Player Matchup

Sol
Sol
Gold V
AceKingRedux
Sol
Gold V
Level 125
God Stats
13W - 15L
1,513 SR
Queue Stats
260W - 271L
1,350 MMR
Solo
Chiron
Chiron
Silver II
DevilsPrincess--
Chiron
Silver II
Level 113
God Stats
9W - 5L
1,555 SR
Queue Stats
89W - 94L
1,062 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
RyanReynoldsTwin
Gilgamesh
Silver III
Level 146
God Stats
2W - 1L
1,084 SR
Queue Stats
49W - 78L
1,080 MMR
Solo
Achilles
Achilles
Silver I
W1nskiTha3rd
Achilles
Silver I
Level 121
God Stats
66W - 61L
1,524 SR
Queue Stats
342W - 354L
1,031 MMR
Solo
Neith
Neith
Silver III
goat_balls001
Neith
Silver III
Level 102
God Stats
27W - 26L
1,667 SR
Queue Stats
412W - 441L
1,007 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,469 SR
1,106 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,460 SR
1,106 MMR
Ravana
Ravana
Silver IV
Aztoryx
Ravana
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,329 MMR
Solo
Hades
Hades
Silver IV
MortalKahn
Hades
Silver IV
Level 129
God Stats
7W - 10L
1,478 SR
Queue Stats
289W - 308L
948 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
ali90ak
Kuzenbo
Silver III
Level 117
God Stats
9W - 13L
1,696 SR
Queue Stats
50W - 72L
1,326 MMR
Solo
Danzaburou
Danzaburou
Silver III
carnage63445
Danzaburou
Silver III
Level 126
God Stats
3W - 2L
1,191 SR
Queue Stats
129W - 149L
1,036 MMR
Solo
Mercury
Mercury
Silver IV
oVirgoh
Mercury
Silver IV
Level 107
God Stats
12W - 18L
1,436 SR
Queue Stats
162W - 194L
892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 13
13,305
578
17,498
18,465
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 3 / 11
13,088
569
19,774
18,988
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
20
2 / 1 / 5
13,015
566
7,955
18,274
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
W1nskiTha3rd
Achilles
17
6 / 1 / 17
12,957
563
15,264
30,178
50,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 3 / 15
14,091
613
23,512
19,690
11,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
IzanamiScyllaAtlasZeus

VS

Bans
ApolloBastetYmirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aztoryx
Ravana
16
2 / 6 / 2
9,950
433
10,411
15,832
14,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
17
5 / 6 / 3
11,245
489
21,204
25,345
12,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ali90ak
Kuzenbo
14
2 / 8 / 3
9,648
419
8,828
32,250
30,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
carnage63445
Danzaburou
13
0 / 7 / 2
8,785
382
11,738
15,699
4,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
oVirgoh
Mercury
18
5 / 9 / 1
11,649
506
8,303
18,952
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
36
Kills
14
14
Deaths
36
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
6
13
1.92
L
Ravana
Aztoryx
Ravana
2
6
2
0.5
W
10
3
11
5.17
L
Hades
5
6
3
1.08
W
Gilgamesh
2
1
5
4.5
W
Achilles
W1nskiTha3rd
Achilles
6
1
17
14.5
L
Kuzenbo
ali90ak
Kuzenbo
2
8
3
0.44
L
Danzaburou
carnage63445
Danzaburou
0
7
2
0.14
W
13
3
15
6.83
L
Mercury
oVirgoh
Mercury
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,003
Damage
60,484
105,595
Taken
108,078
88,188
Mitigated
67,431
49,541
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,498
5,296
0
7,296
18,465
8,503
726
7,952
10,069
80,334
5,462
L
Ravana
Aztoryx
Ravana
10,411
3,982
83
4,303
15,832
14,656
206
2,793
13,039
0
48,360
W
19,774
8,478
1,654
10,230
18,988
8,521
4,403
6,778
12,136
0
85,801
L
Hades
21,204
1,179
760
10,551
25,345
12,611
76
7,196
18,149
85,085
0
W
Gilgamesh
7,955
2,184
0
12,061
18,274
9,520
0
4,672
13,378
0
119,257
W
Achilles
W1nskiTha3rd
Achilles
15,264
5,043
0
10,501
30,178
50,472
804
8,731
21,073
0
51,509
L
Kuzenbo
ali90ak
Kuzenbo
8,828
3,291
339
9,850
32,250
30,057
50
5,649
26,601
21,857
0
L
Danzaburou
carnage63445
Danzaburou
11,738
1,838
0
1,807
15,699
4,394
0
0
15,699
0
63,230
W
23,512
11,799
0
7,799
19,690
11,172
3,822
4,886
14,626
0
97,636
L
Mercury
oVirgoh
Mercury
8,303
3,535
0
350
18,952
5,713
20
776
18,176
0
81,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,456
Gold Earned
51,277
624
Minions Killed
473
0
Camps Cleared
0
2,140,138
Distance Traveled
2,013,629
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,305
578
147
6
0
419,656
1
L
Ravana
9,950
433
98
4
0
417,128
1
W
Chiron
13,088
569
144
6
0
426,181
10
L
Hades
11,245
489
129
6
0
376,614
8
W
Gilgamesh
13,015
566
157
7
0
460,136
3
W
Achilles
12,957
563
47
2
0
424,040
7
L
Kuzenbo
9,648
419
25
1
0
417,813
12
L
Danzaburou
8,785
382
88
4
0
400,020
4
W
Neith
14,091
613
129
6
0
410,125
1
L
Mercury
11,649
506
133
6
0
402,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role