Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BrigadierBang
Achilles
Level 107
God Stats
1W - 2L
1,344 SR
Queue Stats
70W - 76L
1,424 Elo+
Party 2
Cupid
Cupid
KryptedWizzard
Cupid
Level 63
God Stats
1W - 0L
1,122 SR
Queue Stats
20W - 16L
1,514 Elo+
Party 2
Team Averages
Level 91
1,322 SR
1,479 Elo+

VS

Team Averages
Level 32
1,540 SR
1,426 Elo+
Chaac
Chaac
Killenmachine81
Chaac
Level 16
God Stats
3W - 5L
1,609 SR
Queue Stats
9W - 14L
1,538 Elo+
Party 1
Ra
Ra
MegaBacon
Ra
Level 17
God Stats
3W - 3L
1,781 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
ThisJuanTime
Danzaburou
Level 62
God Stats
0W - 1L
1,230 SR
Queue Stats
11W - 18L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
5 / 4 / 10
9,505
792
11,862
11,214
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
BrigadierBang
Achilles
16
13 / 4 / 9
11,166
931
15,759
16,571
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 16
10,250
854
11,388
8,549
3,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 2
9,985
832
11,369
20,769
15,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 4
7,993
666
5,821
10,887
6,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ThisJuanTime
Danzaburou
12
2 / 7 / 4
8,921
743
9,533
12,042
4,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
8
8
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
4
10
2.5
W
Achilles
BrigadierBang
Achilles
13
4
9
4.38
L
5
8
2
0.75
W
6
0
16
14
L
1
9
4
0.33
L
Danzaburou
ThisJuanTime
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
26,723
36,334
Taken
43,698
27,780
Mitigated
25,644
9,399
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,862
6,184
226
2,572
11,214
4,403
906
1,251
9,834
33,096
3,528
W
Achilles
BrigadierBang
Achilles
15,759
3,576
276
2,119
16,571
20,250
226
3,679
12,440
4,097
31,826
L
11,369
2,835
0
4,129
20,769
15,334
0
6,081
14,262
0
21,453
W
11,388
5,767
590
3,616
8,549
3,127
1,498
1,483
6,875
0
38,043
L
5,821
812
78
466
10,887
6,215
0
3,061
7,423
23,311
0
L
Danzaburou
ThisJuanTime
Danzaburou
9,533
4,324
0
860
12,042
4,095
36
2,747
9,039
0
24,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
26,899
148
Minions Killed
94
10
Camps Cleared
0
697,621
Distance Traveled
580,346
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,505
792
49
4
5
205,532
0
W
Achilles
11,166
931
41
3
2
238,854
3
L
Chaac
9,985
832
24
2
0
219,393
0
W
Cupid
10,250
854
58
5
3
253,235
2
L
Ra
7,993
666
33
3
0
189,015
0
L
Danzaburou
8,921
743
37
3
0
171,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role