Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chemiker-91-
Tsukuyomi
Level 63
God Stats
16W - 17L
1,316 SR
Queue Stats
133W - 177L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Durban07
Sun Wukong
Level 25
God Stats
9W - 4L
1,580 SR
Queue Stats
64W - 43L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Kiioshy
Nu Wa
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 45L
1,544 Elo+
Party 2
Ganesha
Ganesha
hiimbecca
Ganesha
Level 74
God Stats
4W - 3L
1,679 SR
Queue Stats
36W - 54L
1,419 Elo+
Solo
Team Averages
Level 55
1,515 SR
1,476 Elo+

VS

Team Averages
Level 56
1,489 SR
1,335 Elo+
Neith
Neith
Anna4u4u
Neith
Level 87
God Stats
206W - 270L
1,447 SR
Queue Stats
535W - 688L
1,349 Elo+
Solo
Poseidon
Poseidon
Posyaa
Poseidon
Level 49
God Stats
13W - 12L
1,500 SR
Queue Stats
94W - 134L
1,327 Elo+
Solo
Susano
Susano
RuinationsFate
Susano
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,283 Elo+
Party 3
Serqet
Serqet
calvo1x
Serqet
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 118L
1,376 Elo+
Solo
Pele
Pele
joelceba
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 2 / 4
9,318
518
7,308
11,179
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Chemiker-91-
Tsukuyomi
16
8 / 4 / 5
10,317
573
7,876
14,947
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Durban07
Sun Wukong
15
3 / 2 / 7
9,980
554
8,418
14,676
12,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Kiioshy
Nu Wa
18
9 / 2 / 6
11,468
637
14,897
9,858
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
hiimbecca
Ganesha
13
0 / 2 / 10
8,921
496
3,992
9,889
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anna4u4u
Neith
14
4 / 3 / 1
8,666
481
7,816
11,581
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Posyaa
Poseidon
16
3 / 5 / 4
9,651
536
9,992
13,670
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 0
7,663
426
5,499
13,654
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
calvo1x
Serqet
6
0 / 2 / 2
6,224
346
2,320
6,267
2,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
12
2 / 7 / 2
7,924
440
5,965
15,751
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
23
Kills
11
12
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
4
2.5
L
Neith
Anna4u4u
Neith
4
3
1
1.5
W
Tsukuyomi
Chemiker-91-
Tsukuyomi
8
4
5
2.63
W
Sun Wukong
Durban07
Sun Wukong
3
2
7
3.25
W
Nu Wa
Kiioshy
Nu Wa
9
2
6
6
L
Poseidon
Posyaa
Poseidon
3
5
4
1
L
2
6
0
0.33
L
Serqet
calvo1x
Serqet
0
2
2
0.5
W
Ganesha
hiimbecca
Ganesha
0
2
10
2.5
L
Pele
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
31,592
60,549
Taken
60,923
34,194
Mitigated
19,404
21,344
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,308
1,910
278
4,669
11,179
2,616
1,487
1,129
9,344
57,463
0
L
Neith
Anna4u4u
Neith
7,816
3,055
296
4,502
11,581
2,932
265
7,042
4,343
0
57,375
W
Tsukuyomi
Chemiker-91-
Tsukuyomi
7,876
1,616
312
5,848
14,947
5,488
1,328
1,204
13,710
0
54,150
W
Sun Wukong
Durban07
Sun Wukong
8,418
1,893
0
6,679
14,676
12,121
1,154
1,330
12,855
0
52,021
W
Nu Wa
Kiioshy
Nu Wa
14,897
4,712
0
1,970
9,858
3,469
835
4,782
5,040
74,642
0
L
Poseidon
Posyaa
Poseidon
9,992
1,832
0
3,738
13,670
4,517
81
7,951
5,407
78,925
0
L
5,499
879
0
4,198
13,654
4,769
656
3,237
10,285
0
33,451
L
Serqet
calvo1x
Serqet
2,320
566
677
1,914
6,267
2,459
0
4,173
2,016
0
7,912
W
Ganesha
hiimbecca
Ganesha
3,992
281
509
1,079
9,889
10,500
722
1,547
8,342
20,075
4,378
L
Pele
5,965
1,784
0
3,704
15,751
4,727
737
2,858
12,857
0
49,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
40,128
443
Minions Killed
419
0
Camps Cleared
0
1,710,073
Distance Traveled
1,383,324
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,318
518
108
6
0
326,240
5
L
Neith
8,666
481
97
5
0
269,408
11
W
Tsukuyomi
10,317
573
97
5
0
341,329
1
W
Sun Wukong
9,980
554
99
6
0
364,661
3
W
Nu Wa
11,468
637
134
7
0
334,962
1
L
Poseidon
9,651
536
151
8
0
328,917
0
L
Susano
7,663
426
78
4
0
297,572
1
L
Serqet
6,224
346
13
1
0
145,864
1
W
Ganesha
8,921
496
5
0
0
342,881
3
L
Pele
7,924
440
80
4
0
341,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role