066
10,719
0
63,169
W
Nike
12,022
1,157
0
4,003
16,635
16,652
865
3,798
12,332
6,775
20,727
W
Cu Chulainn
hartner
Cu Chulainn
25,131
3,347
0
15,265
38,794
30,011
178
5,921
31,371
9,830
50,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,495
Gold Earned
64,013
274
Minions Killed
344
0
Camps Cleared
0
1,534,213
Distance Traveled
1,742,712
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,073
755
58
4
0
335,103
3
L
Loki
11,203
700
84
5
0
316,122
1
L
Sun Wukong
10,210
638
42
3
0
336,974
0
W
Neith
12,032
752
41
3
0
311,695
0
L
Bacchus
11,121
695
20
1
0
314,709
0
L
Aphrodite
10,188
637
32
2
0
280,735
1
W
Hera
14,311
894
168
11
0
354,953
1
L
Chiron
11,773
736
96
6
0
285,673
1
W
Nike
12,288
768
20
1
0
349,902
1
W
Cu Chulainn
13,309
832
57
4
0
391,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role