Player Matchup

Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
Kilogee808
Achilles
Platinum II
Level 158
God Stats
91W - 70L
1,681 SR
Queue Stats
310W - 296L
1,877 MMR
Solo
Loki
Loki
Platinum I
YDarth
Loki
Platinum I
Level 155
God Stats
17W - 15L
1,704 SR
Queue Stats
273W - 254L
2,034 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
dmonetized
Kuzenbo
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 448L
1,922 MMR
Solo
Tiamat
Tiamat
Diamond IV
zDespairr
Tiamat
Diamond IV
Level 99
God Stats
3W - 8L
1,645 SR
Queue Stats
748W - 698L
2,019 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,606 SR
1,870 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,625 SR
1,947 MMR
Osiris
Osiris
Platinum I
Agümon
Osiris
Platinum I
Level 52
God Stats
8W - 7L
1,692 SR
Queue Stats
82W - 68L
1,974 MMR
Solo
Cernunnos
Cernunnos
Platinum III
DJduhRebel
Cernunnos
Platinum III
Level 152
God Stats
25W - 14L
1,754 SR
Queue Stats
279W - 266L
1,915 MMR
Solo
Ymir
Ymir
Platinum II
Deejxy
Ymir
Platinum II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,872 MMR
Solo
Janus
Janus
Diamond IV
V0IVI0V
Janus
Diamond IV
Level 142
God Stats
6W - 12L
1,495 SR
Queue Stats
626W - 613L
2,105 MMR
Solo
Horus
Horus
Platinum I
xHealz4L1f3x
Horus
Platinum I
Level 109
God Stats
57W - 49L
1,683 SR
Queue Stats
59W - 52L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 2 / 1
7,210
555
4,536
7,671
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kilogee808
Achilles
12
0 / 4 / 1
6,930
533
9,411
12,311
8,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
YDarth
Loki
12
0 / 4 / 0
6,703
516
3,848
8,400
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
dmonetized
Kuzenbo
8
0 / 5 / 1
5,423
417
2,191
10,331
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
zDespairr
Tiamat
11
2 / 3 / 0
6,811
524
4,711
6,547
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebArachneMulanBastet

VS

Bans
AtlasArtioZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Agümon
Osiris
12
4 / 1 / 8
7,778
598
8,128
9,766
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
DJduhRebel
Cernunnos
14
4 / 1 / 4
8,593
661
8,151
10,072
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Deejxy
Ymir
13
2 / 0 / 3
7,706
593
5,630
11,258
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
V0IVI0V
Janus
13
4 / 0 / 5
8,111
624
6,981
5,423
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 6
7,642
588
3,005
8,547
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Osiris
Agümon
Osiris
4
1
8
8
W
Cernunnos
DJduhRebel
Cernunnos
4
1
4
6
W
Ymir
Deejxy
Ymir
2
0
3
3.5
L
Achilles
Kilogee808
Achilles
0
4
1
0.13
W
Janus
V0IVI0V
Janus
4
0
5
6.5
L
Loki
YDarth
Loki
0
4
0
0
L
Kuzenbo
dmonetized
Kuzenbo
0
5
1
0.1
W
3
0
6
6
L
Tiamat
zDespairr
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
31,895
45,260
Taken
45,066
21,042
Mitigated
25,427
12,609
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,536
2,069
0
2,520
7,671
1,360
0
0
7,671
0
44,897
W
Osiris
Agümon
Osiris
8,128
2,675
0
2,198
9,766
6,517
51
1,512
8,254
0
55,675
W
Cernunnos
DJduhRebel
Cernunnos
8,151
3,391
0
4,213
10,072
3,117
28
1,864
8,208
0
65,002
W
Ymir
Deejxy
Ymir
5,630
719
0
3,596
11,258
9,490
0
390
10,868
42,736
0
L
Achilles
Kilogee808
Achilles
9,411
3,424
0
3,910
12,311
8,739
0
4,358
7,435
0
47,395
W
Janus
V0IVI0V
Janus
6,981
473
0
1,221
5,423
1,544
0
2,045
3,378
62,068
0
L
Loki
YDarth
Loki
3,848
1,022
0
3,262
8,400
1,979
0
2,177
6,035
0
45,907
L
Kuzenbo
dmonetized
Kuzenbo
2,191
857
228
1,457
10,331
6,345
10
2,140
8,082
14,023
0
W
3,005
1,652
3,580
3,849
8,547
4,759
20
1,091
7,168
0
12,222
L
Tiamat
zDespairr
Tiamat
4,711
432
0
1,232
6,547
2,619
5
3,037
3,426
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
39,830
380
Minions Killed
413
0
Camps Cleared
0
1,334,223
Distance Traveled
1,363,473
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,210
555
88
7
0
249,095
6
W
Osiris
7,778
598
76
6
0
291,312
3
W
Cernunnos
8,593
661
109
8
0
250,090
5
W
Ymir
7,706
593
89
7
0
244,392
7
L
Achilles
6,930
533
93
7
0
252,122
3
W
Janus
8,111
624
124
10
0
293,633
5
L
Loki
6,703
516
93
7
0
313,533
4
L
Kuzenbo
5,423
417
20
2
0
259,919
8
W
Horus
7,642
588
15
1
0
284,046
6
L
Tiamat
6,811
524
86
7
0
259,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role